Player Matchup

Danzaburou
Danzaburou
Bman40
Danzaburou
Level 24
God Stats
3W - 1L
1,768 SR
Queue Stats
8W - 6L
1,428 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Elvis108
Morgan Le Fay
Level 128
God Stats
4W - 1L
1,564 SR
Queue Stats
12W - 10L
1,443 Elo+
Party 4
Ratatoskr
Ratatoskr
Koach_Carter
Ratatoskr
Level 128
God Stats
9W - 10L
1,524 SR
Queue Stats
145W - 141L
1,464 Elo+
Party 1
Cerberus
Cerberus
Lord_Viitor
Cerberus
Level 105
God Stats
5W - 2L
1,814 SR
Queue Stats
48W - 55L
1,464 Elo+
Solo
Janus
Janus
Unfairbias
Janus
Level 28
God Stats
3W - 4L
1,412 SR
Queue Stats
98W - 103L
1,448 Elo+
Party 1
Team Averages
Level 83
1,616 SR
1,449 Elo+

VS

Team Averages
Level 104
1,534 SR
1,482 Elo+
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DN Sac
Vamana
Level 102
God Stats
1W - 3L
1,396 SR
Queue Stats
84W - 103L
1,418 Elo+
Party 3
Ao Kuang
Ao Kuang
Demon__Asta
Ao Kuang
Level 98
God Stats
1W - 3L
1,413 SR
Queue Stats
105W - 94L
1,485 Elo+
Party 2
Zeus
Zeus
Ekkos_UwU
Zeus
Level 79
God Stats
4W - 2L
1,861 SR
Queue Stats
26W - 28L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bman40
Danzaburou
12
2 / 5 / 2
7,597
543
5,150
9,228
4,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Elvis108
Morgan Le Fay
15
7 / 0 / 2
9,298
664
13,563
12,151
10,744
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Koach_Carter
Ratatoskr
13
9 / 5 / 5
8,303
593
9,172
13,019
5,517
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Lord_Viitor
Cerberus
12
1 / 1 / 12
7,799
557
6,204
13,548
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
13
7 / 1 / 7
8,066
576
12,441
6,986
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
5 / 3 / 2
8,280
591
12,334
10,043
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
 
King Arthur
10
0 / 5 / 1
6,437
460
5,325
16,787
12,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
DN Sac
Vamana
10
1 / 4 / 4
6,767
483
5,191
13,201
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Demon__Asta
Ao Kuang
12
1 / 7 / 1
6,764
483
5,145
14,434
4,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
12
4 / 7 / 3
7,323
523
8,497
9,840
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
11
12
Deaths
26
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
3
2
2
L
King Arthur
 
King Arthur
0
5
1
0.1
W
Danzaburou
Bman40
Danzaburou
2
5
2
0.6
L
Vamana
DN Sac
Vamana
1
4
4
0.75
L
Ao Kuang
Demon__Asta
Ao Kuang
1
7
1
0.21
L
Zeus
4
7
3
0.79
W
Morgan Le Fay
Elvis108
Morgan Le Fay
7
0
2
8
W
Ratatoskr
Koach_Carter
Ratatoskr
9
5
5
2.3
W
Cerberus
Lord_Viitor
Cerberus
1
1
12
7
W
Janus
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,530
Damage
36,492
54,932
Taken
64,305
33,321
Mitigated
32,201
18,361
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
12,334
3,624
0
3,821
10,043
3,911
952
2,867
7,152
54,713
5,545
L
King Arthur
 
King Arthur
5,325
563
0
2,833
16,787
12,509
0
11,247
5,424
0
39,194
W
Danzaburou
Bman40
Danzaburou
5,150
2,402
0
2,465
9,228
4,182
500
4,943
4,015
0
49,334
L
Vamana
DN Sac
Vamana
5,191
2,084
984
1,714
13,201
8,273
0
4,693
8,288
0
23,106
L
Ao Kuang
Demon__Asta
Ao Kuang
5,145
1,734
0
1,690
14,434
4,794
0
6,642
7,634
47,999
1,334
L
Zeus
8,497
2,162
0
272
9,840
2,714
0
5,116
4,502
43,479
0
W
Morgan Le Fay
Elvis108
Morgan Le Fay
13,563
1,680
0
5,215
12,151
10,744
294
2,155
9,996
72,566
903
W
Ratatoskr
Koach_Carter
Ratatoskr
9,172
2,122
0
3,834
13,019
5,517
471
5,331
7,644
0
53,704
W
Cerberus
Lord_Viitor
Cerberus
6,204
574
222
6,147
13,548
9,987
181
7,680
5,498
30,789
0
W
Janus
12,441
761
0
478
6,986
2,891
0
5,059
1,879
38,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
35,571
387
Minions Killed
336
0
Camps Cleared
0
1,355,266
Distance Traveled
1,296,901
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,280
591
108
8
0
251,226
1
L
King Arthur
6,437
460
50
4
0
280,314
0
W
Danzaburou
7,597
543
87
6
0
243,402
1
L
Vamana
6,767
483
32
2
0
268,633
0
L
Ao Kuang
6,764
483
75
5
0
267,774
0
L
Zeus
7,323
523
71
5
0
228,954
0
W
Morgan Le Fay
9,298
664
106
8
0
254,527
0
W
Ratatoskr
8,303
593
68
5
0
286,673
0
W
Cerberus
7,799
557
73
5
0
287,754
2
W
Janus
8,066
576
53
4
0
282,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role