Player Matchup

Tiamat
Tiamat
Iraiudex
Tiamat
Level 58
God Stats
11W - 16L
1,432 SR
Queue Stats
11W - 16L
1,418 Elo+
Party 1
Discordia
Discordia
KalMason23
Discordia
Level 87
God Stats
2W - 2L
1,396 SR
Queue Stats
62W - 64L
1,404 Elo+
Party 1
Fenrir
Fenrir
xXLordXxHeadass
Fenrir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,456 Elo+
Party 1
Team Averages
Level 94
1,443 SR
1,426 Elo+

VS

Team Averages
Level 111
1,512 SR
1,431 Elo+
Olorun
Olorun
Gâry
Olorun
Level 99
God Stats
17W - 13L
1,483 SR
Queue Stats
41W - 36L
1,379 Elo+
Solo
Neith
Neith
Juvsy
Neith
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 200L
1,458 Elo+
Solo
Artemis
Artemis
staygetinhigh
Artemis
Level 128
God Stats
20W - 16L
1,554 SR
Queue Stats
172W - 170L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Iraiudex
Tiamat
12
1 / 6 / 4
9,839
703
10,265
13,629
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
KalMason23
Discordia
14
4 / 6 / 5
11,033
788
13,322
11,750
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
5 / 9 / 2
10,760
769
8,054
15,913
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gâry
Olorun
15
12 / 5 / 6
12,880
920
12,823
17,499
7,168
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Juvsy
Neith
15
4 / 2 / 14
12,003
857
10,553
12,370
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
14
5 / 3 / 12
11,623
830
10,422
10,013
3,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
21
21
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
Gâry
Olorun
12
5
6
3
L
Tiamat
Iraiudex
Tiamat
1
6
4
0.5
W
Neith
Juvsy
Neith
4
2
14
5.5
L
Discordia
KalMason23
Discordia
4
6
5
1.08
W
Artemis
5
3
12
3.67
L
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
33,798
41,292
Taken
39,882
21,455
Mitigated
16,281
5,753
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Gâry
Olorun
12,823
7,837
330
6,198
17,499
7,168
1,667
10,614
6,885
38,335
0
L
Tiamat
Iraiudex
Tiamat
10,265
542
0
2,495
13,629
8,604
186
4,718
8,911
39,615
0
W
Neith
Juvsy
Neith
10,553
2,208
0
4,068
12,370
5,161
524
7,025
5,345
0
49,580
L
Discordia
KalMason23
Discordia
13,322
324
0
2,240
11,750
3,725
0
2,244
9,506
57,521
0
W
Artemis
10,422
5,216
0
1,320
10,013
3,952
1,471
6,415
3,598
0
39,860
L
8,054
1,574
0
1,018
15,913
9,126
0
6,812
9,101
121
16,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
36,506
113
Minions Killed
141
0
Camps Cleared
0
621,956
Distance Traveled
734,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,880
920
42
3
0
241,575
2
L
Tiamat
9,839
703
48
3
0
227,003
0
W
Neith
12,003
857
60
4
0
258,534
0
L
Discordia
11,033
788
51
4
0
226,869
0
W
Artemis
11,623
830
39
3
0
234,326
0
L
Fenrir
10,760
769
14
1
0
168,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role