Player Matchup

Baron Samedi
Baron Samedi
BlessedBread
Baron Samedi
Level 24
God Stats
14W - 6L
1,636 SR
Queue Stats
38W - 25L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
ItsTheCrux
Cernunnos
Level 29
God Stats
6W - 0L
1,903 SR
Queue Stats
135W - 146L
1,424 Elo+
Party 2
Ymir
Ymir
ToxicSpear567
Ymir
Level 45
God Stats
2W - 1L
1,785 SR
Queue Stats
100W - 114L
1,453 Elo+
Party 2
Team Averages
Level 33
1,775 SR
1,477 Elo+

VS

Team Averages
Level 40
1,415 SR
1,473 Elo+
He Bo
He Bo
 
He Bo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alphatwok
Cerberus
Level 17
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
TyraGames
Neith
Level 45
God Stats
2W - 8L
1,506 SR
Queue Stats
17W - 22L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlessedBread
Baron Samedi
11
3 / 2 / 2
8,553
778
10,597
7,351
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ItsTheCrux
Cernunnos
12
2 / 0 / 3
8,502
773
8,297
6,327
2,384
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 5
7,795
709
3,088
7,993
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 3 / 2
7,942
722
10,713
8,354
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Alphatwok
Cerberus
10
1 / 1 / 1
7,436
676
2,641
7,448
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
TyraGames
Neith
11
1 / 1 / 0
7,758
705
4,598
10,067
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
3
3
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
2
0.67
L
Cerberus
Alphatwok
Cerberus
1
1
1
1.5
W
Baron Samedi
BlessedBread
Baron Samedi
3
2
2
2
W
Cernunnos
ItsTheCrux
Cernunnos
2
0
3
3.5
W
0
1
5
2.5
L
Neith
TyraGames
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
17,952
21,671
Taken
25,869
10,318
Mitigated
9,631
6,107
Healing
6,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,713
531
0
2,637
8,354
2,710
126
4,450
3,904
34,239
0
L
Cerberus
Alphatwok
Cerberus
2,641
0
0
502
7,448
3,593
0
3,892
3,459
9,039
0
W
Baron Samedi
BlessedBread
Baron Samedi
10,597
1,049
721
2,211
7,351
3,685
0
4,990
2,009
30,858
0
W
Cernunnos
ItsTheCrux
Cernunnos
8,297
3,175
0
2,217
6,327
2,384
396
2,867
3,257
0
35,380
W
3,088
257
0
958
7,993
4,249
0
5,002
2,758
22,185
0
L
Neith
TyraGames
Neith
4,598
2,119
0
3,229
10,067
3,328
0
5,452
4,615
0
28,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
23,136
121
Minions Killed
116
0
Camps Cleared
0
648,275
Distance Traveled
592,913
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,942
722
61
6
0
199,118
4
L
Cerberus
7,436
676
18
2
0
200,773
0
W
Baron Samedi
8,553
778
36
3
0
213,517
0
W
Cernunnos
8,502
773
62
6
0
205,215
0
W
Ymir
7,795
709
23
2
0
229,543
0
L
Neith
7,758
705
37
3
0
193,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role