Player Matchup

Charybdis
Charybdis
AxeRDK
Charybdis
Level 105
God Stats
1W - 1L
1,287 SR
Queue Stats
60W - 62L
1,441 Elo+
Party 1
Thanatos
Thanatos
MeRCuR_sW
Thanatos
Level 102
God Stats
2W - 1L
1,747 SR
Queue Stats
66W - 65L
1,415 Elo+
Party 1
Surtr
Surtr
kiwisec
Surtr
Level 147
God Stats
2W - 6L
1,372 SR
Queue Stats
211W - 225L
1,485 Elo+
Solo
Jormungandr
Jormungandr
tams6r
Jormungandr
Level 125
God Stats
9W - 8L
1,395 SR
Queue Stats
39W - 47L
1,395 Elo+
Party 1
Janus
Janus
xWiz01
Janus
Level 128
God Stats
12W - 9L
1,501 SR
Queue Stats
278W - 237L
1,523 Elo+
Solo
Team Averages
Level 121
1,461 SR
1,452 Elo+

VS

Team Averages
Level 108
1,432 SR
1,442 Elo+
Serqet
Serqet
Raytechs1
Serqet
Level 139
God Stats
1W - 4L
1,126 SR
Queue Stats
251W - 275L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
TheFatKiing
Sun Wukong
Level 93
God Stats
42W - 28L
1,669 SR
Queue Stats
386W - 370L
1,559 Elo+
Solo
Atlas
Atlas
bacalaoapestoso
Atlas
Level 128
God Stats
1W - 2L
1,527 SR
Queue Stats
33W - 46L
1,487 Elo+
Solo
Merlin
Merlin
leventahmet540
Merlin
Level 146
God Stats
62W - 57L
1,553 SR
Queue Stats
538W - 520L
1,421 Elo+
Solo
Charybdis
Charybdis
temson91
Charybdis
Level 36
God Stats
0W - 1L
1,286 SR
Queue Stats
6W - 15L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxeRDK
Charybdis
19
8 / 4 / 9
13,178
507
17,769
20,803
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
MeRCuR_sW
Thanatos
20
24 / 6 / 6
15,696
604
26,435
26,093
13,881
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
kiwisec
Surtr
20
4 / 0 / 9
14,482
557
17,532
22,435
25,976
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
tams6r
Jormungandr
19
3 / 4 / 24
13,577
522
11,117
26,648
32,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
xWiz01
Janus
20
8 / 5 / 17
14,522
559
24,999
21,202
9,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Raytechs1
Serqet
14
0 / 8 / 2
10,408
400
4,850
26,783
20,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
TheFatKiing
Sun Wukong
20
8 / 2 / 3
14,444
556
25,145
27,265
22,575
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 8 / 6
12,783
492
11,892
30,126
13,866
20
7 / 15 / 3
13,232
509
23,207
23,328
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
temson91
Charybdis
12
0 / 15 / 3
9,614
370
6,819
24,552
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
35
47
Kills
18
19
Deaths
48
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AxeRDK
Charybdis
8
4
9
3.13
W
Thanatos
MeRCuR_sW
Thanatos
24
6
6
4.5
L
Serqet
Raytechs1
Serqet
0
8
2
0.13
L
Sun Wukong
TheFatKiing
Sun Wukong
8
2
3
4.75
L
3
8
6
0.75
W
Surtr
kiwisec
Surtr
4
0
9
8.5
L
7
15
3
0.57
W
Jormungandr
tams6r
Jormungandr
3
4
24
3.75
L
Charybdis
temson91
Charybdis
0
15
3
0.1
W
Janus
xWiz01
Janus
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,852
Damage
71,913
117,181
Taken
132,054
92,309
Mitigated
72,983
44,481
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AxeRDK
Charybdis
17,769
10,063
0
7,117
20,803
9,577
3,094
5,298
15,454
0
106,753
W
Thanatos
MeRCuR_sW
Thanatos
26,435
8,707
0
18,961
26,093
13,881
892
9,619
16,360
0
138,629
L
Serqet
Raytechs1
Serqet
4,850
744
0
4,105
26,783
20,105
0
8,320
18,259
0
38,700
L
Sun Wukong
TheFatKiing
Sun Wukong
25,145
4,205
0
10,423
27,265
22,575
0
8,032
18,919
0
129,760
L
11,892
4,759
0
6,144
30,126
13,866
0
7,121
22,813
75,808
1,695
W
Surtr
kiwisec
Surtr
17,532
8,652
0
10,931
22,435
25,976
3,373
3,871
18,372
4,167
114,383
L
23,207
516
0
833
23,328
8,942
393
6,831
16,249
85,612
0
W
Jormungandr
tams6r
Jormungandr
11,117
3,073
257
5,523
26,648
32,919
416
12,022
14,488
48,450
0
L
Charybdis
temson91
Charybdis
6,819
4,985
0
2,721
24,552
7,495
639
6,490
17,880
0
35,234
W
Janus
xWiz01
Janus
24,999
996
0
1,692
21,202
9,956
396
6,929
13,872
104,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,455
Gold Earned
60,481
603
Minions Killed
567
0
Camps Cleared
0
2,531,300
Distance Traveled
2,226,126
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,178
507
135
5
0
441,599
0
W
Thanatos
15,696
604
140
5
0
560,283
0
L
Serqet
10,408
400
87
3
0
461,713
3
L
Sun Wukong
14,444
556
197
8
0
515,308
7
L
Atlas
12,783
492
107
4
0
458,925
0
W
Surtr
14,482
557
147
6
0
499,141
0
L
Merlin
13,232
509
133
5
0
413,227
0
W
Jormungandr
13,577
522
50
2
0
477,060
1
L
Charybdis
9,614
370
43
2
0
376,953
0
W
Janus
14,522
559
131
5
0
553,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role