Player Matchup

Bastet
Bastet
Argonoide
Bastet
Level 128
God Stats
22W - 10L
1,577 SR
Queue Stats
499W - 514L
1,560 Elo+
Solo
Hachiman
Hachiman
Boosteeeeer
Hachiman
Level 98
God Stats
21W - 20L
1,667 SR
Queue Stats
98W - 115L
1,453 Elo+
Party 2
Ares
Ares
Dibona22
Ares
Level 59
God Stats
4W - 3L
1,442 SR
Queue Stats
18W - 12L
1,561 Elo+
Party 2
Ix Chel
Ix Chel
Mr_Z3riNh0
Ix Chel
Level 87
God Stats
12W - 10L
1,564 SR
Queue Stats
135W - 149L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
Zapataak
Baba Yaga
Level 127
God Stats
2W - 1L
1,520 SR
Queue Stats
162W - 181L
1,421 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,492 Elo+

VS

Team Averages
Level 91
1,473 SR
1,464 Elo+
Loki
Loki
AlistadoPlays
Loki
Level 88
God Stats
16W - 23L
1,425 SR
Queue Stats
480W - 483L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
camiwdr
Baron Samedi
Level 32
God Stats
5W - 5L
1,530 SR
Queue Stats
82W - 64L
1,508 Elo+
Party 1
Ra
Ra
ksy_KaLiFha
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 142L
1,427 Elo+
Solo
King Arthur
King Arthur
niovalente
King Arthur
Level 149
God Stats
18W - 23L
1,341 SR
Queue Stats
457W - 459L
1,483 Elo+
Solo
Ullr
Ullr
sheldom
Ullr
Level 98
God Stats
20W - 18L
1,569 SR
Queue Stats
112W - 96L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Argonoide
Bastet
13
6 / 1 / 0
7,893
607
8,259
10,721
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Boosteeeeer
Hachiman
12
1 / 2 / 1
7,218
555
7,799
8,052
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
9
1 / 0 / 3
6,555
504
3,568
8,178
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Mr_Z3riNh0
Ix Chel
12
0 / 3 / 1
7,341
565
4,402
8,668
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Zapataak
Baba Yaga
12
1 / 2 / 3
7,341
565
6,067
5,333
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,226
556
5,343
9,970
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
camiwdr
Baron Samedi
9
0 / 1 / 1
5,926
456
3,867
8,620
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
5,359
412
1,653
4,660
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
niovalente
King Arthur
11
2 / 2 / 0
6,972
536
6,980
12,456
8,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
sheldom
Ullr
8
0 / 3 / 0
5,126
394
4,630
8,796
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
8
8
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Bastet
Argonoide
Bastet
6
1
0
6
W
Hachiman
Boosteeeeer
Hachiman
1
2
1
0.75
W
Ares
1
0
3
2.5
W
Ix Chel
Mr_Z3riNh0
Ix Chel
0
3
1
0.17
W
Baba Yaga
Zapataak
Baba Yaga
1
2
3
1.25
L
Baron Samedi
camiwdr
Baron Samedi
0
1
1
0.5
L
1
1
0
1
L
King Arthur
niovalente
King Arthur
2
2
0
1
L
Ullr
sheldom
Ullr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,095
Damage
22,473
40,952
Taken
44,502
19,122
Mitigated
23,076
16,994
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,343
1,790
0
1,375
9,970
3,408
0
1,674
8,296
0
49,973
W
Bastet
Argonoide
Bastet
8,259
2,126
0
5,478
10,721
4,349
13
807
9,914
0
55,057
W
Hachiman
Boosteeeeer
Hachiman
7,799
3,453
0
2,936
8,052
3,056
457
1,245
6,807
0
56,094
W
Ares
3,568
195
0
2,531
8,178
6,563
0
2,256
5,922
15,163
0
W
Ix Chel
Mr_Z3riNh0
Ix Chel
4,402
536
409
4,366
8,668
3,309
388
143
8,525
50,317
0
W
Baba Yaga
Zapataak
Baba Yaga
6,067
809
0
1,274
5,333
1,845
1,023
1,212
4,121
50,726
0
L
Baron Samedi
camiwdr
Baron Samedi
3,867
390
490
2,787
8,620
6,214
0
2,472
6,148
21,806
0
L
1,653
310
48
1,808
4,660
1,693
0
2,793
1,867
23,761
0
L
King Arthur
niovalente
King Arthur
6,980
945
0
3,299
12,456
8,847
0
5,633
6,507
143
44,025
L
Ullr
sheldom
Ullr
4,630
1,716
0
1,100
8,796
2,914
0
1,149
7,647
0
31,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
30,609
377
Minions Killed
269
0
Camps Cleared
0
1,259,125
Distance Traveled
1,153,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,226
556
78
6
0
285,371
0
W
Bastet
7,893
607
83
6
0
300,806
0
W
Hachiman
7,218
555
86
7
0
222,390
0
W
Ares
6,555
504
18
1
0
255,477
0
W
Ix Chel
7,341
565
103
8
0
248,392
2
W
Baba Yaga
7,341
565
87
7
0
232,060
2
L
Baron Samedi
5,926
456
37
3
0
233,242
0
L
Ra
5,359
412
40
3
0
131,731
2
L
King Arthur
6,972
536
66
5
0
257,277
0
L
Ullr
5,126
394
48
4
0
246,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role