Player Matchup

Hun Batz
Hun Batz
HaqTheRipper
Hun Batz
Level 113
God Stats
5W - 4L
1,563 SR
Queue Stats
256W - 270L
1,434 Elo+
Solo
Amaterasu
Amaterasu
PerpetualSaint
Amaterasu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,534 Elo+
Party 2
Hel
Hel
Ratilla08
Hel
Level 107
God Stats
2W - 2L
1,302 SR
Queue Stats
139W - 136L
1,437 Elo+
Solo
Ra
Ra
cactusjackwrld
Ra
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
145W - 130L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
pixelrunner
Cernunnos
Level 144
God Stats
21W - 15L
1,617 SR
Queue Stats
301W - 254L
1,512 Elo+
Solo
Team Averages
Level 88
1,496 SR
1,492 Elo+

VS

Team Averages
Level 91
1,470 SR
1,499 Elo+
Zhong Kui
Zhong Kui
FussiFuu
Zhong Kui
Level 115
God Stats
0W - 1L
1,719 SR
Queue Stats
192W - 185L
1,494 Elo+
Party 1
Bastet
Bastet
RFLucas9449
Bastet
Level 122
God Stats
0W - 2L
1,272 SR
Queue Stats
178W - 179L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
blancoserenajose
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,583 Elo+
Solo
Ravana
Ravana
einfachnuraddi
Ravana
Level 86
God Stats
4W - 2L
1,444 SR
Queue Stats
156W - 138L
1,499 Elo+
Party 1
Artemis
Artemis
sleekow
Artemis
Level 69
God Stats
16W - 13L
1,416 SR
Queue Stats
213W - 181L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HaqTheRipper
Hun Batz
14
2 / 1 / 3
7,816
558
4,696
13,167
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
PerpetualSaint
Amaterasu
15
6 / 1 / 1
9,503
679
10,237
14,218
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
0 / 1 / 5
6,679
477
2,543
5,704
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 2
8,210
586
5,999
7,336
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
pixelrunner
Cernunnos
14
6 / 1 / 1
8,371
598
8,194
9,106
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FussiFuu
Zhong Kui
12
1 / 2 / 0
7,044
503
5,973
8,911
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
12
0 / 6 / 0
6,390
456
5,876
13,906
6,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 1
6,504
465
3,055
8,129
7,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 1 / 0
7,181
513
3,668
5,820
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
sleekow
Artemis
8
0 / 6 / 1
5,520
394
6,985
9,077
3,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
4
5
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FussiFuu
Zhong Kui
1
2
0
0.5
W
Hun Batz
HaqTheRipper
Hun Batz
2
1
3
3.5
W
Amaterasu
PerpetualSaint
Amaterasu
6
1
1
6.5
L
Bastet
0
6
0
0
W
0
1
5
2.5
L
1
1
1
1.5
W
2
1
2
3
L
2
1
0
2
W
Cernunnos
pixelrunner
Cernunnos
6
1
1
6.5
L
Artemis
sleekow
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,669
Damage
25,557
49,531
Taken
45,843
26,325
Mitigated
26,567
26,190
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FussiFuu
Zhong Kui
5,973
473
0
2,973
8,911
6,807
0
3,146
5,618
50,280
0
W
Hun Batz
HaqTheRipper
Hun Batz
4,696
718
0
8,381
13,167
5,065
0
2,818
10,155
0
70,766
W
Amaterasu
PerpetualSaint
Amaterasu
10,237
3,867
0
5,330
14,218
11,107
301
382
13,792
0
75,885
L
Bastet
5,876
2,019
0
3,990
13,906
6,248
0
440
13,466
0
39,573
W
2,543
319
793
2,442
5,704
3,164
148
1,024
4,680
18,875
0
L
3,055
1,209
0
1,871
8,129
7,772
0
1,257
6,872
19,969
0
W
5,999
498
696
2,430
7,336
3,115
180
3,081
3,945
70,632
0
L
3,668
929
0
2,343
5,820
2,448
0
2,050
3,700
0
47,352
W
Cernunnos
pixelrunner
Cernunnos
8,194
4,889
0
6,118
9,106
3,874
53
1,175
7,931
0
76,866
L
Artemis
sleekow
Artemis
6,985
2,798
0
1,453
9,077
3,292
0
1,432
7,645
0
25,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
32,639
513
Minions Killed
309
0
Camps Cleared
0
1,316,830
Distance Traveled
1,257,948
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,044
503
103
7
0
230,320
0
W
Hun Batz
7,816
558
111
8
0
325,629
0
W
Amaterasu
9,503
679
129
9
0
314,608
1
L
Bastet
6,390
456
63
5
0
247,231
6
W
Hel
6,679
477
30
2
0
144,510
0
L
Kuzenbo
6,504
465
24
2
0
255,837
0
W
Ra
8,210
586
122
9
0
278,285
0
L
Ravana
7,181
513
82
6
0
328,027
0
W
Cernunnos
8,371
598
121
9
0
253,798
2
L
Artemis
5,520
394
37
3
0
196,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role