Player Matchup

Shiva
Shiva
BlueListerine
Shiva
Level 154
God Stats
1W - 0L
1,314 SR
Queue Stats
4W - 7L
1,288 Elo+
Party 1
Ishtar
Ishtar
DJdub-_-2
Ishtar
Level 149
God Stats
11W - 4L
1,749 SR
Queue Stats
293W - 299L
1,542 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GrapeUMinDaMouf
Ah Muzen Cab
Level 127
God Stats
2W - 0L
1,837 SR
Queue Stats
53W - 45L
1,479 Elo+
Party 1
Aphrodite
Aphrodite
WTHecatoncheires
Aphrodite
Level 145
God Stats
4W - 1L
1,858 SR
Queue Stats
271W - 256L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
nayinator
Gilgamesh
Level 158
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 6L
1,360 Elo+
Party 1
Team Averages
Level 147
1,660 SR
1,437 Elo+

VS

Team Averages
Level 156
1,541 SR
1,466 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
NLMB Lavish
Heimdallr
Level 128
God Stats
1W - 2L
1,731 SR
Queue Stats
38W - 44L
1,421 Elo+
Party 2
Yemoja
Yemoja
UnLeashTheHeat
Yemoja
Level 142
God Stats
0W - 5L
1,281 SR
Queue Stats
684W - 640L
1,574 Elo+
Solo
Fafnir
Fafnir
WhamBamboozle
Fafnir
Level 129
God Stats
4W - 1L
1,915 SR
Queue Stats
259W - 255L
1,440 Elo+
Solo
Bastet
Bastet
sharkbank1
Bastet
Level 148
God Stats
0W - 2L
1,280 SR
Queue Stats
18W - 29L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 18
10,164
847
16,746
21,367
19,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
DJdub-_-2
Ishtar
16
3 / 3 / 17
10,205
850
13,444
13,335
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
GrapeUMinDaMouf
Ah Muzen Cab
17
8 / 1 / 9
10,615
885
10,570
12,217
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
15
0 / 4 / 16
8,955
746
6,023
14,603
9,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
nayinator
Gilgamesh
17
10 / 4 / 14
10,612
884
16,942
21,754
26,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 6 / 9
9,814
818
24,434
13,111
6,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
NLMB Lavish
Heimdallr
16
6 / 6 / 6
10,276
856
12,862
12,355
6,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 4 / 12
8,229
686
4,889
15,021
12,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
3 / 5 / 8
9,584
799
8,444
17,323
26,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
sharkbank1
Bastet
14
0 / 6 / 9
8,844
737
10,587
17,236
8,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
26
Kills
15
15
Deaths
27
74
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
6
9
1.75
W
5
3
18
4.67
W
Ishtar
DJdub-_-2
Ishtar
3
3
17
3.83
W
Ah Muzen Cab
GrapeUMinDaMouf
Ah Muzen Cab
8
1
9
12.5
L
Heimdallr
NLMB Lavish
Heimdallr
6
6
6
1.5
L
0
4
12
1.5
W
Aphrodite
0
4
16
2
L
3
5
8
1.4
W
Gilgamesh
nayinator
Gilgamesh
10
4
14
4.25
L
Bastet
sharkbank1
Bastet
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,725
Damage
61,216
83,276
Taken
75,046
67,474
Mitigated
60,033
36,594
Healing
24,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
24,434
4,574
603
1,421
13,111
6,668
392
518
12,188
0
36,061
W
16,746
2,926
3,291
7,982
21,367
19,949
645
3,516
17,851
0
24,781
W
Ishtar
DJdub-_-2
Ishtar
13,444
6,874
1,901
2,220
13,335
5,903
2,334
1,922
11,413
0
32,545
W
Ah Muzen Cab
GrapeUMinDaMouf
Ah Muzen Cab
10,570
2,836
175
2,143
12,217
5,667
4,044
2,618
9,599
0
34,716
L
Heimdallr
NLMB Lavish
Heimdallr
12,862
6,161
803
452
12,355
6,793
893
1,396
10,674
0
29,003
L
4,889
1,265
8,019
4,092
15,021
12,360
238
1,489
13,177
8,261
0
W
Aphrodite
6,023
1,676
7,575
6,250
14,603
9,573
262
2,793
11,807
14,407
0
L
8,444
2,735
474
2,343
17,323
26,036
146
1,813
14,393
12,453
0
W
Gilgamesh
nayinator
Gilgamesh
16,942
2,700
1,746
3,311
21,754
26,382
476
2,484
19,270
489
22,654
L
Bastet
sharkbank1
Bastet
10,587
2,445
1,847
4,764
17,236
8,176
431
1,050
15,606
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,551
Gold Earned
46,747
154
Minions Killed
128
0
Camps Cleared
0
1,247,026
Distance Traveled
923,584
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,814
818
35
3
0
177,203
1
W
Shiva
10,164
847
17
1
0
247,421
0
W
Ishtar
10,205
850
53
4
0
250,994
0
W
Ah Muzen Cab
10,615
885
49
4
0
238,945
0
L
Heimdallr
10,276
856
34
3
0
162,131
0
L
Yemoja
8,229
686
9
1
0
194,730
0
W
Aphrodite
8,955
746
17
1
0
249,327
0
L
Fafnir
9,584
799
17
1
0
193,616
0
W
Gilgamesh
10,612
884
18
2
0
260,339
0
L
Bastet
8,844
737
33
3
0
195,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role