Player Matchup

Anubis
Anubis
Atrak16
Anubis
Level 128
God Stats
11W - 14L
1,612 SR
Queue Stats
760W - 745L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
Emorrii
Cthulhu
Level 129
God Stats
13W - 13L
1,570 SR
Queue Stats
854W - 807L
1,557 Elo+
Party 2
Geb
Geb
JJJamison
Geb
Level 93
God Stats
12W - 8L
1,685 SR
Queue Stats
278W - 270L
1,550 Elo+
Party 2
Thor
Thor
VvS Driip
Thor
Level 132
God Stats
27W - 23L
1,589 SR
Queue Stats
290W - 272L
1,519 Elo+
Party 3
Cernunnos
Cernunnos
funarul
Cernunnos
Level 94
God Stats
1W - 5L
1,439 SR
Queue Stats
86W - 77L
1,499 Elo+
Party 3
Team Averages
Level 115
1,579 SR
1,535 Elo+

VS

Team Averages
Level 135
1,570 SR
1,484 Elo+
Surtr
Surtr
Budget Loaf
Surtr
Level 125
God Stats
3W - 1L
1,649 SR
Queue Stats
13W - 10L
1,518 Elo+
Party 4
Yemoja
Yemoja
DarkWeeb
Yemoja
Level 121
God Stats
5W - 0L
1,745 SR
Queue Stats
92W - 78L
1,474 Elo+
Party 1
Awilix
Awilix
Night9505
Awilix
Level 140
God Stats
2W - 0L
1,462 SR
Queue Stats
19W - 17L
1,507 Elo+
Party 4
Sol
Sol
UnafraidJosue
Sol
Level 140
God Stats
15W - 9L
1,199 SR
Queue Stats
122W - 114L
1,453 Elo+
Solo
Merlin
Merlin
Withyr
Merlin
Level 148
God Stats
3W - 1L
1,793 SR
Queue Stats
105W - 84L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atrak16
Anubis
14
1 / 4 / 1
8,170
511
7,551
11,358
6,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Emorrii
Cthulhu
15
2 / 2 / 0
9,561
598
12,084
16,922
14,426
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 2
7,025
439
5,433
13,428
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
14
2 / 2 / 1
7,999
500
6,453
12,571
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
funarul
Cernunnos
13
0 / 2 / 1
7,797
487
4,053
10,455
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,144
572
10,513
17,645
14,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
DarkWeeb
Yemoja
15
3 / 0 / 4
8,827
552
4,258
9,958
6,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Awilix
Night9505
Awilix
15
3 / 1 / 4
9,037
565
8,215
12,485
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 1 / 2
9,875
617
12,920
12,114
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
Withyr
Merlin
14
2 / 1 / 1
9,022
564
10,897
6,930
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
12
12
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
Atrak16
Anubis
1
4
1
0.38
W
0
2
3
0.75
W
Yemoja
DarkWeeb
Yemoja
3
0
4
5
L
Cthulhu
Emorrii
Cthulhu
2
2
0
1
L
0
2
2
0.5
W
Awilix
Night9505
Awilix
3
1
4
5
W
4
1
2
5
L
Thor
2
2
1
1.25
W
Merlin
Withyr
Merlin
2
1
1
2.5
L
Cernunnos
funarul
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,574
Damage
46,803
64,734
Taken
59,132
40,631
Mitigated
33,419
27,971
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Atrak16
Anubis
7,551
254
0
5,269
11,358
6,028
302
7,989
3,369
75,426
0
W
10,513
3,545
0
4,375
17,645
14,323
0
10,134
7,511
2,329
69,739
W
Yemoja
DarkWeeb
Yemoja
4,258
1,024
3,552
3,835
9,958
6,867
261
5,424
4,534
27,517
0
L
Cthulhu
Emorrii
Cthulhu
12,084
1,594
0
10,047
16,922
14,426
0
1,624
15,298
94,161
0
L
5,433
191
222
3,481
13,428
10,855
0
8,603
4,825
20,907
0
W
Awilix
Night9505
Awilix
8,215
3,414
0
2,082
12,485
5,229
0
4,204
8,281
0
82,513
W
12,920
7,516
0
6,564
12,114
4,429
3,649
1,285
10,829
90,206
9,972
L
Thor
6,453
1,245
0
5,677
12,571
5,185
0
1,881
10,690
0
65,947
W
Merlin
Withyr
Merlin
10,897
44
0
1,176
6,930
2,571
0
4,494
2,436
77,990
0
L
Cernunnos
funarul
Cernunnos
4,053
1,951
0
3,275
10,455
4,137
0
8,806
1,649
0
59,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,552
Gold Earned
45,905
533
Minions Killed
562
0
Camps Cleared
0
1,611,219
Distance Traveled
1,619,927
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,170
511
135
8
0
287,400
1
W
Surtr
9,144
572
116
7
0
291,820
0
W
Yemoja
8,827
552
40
3
0
324,859
0
L
Cthulhu
9,561
598
168
11
0
312,260
2
L
Geb
7,025
439
16
1
0
335,662
7
W
Awilix
9,037
565
105
7
0
382,904
0
W
Sol
9,875
617
161
10
0
305,141
2
L
Thor
7,999
500
96
6
0
376,921
2
W
Merlin
9,022
564
140
9
0
315,203
0
L
Cernunnos
7,797
487
118
7
0
298,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role