Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
PHANTOMSRISE-_-
Loki
Level 89
God Stats
4W - 6L
1,401 SR
Queue Stats
489W - 535L
1,406 Elo+
Party 2
Geb
Geb
ReverendSmegma
Geb
Level 67
God Stats
3W - 3L
1,533 SR
Queue Stats
288W - 272L
1,441 Elo+
Solo
Merlin
Merlin
bltaylor45
Merlin
Level 87
God Stats
4W - 5L
1,396 SR
Queue Stats
507W - 564L
1,435 Elo+
Party 2
Neith
Neith
chefbreezy-_-
Neith
Level 49
God Stats
2W - 3L
1,161 SR
Queue Stats
225W - 314L
1,371 Elo+
Party 2
Team Averages
Level 82
1,398 SR
1,431 Elo+

VS

Team Averages
Level 81
1,581 SR
1,384 Elo+
Arachne
Arachne
GhosttShadoww514
Arachne
Level 67
God Stats
34W - 19L
1,665 SR
Queue Stats
90W - 102L
1,379 Elo+
Solo
Kali
Kali
Good2Go44
Kali
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 22L
1,099 Elo+
Solo
Danzaburou
Danzaburou
Mjconnor1
Danzaburou
Level 107
God Stats
4W - 0L
1,859 SR
Queue Stats
19W - 12L
1,509 Elo+
Party 1
Anubis
Anubis
Upcastlion
Anubis
Level 102
God Stats
10W - 9L
1,539 SR
Queue Stats
179W - 167L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
warbatinc
Xing Tian
Level 85
God Stats
2W - 1L
1,342 SR
Queue Stats
220W - 208L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 5 / 1
6,988
437
4,680
15,512
11,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 3
7,417
464
9,240
14,368
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 0
9,123
570
5,587
13,484
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
bltaylor45
Merlin
12
2 / 2 / 0
8,325
520
6,342
8,109
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 2 / 0
7,605
475
11,597
13,025
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,557
535
4,351
11,103
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
15
5 / 1 / 2
8,982
561
7,336
13,933
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Mjconnor1
Danzaburou
14
3 / 1 / 5
9,076
567
13,608
12,265
4,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Upcastlion
Anubis
14
5 / 2 / 4
9,237
577
15,502
13,087
6,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
warbatinc
Xing Tian
10
3 / 3 / 2
7,487
468
5,084
16,005
13,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
18
18
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
1
0.1
W
2
2
2
1.5
W
Kali
5
1
2
6
W
Danzaburou
Mjconnor1
Danzaburou
3
1
5
5.5
L
2
4
3
0.88
L
1
5
0
0.2
W
Anubis
Upcastlion
Anubis
5
2
4
3.5
L
Merlin
bltaylor45
Merlin
2
2
0
1
L
4
2
0
2
W
Xing Tian
warbatinc
Xing Tian
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,446
Damage
45,881
64,498
Taken
66,393
28,882
Mitigated
35,568
12,247
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,680
1,063
1,173
4,765
15,512
11,636
39
3,635
11,877
19,778
0
W
4,351
3,806
0
3,278
11,103
4,131
1,389
2,069
9,034
0
57,823
W
Kali
7,336
3,864
0
5,005
13,933
6,206
0
2,741
11,192
0
67,497
W
Danzaburou
Mjconnor1
Danzaburou
13,608
6,568
0
5,916
12,265
4,680
281
2,607
9,658
0
76,468
L
9,240
2,434
0
1,144
14,368
3,986
0
4,658
9,710
0
35,991
L
5,587
1,086
0
1,120
13,484
5,649
632
5,392
8,092
68,342
0
W
Anubis
Upcastlion
Anubis
15,502
407
0
6,560
13,087
6,824
873
5,053
8,034
72,500
0
L
Merlin
bltaylor45
Merlin
6,342
447
0
0
8,109
2,749
2,543
3,511
4,598
50,114
0
L
11,597
4,726
0
4,045
13,025
4,862
0
3,004
10,021
0
49,738
W
Xing Tian
warbatinc
Xing Tian
5,084
440
0
2,108
16,005
13,727
184
4,139
11,866
15,899
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
43,339
358
Minions Killed
410
0
Camps Cleared
0
1,541,238
Distance Traveled
1,571,569
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,988
437
36
2
0
260,131
0
W
Arachne
8,557
535
108
7
0
321,645
0
W
Kali
8,982
561
88
6
0
344,587
0
W
Danzaburou
9,076
567
103
6
0
304,629
0
L
Loki
7,417
464
53
3
0
362,860
0
L
Geb
9,123
570
106
7
0
372,294
1
W
Anubis
9,237
577
98
6
0
280,073
1
L
Merlin
8,325
520
86
5
0
270,536
0
L
Neith
7,605
475
77
5
0
275,417
0
W
Xing Tian
7,487
468
13
1
0
320,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role