Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Allption
Janus
Level 109
God Stats
3W - 2L
1,293 SR
Queue Stats
265W - 274L
1,486 Elo+
Solo
Maui
Maui
Antwaan14
Maui
Level 83
God Stats
1W - 4L
1,493 SR
Queue Stats
149W - 143L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
IVI i k e y P
Tsukuyomi
Level 158
God Stats
7W - 6L
1,401 SR
Queue Stats
407W - 420L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Scvasfvvve
Ne Zha
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,430 Elo+
Solo
Team Averages
Level 130
1,437 SR
1,497 Elo+

VS

Team Averages
Level 88
1,599 SR
1,508 Elo+
Ravana
Ravana
Captredbeard95
Ravana
Level 69
God Stats
2W - 1L
1,883 SR
Queue Stats
105W - 108L
1,501 Elo+
Party 1
Zhong Kui
Zhong Kui
FCR3WNIT
Zhong Kui
Level 148
God Stats
6W - 5L
1,649 SR
Queue Stats
684W - 703L
1,535 Elo+
Solo
Scylla
Scylla
ManBaerPiggz
Scylla
Level 85
God Stats
2W - 4L
1,450 SR
Queue Stats
488W - 500L
1,477 Elo+
Solo
Izanami
Izanami
Offame
Izanami
Level 49
God Stats
4W - 3L
1,393 SR
Queue Stats
266W - 256L
1,512 Elo+
Party 1
Tyr
Tyr
metal-sieve1
Tyr
Level 89
God Stats
4W - 3L
1,620 SR
Queue Stats
321W - 336L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 0 / 9
6,215
1,036
3,706
6,469
6,985
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
Allption
Janus
12
4 / 1 / 6
6,922
1,154
6,738
3,511
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
11
1 / 1 / 6
5,923
987
2,445
7,381
7,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
IVI i k e y P
Tsukuyomi
12
3 / 2 / 7
6,596
1,099
6,493
4,614
2,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ne Zha
Scvasfvvve
Ne Zha
10
3 / 2 / 2
6,211
1,035
3,685
4,964
2,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
5,870
978
3,933
6,219
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
FCR3WNIT
Zhong Kui
9
0 / 4 / 3
5,266
878
3,040
6,122
4,733
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
10
2 / 2 / 2
5,682
947
8,602
3,723
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Offame
Izanami
12
2 / 2 / 3
6,152
1,025
5,360
4,918
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 2
5,725
954
595
4,176
3,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
11
Kills
6
6
Deaths
11
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
9
4.5
W
Janus
Allption
Janus
4
1
6
7
W
Maui
1
1
6
4
L
1
2
4
1.5
L
Zhong Kui
FCR3WNIT
Zhong Kui
0
4
3
0.38
W
Tsukuyomi
IVI i k e y P
Tsukuyomi
3
2
7
3.25
L
Scylla
2
2
2
1.5
L
Izanami
Offame
Izanami
2
2
3
1.75
W
Ne Zha
Scvasfvvve
Ne Zha
3
2
2
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,067
Damage
21,530
26,939
Taken
25,158
20,631
Mitigated
12,842
9,875
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,706
335
1,735
3,221
6,469
6,985
209
2,822
3,647
5,469
0
W
Janus
Allption
Janus
6,738
210
624
358
3,511
1,408
675
2,011
1,500
15,082
0
W
Maui
2,445
263
396
1,262
7,381
7,687
322
3,143
4,238
4,171
0
L
3,933
538
144
1,453
6,219
2,316
0
3,297
2,800
0
9,448
L
Zhong Kui
FCR3WNIT
Zhong Kui
3,040
190
120
462
6,122
4,733
0
3,190
2,834
6,333
0
W
Tsukuyomi
IVI i k e y P
Tsukuyomi
6,493
1,179
528
682
4,614
2,178
273
1,033
3,581
0
13,837
L
Scylla
8,602
155
156
293
3,723
1,051
0
1,895
1,784
14,153
0
L
Izanami
Offame
Izanami
5,360
3,566
673
1,406
4,918
1,612
0
1,883
2,987
0
12,967
W
Ne Zha
Scvasfvvve
Ne Zha
3,685
131
164
905
4,964
2,373
406
2,633
2,331
0
10,640
L
595
0
19
1,324
4,176
3,130
0
2,234
1,864
0
1,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
28,695
61
Minions Killed
56
0
Camps Cleared
0
579,306
Distance Traveled
476,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,215
1,036
2
0
0
114,904
0
W
Janus
6,922
1,154
31
5
0
116,642
0
W
Maui
5,923
987
5
1
0
104,172
0
L
Ravana
5,870
978
11
2
0
117,018
0
L
Zhong Kui
5,266
878
6
1
0
86,916
0
W
Tsukuyomi
6,596
1,099
14
2
0
123,169
0
L
Scylla
5,682
947
13
2
0
115,388
0
L
Izanami
6,152
1,025
24
4
0
104,544
0
W
Ne Zha
6,211
1,035
9
2
0
120,419
0
L
Tyr
5,725
954
2
0
0
52,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role