Player Matchup

Charon
Charon
Gold IV
EasyPickings
Charon
Gold IV
Level 140
God Stats
2W - 1L
1,516 SR
Queue Stats
12W - 8L
1,656 MMR
Party 1
Thoth
Thoth
Platinum I
GreekLoki
Thoth
Platinum I
Level 53
God Stats
2W - 1L
1,450 SR
Queue Stats
30W - 10L
2,406 MMR
Party 1
Ravana
Ravana
Platinum IV
TheWumpus1
Ravana
Platinum IV
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,812 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,489 SR
1,958 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,702 SR
1,741 MMR
Horus
Horus
Platinum III
 
Horus
Platinum III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Platinum II
Domziez
Hachiman
Platinum II
Level 147
God Stats
16W - 13L
1,667 SR
Queue Stats
407W - 379L
1,884 MMR
Party 2
Janus
Janus
Platinum II
Dragon2Imagine
Janus
Platinum II
Level 147
God Stats
1W - 2L
1,939 SR
Queue Stats
418W - 491L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
4 / 0 / 12
10,492
807
8,877
14,110
13,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thoth
GreekLoki
Thoth
15
9 / 0 / 7
11,683
899
21,819
8,094
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
TheWumpus1
Ravana
13
4 / 0 / 11
10,623
817
7,949
11,194
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ne ZhaKhepriKuzenboAchillesRaijin

VS

Bans
PersephoneMorgan Le FayChironCabrakanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 3 / 0
8,208
631
4,257
15,451
12,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Domziez
Hachiman
9
0 / 6 / 0
8,004
616
5,955
14,171
4,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 0
8,546
657
9,418
12,530
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
L
Hachiman
Domziez
Hachiman
0
6
0
0
L
0
8
0
0
W
Charon
4
0
12
10
W
Thoth
GreekLoki
Thoth
9
0
7
12.5
W
Ravana
TheWumpus1
Ravana
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
19,630
33,398
Taken
42,152
28,341
Mitigated
20,949
9,592
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,257
1,839
536
2,195
15,451
12,168
0
10,059
4,449
0
13,404
L
Hachiman
Domziez
Hachiman
5,955
3,360
0
653
14,171
4,746
0
10,801
3,017
0
21,794
L
9,418
36
0
250
12,530
4,035
0
8,328
3,446
41,096
0
W
Charon
8,877
754
0
4,465
14,110
13,483
511
3,116
10,760
27,408
718
W
Thoth
GreekLoki
Thoth
21,819
768
0
2,448
8,094
3,169
1,413
2,718
5,212
80,424
0
W
Ravana
TheWumpus1
Ravana
7,949
1,147
0
2,679
11,194
11,689
281
3,145
7,763
0
22,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,798
Gold Earned
24,758
145
Minions Killed
102
0
Camps Cleared
0
823,084
Distance Traveled
686,650
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,208
631
15
1
0
229,965
0
L
Hachiman
8,004
616
31
2
0
229,766
0
L
Janus
8,546
657
56
4
0
226,919
4
W
Charon
10,492
807
27
2
0
267,840
0
W
Thoth
11,683
899
99
8
0
273,003
0
W
Ravana
10,623
817
19
1
0
282,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role