Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Blazecamper2349
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,646 Elo+
Party 2
Medusa
Medusa
docfakename
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,646 Elo+
Party 2
Yu Huang
Yu Huang
loopyman765
Yu Huang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,731 Elo+
Party 2
Sun Wukong
Sun Wukong
wyclo
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,605 Elo+

VS

Team Averages
Level 41
1,506 SR
1,464 Elo+
Thanatos
Thanatos
Aranbeleg
Thanatos
Level 47
God Stats
51W - 36L
1,481 SR
Queue Stats
165W - 144L
1,456 Elo+
Party 1
King Arthur
King Arthur
GetInMyBody
King Arthur
Level 45
God Stats
3W - 3L
1,444 SR
Queue Stats
57W - 54L
1,444 Elo+
Solo
Agni
Agni
Ninock00
Agni
Level 46
God Stats
14W - 14L
1,547 SR
Queue Stats
325W - 313L
1,489 Elo+
Party 1
Chronos
Chronos
TyZiggy
Chronos
Level 41
God Stats
15W - 14L
1,487 SR
Queue Stats
49W - 66L
1,483 Elo+
Solo
Hachiman
Hachiman
eaglefandan01
Hachiman
Level 26
God Stats
23W - 20L
1,572 SR
Queue Stats
89W - 103L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 2 / 0
5,098
510
1,618
7,857
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
5,000
500
1,557
7,302
4,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
8
0 / 3 / 0
4,695
470
1,410
5,509
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
loopyman765
Yu Huang
9
0 / 1 / 1
5,236
524
3,105
5,271
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
wyclo
Sun Wukong
8
0 / 2 / 0
4,711
471
2,263
7,479
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aranbeleg
Thanatos
9
1 / 1 / 0
5,021
502
1,614
6,811
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

King Arthur
GetInMyBody
King Arthur
11
0 / 0 / 1
6,283
628
4,206
5,950
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
12
4 / 0 / 1
6,900
690
3,574
4,241
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
TyZiggy
Chronos
10
3 / 0 / 1
6,176
618
7,933
8,725
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
eaglefandan01
Hachiman
10
1 / 1 / 3
5,748
575
4,116
4,413
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
0
Kills
9
9
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Thanatos
Aranbeleg
Thanatos
1
1
0
1
L
0
1
1
0.5
W
King Arthur
GetInMyBody
King Arthur
0
0
1
0.5
W
Agni
4
0
1
4.5
W
Chronos
TyZiggy
Chronos
3
0
1
3.5
L
Medusa
0
3
0
0
W
Hachiman
eaglefandan01
Hachiman
1
1
3
2.5
L
Yu Huang
loopyman765
Yu Huang
0
1
1
0.5
L
Sun Wukong
wyclo
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,953
Damage
21,443
33,418
Taken
30,140
14,310
Mitigated
13,266
4,664
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,618
272
0
570
7,857
2,681
0
1,947
5,866
0
34,799
W
Thanatos
Aranbeleg
Thanatos
1,614
129
0
2,822
6,811
2,386
0
908
5,903
0
26,208
L
1,557
134
591
1,142
7,302
4,078
243
2,153
5,085
16,442
0
W
King Arthur
GetInMyBody
King Arthur
4,206
592
0
930
5,950
4,378
90
0
5,950
0
39,892
W
Agni
3,574
550
0
1,375
4,241
1,317
0
1,078
3,163
45,057
0
W
Chronos
TyZiggy
Chronos
7,933
2,178
0
3,657
8,725
3,440
1,940
1,990
6,735
44,066
6,150
L
Medusa
1,410
618
0
1,203
5,509
1,694
381
3,097
2,362
0
18,974
W
Hachiman
eaglefandan01
Hachiman
4,116
1,837
0
1,477
4,413
1,745
0
686
3,727
0
31,841
L
Yu Huang
loopyman765
Yu Huang
3,105
245
0
500
5,271
1,964
0
3,209
2,048
31,337
0
L
Sun Wukong
wyclo
Sun Wukong
2,263
663
0
658
7,479
3,893
0
540
6,917
0
20,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
30,128
203
Minions Killed
317
0
Camps Cleared
0
1,032,013
Distance Traveled
978,729
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,098
510
67
7
0
248,168
1
W
Thanatos
5,021
502
44
4
0
211,025
0
L
Cthulhu
5,000
500
18
2
0
201,223
0
W
King Arthur
6,283
628
57
6
0
186,560
1
W
Agni
6,900
690
95
10
0
205,242
2
W
Chronos
6,176
618
74
7
0
201,988
0
L
Medusa
4,695
470
43
4
0
172,712
0
W
Hachiman
5,748
575
47
5
0
173,914
0
L
Yu Huang
5,236
524
49
5
0
191,878
0
L
Sun Wukong
4,711
471
26
3
0
218,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role