Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
KAOS Melter
Thoth
Level 88
God Stats
9W - 7L
1,573 SR
Queue Stats
397W - 392L
1,463 Elo+
Solo
Ullr
Ullr
LuisAD29_YT
Ullr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 169L
1,442 Elo+
Solo
Xbalanque
Xbalanque
Nerubia
Xbalanque
Level 64
God Stats
4W - 11L
1,310 SR
Queue Stats
209W - 247L
1,483 Elo+
Solo
Team Averages
Level 107
1,477 SR
1,478 Elo+

VS

Team Averages
Level 120
1,497 SR
1,468 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MadBows420
Anubis
Level 133
God Stats
4W - 0L
1,563 SR
Queue Stats
40W - 34L
1,487 Elo+
Solo
Pele
Pele
MidnightStarHD
Pele
Level 85
God Stats
4W - 1L
1,563 SR
Queue Stats
154W - 141L
1,492 Elo+
Solo
Xbalanque
Xbalanque
MrBawkDaGawk
Xbalanque
Level 145
God Stats
2W - 2L
1,582 SR
Queue Stats
68W - 69L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
Vamprow1r
Baron Samedi
Level 121
God Stats
2W - 1L
1,276 SR
Queue Stats
129W - 118L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 1 / 1
4,623
462
2,081
5,221
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
 
King Arthur
7
0 / 1 / 0
4,044
404
1,072
5,308
2,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 0
5,301
530
4,779
4,566
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 1
5,090
509
2,166
7,009
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
Nerubia
Xbalanque
8
1 / 0 / 2
5,145
515
3,076
4,158
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 4
5,051
505
3,041
6,081
5,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
MadBows420
Anubis
11
3 / 1 / 0
6,150
615
3,678
6,052
2,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
5,112
511
1,947
8,242
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
MrBawkDaGawk
Xbalanque
9
1 / 0 / 1
5,122
512
4,396
4,659
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Vamprow1r
Baron Samedi
11
1 / 1 / 0
6,400
640
3,656
4,867
3,020
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
5
5
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
King Arthur
 
King Arthur
0
1
0
0
W
Kuzenbo
 
Kuzenbo
0
1
4
2
L
2
1
0
2
L
1
2
1
0.75
W
Anubis
MadBows420
Anubis
3
1
0
3
W
0
1
2
1
W
Xbalanque
MrBawkDaGawk
Xbalanque
1
0
1
1.5
L
Xbalanque
Nerubia
Xbalanque
1
0
2
2
W
Baron Samedi
Vamprow1r
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,174
Damage
16,718
26,262
Taken
29,901
9,311
Mitigated
15,602
8,383
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,081
381
873
2,653
5,221
1,733
0
1,890
3,331
28,212
0
L
King Arthur
 
King Arthur
1,072
68
96
1,453
5,308
2,810
0
1,570
3,738
0
12,689
W
Kuzenbo
 
Kuzenbo
3,041
1,433
0
2,111
6,081
5,537
83
1,280
4,801
22,891
0
L
4,779
209
0
853
4,566
1,130
0
2,032
2,534
36,876
0
L
2,166
581
0
868
7,009
2,409
0
4,216
2,793
0
23,432
W
Anubis
MadBows420
Anubis
3,678
0
0
3,543
6,052
2,801
0
3,208
2,844
50,407
0
W
1,947
396
0
1,778
8,242
2,739
0
1,827
6,415
0
36,322
W
Xbalanque
MrBawkDaGawk
Xbalanque
4,396
1,284
0
2,915
4,659
1,505
0
545
4,114
0
32,135
L
Xbalanque
Nerubia
Xbalanque
3,076
698
0
1,587
4,158
1,229
0
667
3,491
0
25,779
W
Baron Samedi
Vamprow1r
Baron Samedi
3,656
160
0
2,571
4,867
3,020
370
0
4,867
39,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
27,835
213
Minions Killed
293
0
Camps Cleared
0
951,769
Distance Traveled
946,924
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,623
462
45
5
0
180,071
4
L
King Arthur
4,044
404
14
1
0
219,193
0
W
Kuzenbo
5,051
505
34
3
0
189,562
2
L
Thoth
5,301
530
61
6
0
181,231
1
L
Ullr
5,090
509
49
5
0
195,023
0
W
Anubis
6,150
615
87
9
0
189,100
2
W
Pele
5,112
511
58
6
0
227,493
4
W
Xbalanque
5,122
512
48
5
0
186,486
2
L
Xbalanque
5,145
515
44
4
0
176,251
0
W
Baron Samedi
6,400
640
66
7
0
154,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role