Player Matchup

Raijin
Raijin
AP0C4L1PSE
Raijin
Level 165
God Stats
8W - 10L
1,292 SR
Queue Stats
500W - 448L
1,550 Elo+
Solo
Ra
Ra
AndyVicky
Ra
Level 131
God Stats
2W - 1L
1,762 SR
Queue Stats
58W - 53L
1,490 Elo+
Solo
Set
Set
DJOsama
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,380 Elo+
Solo
Ullr
Ullr
Rilix90
Ullr
Level 129
God Stats
7W - 4L
1,746 SR
Queue Stats
257W - 254L
1,514 Elo+
Solo
Ah Puch
Ah Puch
crisluh
Ah Puch
Level 127
God Stats
4W - 5L
1,539 SR
Queue Stats
556W - 569L
1,526 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,492 Elo+

VS

Team Averages
Level 166
1,464 SR
1,495 Elo+
Ares
Ares
Kashinko
Ares
Level 159
God Stats
6W - 3L
1,584 SR
Queue Stats
375W - 358L
1,568 Elo+
Party 1
Raijin
Raijin
Yandraa
Raijin
Level 157
God Stats
9W - 7L
1,549 SR
Queue Stats
340W - 331L
1,577 Elo+
Party 1
Tiamat
Tiamat
oxkor
Tiamat
Level 158
God Stats
3W - 1L
1,626 SR
Queue Stats
309W - 367L
1,407 Elo+
Party 2
Sun Wukong
Sun Wukong
washuM
Sun Wukong
Level 172
God Stats
2W - 1L
1,261 SR
Queue Stats
295W - 358L
1,421 Elo+
Party 2
Ix Chel
Ix Chel
ƒusisi
Ix Chel
Level 183
God Stats
2W - 1L
1,300 SR
Queue Stats
185W - 201L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AP0C4L1PSE
Raijin
9
1 / 3 / 0
6,107
679
3,453
4,865
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 0 / 1
7,732
859
3,618
4,313
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
8
0 / 2 / 0
5,659
629
844
3,359
1,579
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Rilix90
Ullr
10
0 / 1 / 0
5,941
660
782
2,219
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
crisluh
Ah Puch
15
0 / 1 / 1
7,613
846
8,131
4,533
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 1 / 7
7,122
791
4,965
8,779
10,042
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Yandraa
Raijin
13
3 / 0 / 2
7,717
857
3,859
3,397
1,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
oxkor
Tiamat
13
3 / 0 / 4
7,191
799
3,862
5,469
3,331
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
washuM
Sun Wukong
14
1 / 0 / 6
7,295
811
3,704
4,970
5,389
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ix Chel
ƒusisi
Ix Chel
10
0 / 0 / 5
6,080
676
2,342
2,366
1,448
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
7
7
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
AP0C4L1PSE
Raijin
1
3
0
0.33
L
0
0
1
0.5
L
Set
0
2
0
0
W
Ares
0
1
7
3.5
L
Ullr
Rilix90
Ullr
0
1
0
0
W
Raijin
Yandraa
Raijin
3
0
2
4
L
Ah Puch
crisluh
Ah Puch
0
1
1
0.5
W
Tiamat
oxkor
Tiamat
3
0
4
5
W
Sun Wukong
washuM
Sun Wukong
1
0
6
4
W
Ix Chel
ƒusisi
Ix Chel
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,828
Damage
18,732
19,289
Taken
24,981
8,574
Mitigated
22,044
5,718
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AP0C4L1PSE
Raijin
3,453
64
109
236
4,865
1,844
0
3,170
1,695
5,651
0
L
3,618
237
1,514
2,218
4,313
2,098
0
3,784
529
25,461
0
L
Set
844
201
0
0
3,359
1,579
0
2,785
574
0
3,218
W
Ares
4,965
110
950
2,278
8,779
10,042
0
5,725
3,054
6,077
0
L
Ullr
Rilix90
Ullr
782
199
695
212
2,219
869
0
1,825
394
0
5,207
W
Raijin
Yandraa
Raijin
3,859
132
572
816
3,397
1,834
258
2,091
1,306
18,921
0
L
Ah Puch
crisluh
Ah Puch
8,131
239
0
734
4,533
2,184
0
3,464
1,069
19,942
0
W
Tiamat
oxkor
Tiamat
3,862
96
815
973
5,469
3,331
40
2,252
3,217
15,464
0
W
Sun Wukong
washuM
Sun Wukong
3,704
40
639
650
4,970
5,389
0
2,723
2,168
0
16,095
W
Ix Chel
ƒusisi
Ix Chel
2,342
0
3,222
432
2,366
1,448
40
2,268
34
5,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
35,405
102
Minions Killed
121
0
Camps Cleared
0
556,954
Distance Traveled
814,695
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,107
679
5
1
0
78,593
0
L
Ra
7,732
859
56
6
0
175,093
0
L
Set
5,659
629
3
0
0
78,281
0
W
Ares
7,122
791
5
1
0
126,332
0
L
Ullr
5,941
660
9
1
0
88,819
0
W
Raijin
7,717
857
57
6
0
166,408
0
L
Ah Puch
7,613
846
29
3
0
136,168
0
W
Tiamat
7,191
799
25
3
0
174,628
1
W
Sun Wukong
7,295
811
30
3
0
193,416
0
W
Ix Chel
6,080
676
4
0
0
153,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role