Player Matchup

Charon
Charon
 
Charon
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Alee_0047
Lancelot
Level 124
God Stats
1W - 1L
1,747 SR
Queue Stats
291W - 339L
1,418 Elo+
Party 1
Anubis
Anubis
ProxyDK
Anubis
Level 142
God Stats
166W - 164L
1,527 SR
Queue Stats
408W - 402L
1,477 Elo+
Party 2
Mulan
Mulan
UCH_To225mi
Mulan
Level 126
God Stats
7W - 11L
1,589 SR
Queue Stats
503W - 579L
1,450 Elo+
Party 1
Apollo
Apollo
eto_sagrado
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo
Team Averages
Level 118
1,573 SR
1,444 Elo+

VS

Team Averages
Level 120
1,595 SR
1,469 Elo+
Cu Chulainn
Cu Chulainn
BonierPrune5660
Cu Chulainn
Level 155
God Stats
1W - 1L
1,512 SR
Queue Stats
293W - 285L
1,473 Elo+
Party 3
Athena
Athena
EdgySquash51113
Athena
Level 149
God Stats
5W - 5L
1,742 SR
Queue Stats
124W - 134L
1,496 Elo+
Party 3
Hachiman
Hachiman
FarrahMoans9
Hachiman
Level 45
God Stats
8W - 6L
1,483 SR
Queue Stats
118W - 122L
1,449 Elo+
Solo
Ne Zha
Ne Zha
V1ctor37
Ne Zha
Level 182
God Stats
8W - 5L
1,516 SR
Queue Stats
277W - 266L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
VICTOR151619
Baron Samedi
Level 69
God Stats
11W - 5L
1,725 SR
Queue Stats
135W - 131L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
0 / 3 / 5
7,841
523
3,868
13,254
12,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Alee_0047
Lancelot
14
5 / 5 / 2
8,400
560
8,457
12,955
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
ProxyDK
Anubis
13
4 / 4 / 0
8,156
544
8,436
13,145
7,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 8 / 2
8,764
584
12,940
18,513
14,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
12
2 / 5 / 1
7,560
504
6,636
11,243
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BonierPrune5660
Cu Chulainn
15
6 / 5 / 5
9,292
619
14,968
19,366
17,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 0 / 9
9,520
635
9,048
10,727
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hachiman
FarrahMoans9
Hachiman
12
1 / 3 / 4
6,871
458
5,880
10,704
3,883
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
V1ctor37
Ne Zha
16
8 / 1 / 5
9,477
632
8,180
13,318
6,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
VICTOR151619
Baron Samedi
13
3 / 6 / 7
8,397
560
11,581
12,415
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
15
Kills
25
25
Deaths
15
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
5
0.83
L
Lancelot
Alee_0047
Lancelot
5
5
2
1.2
W
Cu Chulainn
BonierPrune5660
Cu Chulainn
6
5
5
1.7
W
7
0
9
11.5
W
Hachiman
FarrahMoans9
Hachiman
1
3
4
1
L
Anubis
ProxyDK
Anubis
4
4
0
1
L
4
8
2
0.63
W
Ne Zha
V1ctor37
Ne Zha
8
1
5
10.5
W
Baron Samedi
VICTOR151619
Baron Samedi
3
6
7
1.08
L
Apollo
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,337
Damage
49,657
69,110
Taken
66,530
44,367
Mitigated
40,783
18,786
Healing
21,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,868
681
0
1,934
13,254
12,665
252
5,152
8,036
21,223
0
L
Lancelot
Alee_0047
Lancelot
8,457
440
0
4,149
12,955
5,918
0
3,338
9,617
0
66,475
W
Cu Chulainn
BonierPrune5660
Cu Chulainn
14,968
4,529
0
7,448
19,366
17,022
0
725
18,641
81
63,256
W
9,048
1,553
0
3,860
10,727
8,351
0
3,211
7,516
40,564
0
W
Hachiman
FarrahMoans9
Hachiman
5,880
3,428
0
3,170
10,704
3,883
67
900
9,804
0
45,698
L
Anubis
ProxyDK
Anubis
8,436
318
0
5,947
13,145
7,425
703
7,643
5,502
76,598
0
L
12,940
3,812
0
3,623
18,513
14,077
410
2,494
16,019
0
59,413
W
Ne Zha
V1ctor37
Ne Zha
8,180
2,323
0
3,114
13,318
6,551
177
1,280
12,038
0
71,830
W
Baron Samedi
VICTOR151619
Baron Samedi
11,581
1,389
441
3,850
12,415
4,976
471
6,188
6,227
53,326
0
L
Apollo
6,636
4,601
0
3,133
11,243
4,282
973
2,083
9,080
0
52,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,721
Gold Earned
43,557
411
Minions Killed
400
0
Camps Cleared
0
1,369,263
Distance Traveled
1,437,531
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,841
523
40
3
0
275,104
4
L
Lancelot
8,400
560
87
6
0
342,903
4
W
Cu Chulainn
9,292
619
86
6
0
272,528
1
W
Athena
9,520
635
60
4
0
348,722
4
W
Hachiman
6,871
458
74
5
0
266,475
0
L
Anubis
8,156
544
111
7
0
254,083
5
L
Mulan
8,764
584
91
6
0
236,984
2
W
Ne Zha
9,477
632
98
7
0
300,505
5
W
Baron Samedi
8,397
560
82
5
0
249,301
0
L
Apollo
7,560
504
82
5
0
260,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role