Player Matchup

Tiamat
Tiamat
KKileki
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,181 Elo+
Solo
Arachne
Arachne
KinginMellow
Arachne
Level 94
God Stats
19W - 12L
1,573 SR
Queue Stats
98W - 110L
1,413 Elo+
Solo
Anubis
Anubis
THAUMATURGE3022
Anubis
Level 143
God Stats
141W - 137L
1,436 SR
Queue Stats
909W - 954L
1,363 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,319 Elo+

VS

Team Averages
Level 98
1,458 SR
1,403 Elo+
Medusa
Medusa
DAVOMALVEK
Medusa
Level 80
God Stats
19W - 20L
1,432 SR
Queue Stats
84W - 85L
1,406 Elo+
Solo
Lancelot
Lancelot
DragonHunterEX
Lancelot
Level 129
God Stats
4W - 1L
1,425 SR
Queue Stats
164W - 189L
1,443 Elo+
Party 1
Hades
Hades
FrizzoTheLegend
Hades
Level 84
God Stats
14W - 15L
1,516 SR
Queue Stats
428W - 594L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KKileki
Tiamat
13
3 / 2 / 3
10,166
726
13,132
12,479
6,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
KinginMellow
Arachne
12
4 / 7 / 2
10,160
726
7,461
18,059
10,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 12 / 5
9,554
682
9,586
15,220
6,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DAVOMALVEK
Medusa
12
6 / 3 / 7
11,051
789
9,793
9,369
2,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
15
10 / 2 / 10
12,782
913
17,717
18,864
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 14
12,503
893
13,759
14,959
6,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
21
21
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
DAVOMALVEK
Medusa
6
3
7
3.17
W
Lancelot
10
2
10
7.5
W
5
2
14
6
L
Tiamat
KKileki
Tiamat
3
2
3
2.25
L
Arachne
KinginMellow
Arachne
4
7
2
0.71
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,179
Damage
41,269
45,758
Taken
43,192
24,162
Mitigated
26,291
5,511
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DAVOMALVEK
Medusa
9,793
5,690
0
1,601
9,369
2,711
2,299
5,043
4,259
0
36,432
W
Lancelot
17,717
3,011
141
4,277
18,864
16,674
253
9,682
9,124
0
50,284
W
13,759
1,785
805
8,184
14,959
6,906
524
8,580
6,315
54,429
0
L
Tiamat
KKileki
Tiamat
13,132
1,081
0
1,045
12,479
6,988
242
5,337
6,781
38,269
0
L
Arachne
KinginMellow
Arachne
7,461
4,807
0
2,343
18,059
10,593
0
6,882
10,823
0
34,169
L
9,586
295
0
2,123
15,220
6,581
0
1,888
12,683
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,880
Gold Earned
36,336
128
Minions Killed
182
0
Camps Cleared
0
656,041
Distance Traveled
696,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,051
789
28
2
0
153,573
0
W
Lancelot
12,782
913
69
5
0
289,299
0
W
Hades
12,503
893
85
6
0
253,302
0
L
Tiamat
10,166
726
42
3
0
259,881
0
L
Arachne
10,160
726
38
3
0
249,832
0
L
Anubis
9,554
682
48
3
0
146,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role