Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Defiantstukita
Agni
Level 72
God Stats
6W - 7L
1,596 SR
Queue Stats
258W - 244L
1,484 Elo+
Party 3
Fafnir
Fafnir
Ninjasoviet
Fafnir
Level 141
God Stats
73W - 65L
1,561 SR
Queue Stats
576W - 505L
1,588 Elo+
Party 2
Izanami
Izanami
TheRagingBeep
Izanami
Level 98
God Stats
14W - 9L
1,652 SR
Queue Stats
273W - 277L
1,419 Elo+
Party 2
Mercury
Mercury
leogamerxd8
Mercury
Level 152
God Stats
5W - 7L
1,812 SR
Queue Stats
202W - 203L
1,497 Elo+
Party 3
Team Averages
Level 118
1,624 SR
1,498 Elo+

VS

Team Averages
Level 97
1,543 SR
1,544 Elo+
Guan Yu
Guan Yu
AyyItsLoki
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
BakerDoughMaker
Cthulhu
Level 122
God Stats
50W - 36L
1,552 SR
Queue Stats
328W - 316L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
KeenanOH
Ratatoskr
Level 68
God Stats
1W - 0L
1,284 SR
Queue Stats
164W - 177L
1,434 Elo+
Solo
Ne Zha
Ne Zha
Lordphantom04
Ne Zha
Level 67
God Stats
13W - 7L
1,676 SR
Queue Stats
99W - 89L
1,581 Elo+
Solo
Scylla
Scylla
yktv et
Scylla
Level 128
God Stats
3W - 2L
1,705 SR
Queue Stats
220W - 172L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 4 / 0
5,903
422
2,246
7,732
3,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 3 / 3
6,983
499
8,326
6,851
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
12
1 / 0 / 3
7,959
569
4,999
9,074
7,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
12
0 / 1 / 1
6,803
486
5,866
8,332
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
leogamerxd8
Mercury
13
2 / 4 / 2
7,339
524
2,322
11,881
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AyyItsLoki
Guan Yu
10
0 / 3 / 2
6,034
431
3,048
12,945
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

14
4 / 0 / 0
8,726
623
6,075
8,222
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
KeenanOH
Ratatoskr
15
3 / 2 / 4
8,536
610
7,939
11,722
4,807
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 2
8,601
614
8,706
8,496
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
yktv et
Scylla
12
2 / 0 / 2
7,350
525
5,025
3,811
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
12
12
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
0
0
W
Guan Yu
AyyItsLoki
Guan Yu
0
3
2
0.33
W
4
0
0
4
L
2
3
3
1.17
W
Ratatoskr
KeenanOH
Ratatoskr
3
2
4
2.5
W
3
0
2
4
L
Fafnir
1
0
3
2.5
L
Izanami
0
1
1
0.5
L
Mercury
leogamerxd8
Mercury
2
4
2
0.75
W
Scylla
yktv et
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,759
Damage
30,793
43,870
Taken
45,196
20,561
Mitigated
20,591
7,529
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,246
391
0
1,487
7,732
3,871
0
4,636
2,726
1,221
28,813
W
Guan Yu
AyyItsLoki
Guan Yu
3,048
335
191
1,246
12,945
6,681
0
5,864
7,081
0
33,918
W
6,075
448
81
2,594
8,222
4,503
522
1,981
6,241
54,556
196
L
8,326
538
0
730
6,851
1,923
0
668
6,107
60,074
0
W
Ratatoskr
KeenanOH
Ratatoskr
7,939
1,494
0
263
11,722
4,807
0
2,575
9,147
0
87,175
W
8,706
2,877
0
1,532
8,496
3,510
0
1,921
6,575
0
73,309
L
Fafnir
4,999
1,614
0
2,924
9,074
7,977
0
1,574
7,320
13,044
0
L
Izanami
5,866
4,823
0
1,726
8,332
2,433
0
696
7,628
0
60,301
L
Mercury
leogamerxd8
Mercury
2,322
597
0
662
11,881
4,357
0
2,504
9,185
0
62,383
W
Scylla
yktv et
Scylla
5,025
311
0
1,274
3,811
1,090
0
1,417
2,394
38,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
39,247
382
Minions Killed
501
0
Camps Cleared
0
1,365,217
Distance Traveled
1,498,378
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,903
422
53
4
0
172,544
0
W
Guan Yu
6,034
431
41
3
0
301,409
0
W
Cthulhu
8,726
623
111
8
0
286,171
4
L
Agni
6,983
499
100
7
0
271,752
1
W
Ratatoskr
8,536
610
129
9
0
335,114
0
W
Ne Zha
8,601
614
122
9
0
326,400
0
L
Fafnir
7,959
569
16
1
0
303,670
6
L
Izanami
6,803
486
111
8
0
280,901
0
L
Mercury
7,339
524
102
7
0
336,350
0
W
Scylla
7,350
525
98
7
0
249,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role