Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BeardofChucK924
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,549 Elo+
Party 2
He Bo
He Bo
GummyGum
He Bo
Level 14
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 2
Medusa
Medusa
cbake2
Medusa
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
371W - 329L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
therlosntmin
Zhong Kui
Level 146
God Stats
0W - 3L
1,498 SR
Queue Stats
7W - 8L
1,519 Elo+
Party 2
Team Averages
Level 100
1,452 SR
1,492 Elo+

VS

Team Averages
Level 111
1,568 SR
1,571 Elo+
Poseidon
Poseidon
Dookiiehat
Poseidon
Level 152
God Stats
3W - 1L
1,541 SR
Queue Stats
300W - 257L
1,625 Elo+
Solo
Thanatos
Thanatos
KG Justin
Thanatos
Level 159
God Stats
12W - 5L
1,452 SR
Queue Stats
122W - 85L
1,579 Elo+
Solo
Xing Tian
Xing Tian
Raddlebones
Xing Tian
Level 74
God Stats
3W - 5L
1,482 SR
Queue Stats
261W - 234L
1,552 Elo+
Party 1
Ares
Ares
kneeedull
Ares
Level 142
God Stats
3W - 3L
1,584 SR
Queue Stats
440W - 393L
1,568 Elo+
Solo
Charybdis
Charybdis
mfe26
Charybdis
Level 26
God Stats
2W - 0L
1,782 SR
Queue Stats
45W - 36L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 2 / 0
5,635
626
2,492
3,848
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 3 / 0
5,041
560
2,499
8,149
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
GummyGum
He Bo
7
0 / 2 / 0
4,271
475
688
4,013
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
cbake2
Medusa
10
1 / 1 / 1
5,732
637
5,484
6,837
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
therlosntmin
Zhong Kui
10
2 / 2 / 0
6,286
698
6,232
8,461
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dookiiehat
Poseidon
11
4 / 1 / 2
6,110
679
5,577
4,763
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
KG Justin
Thanatos
11
3 / 0 / 3
6,101
678
3,955
7,388
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Raddlebones
Xing Tian
9
2 / 1 / 2
5,372
597
2,623
6,076
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ares
10
1 / 2 / 2
5,167
574
4,464
9,812
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
mfe26
Charybdis
9
0 / 1 / 2
5,165
574
2,372
5,342
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
5
Kills
10
10
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
0
0.5
L
1
3
0
0.33
W
Poseidon
Dookiiehat
Poseidon
4
1
2
5
L
He Bo
GummyGum
He Bo
0
2
0
0
W
Thanatos
KG Justin
Thanatos
3
0
3
4.5
W
Xing Tian
Raddlebones
Xing Tian
2
1
2
3
L
Medusa
cbake2
Medusa
1
1
1
1.5
W
Ares
1
2
2
1
W
Charybdis
mfe26
Charybdis
0
1
2
1
L
Zhong Kui
therlosntmin
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
18,991
31,308
Taken
33,381
18,516
Mitigated
16,255
11,372
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
2,492
172
0
970
3,848
1,269
0
1,591
2,257
46,243
0
L
2,499
1,045
0
2,012
8,149
7,317
0
3,343
4,806
12,313
0
W
Poseidon
Dookiiehat
Poseidon
5,577
1,695
0
1,357
4,763
1,776
0
2,951
1,812
36,776
3,583
L
He Bo
GummyGum
He Bo
688
164
0
1,085
4,013
1,101
0
1,639
2,374
18,166
0
W
Thanatos
KG Justin
Thanatos
3,955
1,227
0
7,216
7,388
2,922
0
1,897
5,491
0
53,389
W
Xing Tian
Raddlebones
Xing Tian
2,623
423
0
1,696
6,076
4,185
0
1,393
4,683
16,529
0
L
Medusa
cbake2
Medusa
5,484
2,283
0
2,370
6,837
2,465
0
994
5,843
0
47,678
W
Ares
4,464
262
0
1,834
9,812
5,394
0
5,436
4,376
25,394
0
W
Charybdis
mfe26
Charybdis
2,372
1,235
0
1,540
5,342
1,978
0
234
5,108
0
35,750
L
Zhong Kui
therlosntmin
Zhong Kui
6,232
1,328
0
4,935
8,461
6,364
49
4,258
3,647
46,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,965
Gold Earned
27,915
286
Minions Killed
279
0
Camps Cleared
0
868,497
Distance Traveled
967,542
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,635
626
87
10
0
188,942
2
L
Kuzenbo
5,041
560
10
1
0
209,860
0
W
Poseidon
6,110
679
67
7
0
194,727
0
L
He Bo
4,271
475
35
4
0
146,507
0
W
Thanatos
6,101
678
76
8
0
227,856
2
W
Xing Tian
5,372
597
20
2
0
207,880
3
L
Medusa
5,732
637
80
9
0
172,172
0
W
Ares
5,167
574
36
4
0
168,907
0
W
Charybdis
5,165
574
80
9
0
168,172
0
L
Zhong Kui
6,286
698
74
8
0
151,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role