Player Matchup

Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BulwarkSparrow24
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 1
Anubis
Anubis
refrescante_1979
Anubis
Level 195
God Stats
1W - 1L
1,826 SR
Queue Stats
117W - 117L
1,462 Elo+
Party 1
Team Averages
Level 159
1,609 SR
1,505 Elo+

VS

Team Averages
Level 107
1,658 SR
1,464 Elo+
Chiron
Chiron
codyice
Chiron
Level 108
God Stats
2W - 1L
1,648 SR
Queue Stats
19W - 25L
1,435 Elo+
Solo
Hel
Hel
shooterwise69
Hel
Level 144
God Stats
0W - 1L
1,714 SR
Queue Stats
535W - 549L
1,533 Elo+
Party 2
Bacchus
Bacchus
spicymeatbag
Bacchus
Level 68
God Stats
39W - 27L
1,611 SR
Queue Stats
141W - 144L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
1 / 1 / 2
7,599
691
7,608
5,096
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
BulwarkSparrow24
Jormungandr
10
2 / 0 / 2
7,835
712
7,286
5,486
5,225
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 3
8,241
749
9,818
6,042
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
codyice
Chiron
10
1 / 1 / 2
7,533
685
5,215
8,839
2,444
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 3
7,354
669
4,785
7,040
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
spicymeatbag
Bacchus
11
2 / 2 / 1
7,681
698
2,364
14,491
11,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
3
3
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
2
2
W
Jormungandr
BulwarkSparrow24
Jormungandr
2
0
2
3
L
Chiron
codyice
Chiron
1
1
2
2
W
1
2
3
1.25
L
0
1
3
1.5
L
Bacchus
spicymeatbag
Bacchus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,712
Damage
12,364
16,624
Taken
30,370
10,797
Mitigated
16,677
6,282
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,608
3,852
1,209
1,553
5,096
2,199
679
2,344
2,752
0
28,072
W
Jormungandr
BulwarkSparrow24
Jormungandr
7,286
2,154
0
1,275
5,486
5,225
0
2,494
2,992
22,977
0
L
Chiron
codyice
Chiron
5,215
2,603
434
2,167
8,839
2,444
0
5,558
3,281
0
33,178
W
9,818
114
190
2,055
6,042
3,373
0
2,488
3,554
44,160
0
L
4,785
260
4,688
3,720
7,040
2,982
0
4,933
2,107
20,982
0
L
Bacchus
spicymeatbag
Bacchus
2,364
35
0
4,121
14,491
11,251
0
6,690
7,801
7,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,675
Gold Earned
22,568
127
Minions Killed
95
0
Camps Cleared
0
572,589
Distance Traveled
591,083
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,599
691
41
4
0
196,243
0
W
Jormungandr
7,835
712
28
3
0
198,950
5
L
Chiron
7,533
685
48
4
0
194,322
3
W
Anubis
8,241
749
58
5
0
177,396
0
L
Hel
7,354
669
37
3
0
196,410
0
L
Bacchus
7,681
698
10
1
0
200,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role