Player Matchup

Xbalanque
Xbalanque
Diamond IV
 
Xbalanque
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
B34K3R
Gilgamesh
Diamond II
Level 149
God Stats
3W - 4L
1,657 SR
Queue Stats
77W - 66L
2,288 MMR
Solo
Yemoja
Yemoja
Diamond V
LatinoTwink305
Yemoja
Diamond V
Level 142
God Stats
29W - 28L
1,650 SR
Queue Stats
341W - 323L
2,151 MMR
Party 1
Chang'e
Chang'e
Diamond IV
WhiteTwink305
Chang'e
Diamond IV
Level 129
God Stats
13W - 13L
1,689 SR
Queue Stats
329W - 307L
2,198 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond II
xJuIius
Morgan Le Fay
Diamond II
Level 159
God Stats
26W - 15L
1,728 SR
Queue Stats
283W - 259L
2,240 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,645 SR
2,075 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,539 SR
1,906 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
 
Awilix
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
Ficinawyanet
Bacchus
Platinum II
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
2,115 MMR
Solo
Loki
Loki
Masters
Mujtabaa
Loki
Masters
Level 190
God Stats
25W - 15L
1,719 SR
Queue Stats
504W - 485L
2,316 MMR
Solo
Olorun
Olorun
Diamond IV
WhyParanoid
Olorun
Diamond IV
Level 146
God Stats
1W - 0L
1,477 SR
Queue Stats
91W - 70L
2,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
2 / 3 / 0
5,234
523
4,308
6,980
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
B34K3R
Gilgamesh
9
1 / 5 / 2
5,275
528
3,945
9,737
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 1
4,993
499
1,850
6,875
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
9
0 / 4 / 0
5,593
559
3,274
6,990
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
xJuIius
Morgan Le Fay
11
1 / 1 / 0
6,095
610
3,084
5,291
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AthenaRaijinPeleChernobog

VS

Bans
AphroditeCamazotzSun WukongAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 1 / 1
7,406
741
4,536
8,703
5,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
 
Awilix
12
7 / 1 / 1
6,970
697
7,871
7,256
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Ficinawyanet
Bacchus
9
0 / 1 / 4
5,763
576
5,219
8,990
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
11
1 / 0 / 0
6,125
613
2,153
6,381
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
11
2 / 1 / 2
6,381
638
6,352
5,028
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
14
14
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
0
0.67
W
Hercules
 
Hercules
4
1
1
4.5
W
Awilix
 
Awilix
7
1
1
7.5
L
Gilgamesh
B34K3R
Gilgamesh
1
5
2
0.4
W
Bacchus
Ficinawyanet
Bacchus
0
1
4
2
L
0
1
1
0.5
W
Loki
1
0
0
1
L
Chang'e
0
4
0
0
W
Olorun
2
1
2
3
L
Morgan Le Fay
xJuIius
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,461
Damage
26,131
35,873
Taken
36,358
14,981
Mitigated
19,719
8,249
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,308
1,761
0
1,355
6,980
2,377
0
4,541
2,439
0
28,692
W
Hercules
 
Hercules
4,536
1,717
0
3,971
8,703
5,590
0
3,274
5,429
0
46,827
W
Awilix
 
Awilix
7,871
3,526
0
255
7,256
2,689
267
1,185
6,071
0
54,109
L
Gilgamesh
B34K3R
Gilgamesh
3,945
1,862
0
391
9,737
4,266
0
2,303
7,434
0
32,671
W
Bacchus
Ficinawyanet
Bacchus
5,219
711
0
2,754
8,990
7,181
0
1,066
7,924
14,107
0
L
1,850
695
1,796
1,832
6,875
4,150
0
4,520
2,355
10,244
0
W
Loki
2,153
241
0
1,000
6,381
2,347
0
2,467
3,914
0
48,759
L
Chang'e
3,274
33
0
1,745
6,990
2,245
0
0
6,990
34,204
0
W
Olorun
6,352
3,448
120
2,910
5,028
1,912
230
597
4,431
53,046
614
L
Morgan Le Fay
xJuIius
Morgan Le Fay
3,084
194
0
1,130
5,291
1,943
0
207
5,084
51,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,190
Gold Earned
32,645
311
Minions Killed
363
0
Camps Cleared
0
1,025,194
Distance Traveled
1,110,968
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,234
523
69
7
0
197,138
2
W
Hercules
7,406
741
90
9
0
207,750
0
W
Awilix
6,970
697
87
9
0
251,945
0
L
Gilgamesh
5,275
528
50
5
0
207,383
0
W
Bacchus
5,763
576
8
1
0
226,770
0
L
Yemoja
4,993
499
6
1
0
194,968
2
W
Loki
6,125
613
81
8
0
241,548
3
L
Chang'e
5,593
559
69
7
0
202,209
0
W
Olorun
6,381
638
97
10
0
182,955
0
L
Morgan Le Fay
6,095
610
117
12
0
223,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role