Player Matchup

Thanatos
Thanatos
El_PriMuS
Thanatos
Level 109
God Stats
22W - 20L
1,449 SR
Queue Stats
51W - 51L
1,398 Elo+
Solo
Izanami
Izanami
Fray3rs
Izanami
Level 79
God Stats
3W - 3L
1,656 SR
Queue Stats
201W - 207L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
I Mikasa x
Ne Zha
Level 109
God Stats
10W - 15L
1,407 SR
Queue Stats
222W - 224L
1,451 Elo+
Party 1
Surtr
Surtr
LumosityKv
Surtr
Level 116
God Stats
13W - 8L
1,620 SR
Queue Stats
607W - 603L
1,490 Elo+
Solo
Scylla
Scylla
kilimsoldier972
Scylla
Level 114
God Stats
7W - 1L
1,376 SR
Queue Stats
78W - 76L
1,380 Elo+
Party 1
Team Averages
Level 105
1,501 SR
1,437 Elo+

VS

Team Averages
Level 102
1,479 SR
1,479 Elo+
Mulan
Mulan
Arteliar
Mulan
Level 87
God Stats
0W - 2L
1,707 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Pele
Pele
Fixer40
Pele
Level 129
God Stats
21W - 22L
1,529 SR
Queue Stats
260W - 235L
1,474 Elo+
Solo
Merlin
Merlin
Mehtos1337
Merlin
Level 117
God Stats
1W - 2L
1,228 SR
Queue Stats
141W - 140L
1,468 Elo+
Party 3
Neith
Neith
Nicoole_123
Neith
Level 68
God Stats
1W - 4L
1,586 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Charon
Charon
Schlattermau_
Charon
Level 109
God Stats
1W - 3L
1,343 SR
Queue Stats
67W - 70L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_PriMuS
Thanatos
16
7 / 3 / 7
9,981
587
11,737
16,283
7,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Fray3rs
Izanami
17
6 / 1 / 0
10,604
624
9,741
8,405
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
I Mikasa x
Ne Zha
14
3 / 3 / 10
9,393
553
11,428
14,550
13,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
17
8 / 3 / 5
11,505
677
17,574
18,865
14,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 1 / 5
8,728
513
4,685
5,544
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arteliar
Mulan
14
4 / 6 / 2
8,866
522
9,486
19,171
13,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Fixer40
Pele
13
4 / 5 / 3
8,312
489
12,916
18,854
6,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mehtos1337
Merlin
15
3 / 3 / 3
9,553
562
7,502
7,285
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 8 / 1
6,465
380
2,723
11,860
3,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 2
7,281
428
5,967
16,755
10,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
25
Kills
11
11
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Arteliar
Mulan
4
6
2
0.83
W
Thanatos
El_PriMuS
Thanatos
7
3
7
3.5
L
Pele
Fixer40
Pele
4
5
3
1.1
W
Izanami
Fray3rs
Izanami
6
1
0
6
W
Ne Zha
I Mikasa x
Ne Zha
3
3
10
2.67
W
Surtr
8
3
5
3.5
L
Merlin
Mehtos1337
Merlin
3
3
3
1.5
L
0
8
1
0.06
L
0
3
2
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,165
Damage
38,594
63,647
Taken
73,925
41,451
Mitigated
37,236
25,561
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Arteliar
Mulan
9,486
1,185
0
5,258
19,171
13,367
0
1,580
17,591
0
58,709
W
Thanatos
El_PriMuS
Thanatos
11,737
3,379
0
11,784
16,283
7,029
0
2,609
13,674
0
83,451
L
Pele
Fixer40
Pele
12,916
4,036
0
2,859
18,854
6,843
0
1,104
17,750
0
68,543
W
Izanami
Fray3rs
Izanami
9,741
7,470
0
3,302
8,405
4,190
2,878
2,145
6,260
0
108,515
W
Ne Zha
I Mikasa x
Ne Zha
11,428
2,644
0
3,858
14,550
13,374
0
4,865
9,685
0
33,948
W
Surtr
17,574
7,258
0
6,408
18,865
14,912
939
1,883
16,982
1,513
96,722
L
Merlin
Mehtos1337
Merlin
7,502
206
0
1,205
7,285
2,825
0
1,256
6,029
72,891
0
L
2,723
1,067
0
1,349
11,860
3,404
0
0
11,860
0
29,936
L
5,967
1,185
48
4,111
16,755
10,797
0
1,374
15,381
26,546
0
W
4,685
0
56
153
5,544
1,946
750
1,967
3,577
51,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
40,477
570
Minions Killed
399
0
Camps Cleared
0
1,779,254
Distance Traveled
1,515,586
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,866
522
106
6
0
282,358
4
W
Thanatos
9,981
587
98
6
0
400,226
0
L
Pele
8,312
489
71
4
0
329,205
0
W
Izanami
10,604
624
177
10
0
316,919
0
W
Ne Zha
9,393
553
33
2
0
374,456
0
W
Surtr
11,505
677
152
9
0
357,884
0
L
Merlin
9,553
562
143
8
0
320,352
0
L
Neith
6,465
380
55
3
0
282,601
6
L
Charon
7,281
428
24
1
0
301,070
0
W
Scylla
8,728
513
110
6
0
329,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role