Player Matchup

Ishtar
Ishtar
JRGooF
Ishtar
Level 96
God Stats
20W - 18L
1,427 SR
Queue Stats
648W - 631L
1,513 Elo+
Solo
Hera
Hera
ReadyJaguar8353
Hera
Level 125
God Stats
15W - 20L
1,587 SR
Queue Stats
61W - 93L
1,467 Elo+
Party 2
Nemesis
Nemesis
Spoonkid26051
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Shiva
Shiva
Zon9830
Shiva
Level 127
God Stats
11W - 5L
1,668 SR
Queue Stats
75W - 114L
1,452 Elo+
Party 2
Thanatos
Thanatos
m4rsaan
Thanatos
Level 109
God Stats
1W - 6L
1,144 SR
Queue Stats
44W - 66L
1,462 Elo+
Party 2
Team Averages
Level 95
1,465 SR
1,479 Elo+

VS

Team Averages
Level 113
1,507 SR
1,532 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crankiercargo30
Ra
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 144L
1,497 Elo+
Party 3
Charybdis
Charybdis
ShadowWolf113
Charybdis
Level 112
God Stats
5W - 7L
1,474 SR
Queue Stats
149W - 137L
1,567 Elo+
Party 1
Khepri
Khepri
Synthetiseren
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,607 Elo+
Party 1
Thanatos
Thanatos
WerolecheeS
Thanatos
Level 100
God Stats
20W - 12L
1,559 SR
Queue Stats
249W - 238L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
JRGooF
Ishtar
10
0 / 0 / 1
5,876
534
3,201
7,183
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,327
575
4,120
6,351
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
6
0 / 3 / 0
4,382
398
2,398
6,137
1,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Zon9830
Shiva
12
2 / 2 / 0
7,381
671
5,741
8,530
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
m4rsaan
Thanatos
11
2 / 3 / 0
6,414
583
4,486
10,790
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 2 / 1
6,634
603
2,537
6,828
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 2
7,053
641
4,609
6,425
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ShadowWolf113
Charybdis
11
2 / 1 / 1
6,368
579
5,440
7,346
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 5
5,874
534
2,479
4,992
4,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
WerolecheeS
Thanatos
11
3 / 1 / 6
6,769
615
6,333
7,199
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
6
Kills
10
10
Deaths
6
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
2
1
0.75
W
4
2
2
2.5
L
Ishtar
JRGooF
Ishtar
0
0
1
0.5
L
2
2
0
1
W
Charybdis
ShadowWolf113
Charybdis
2
1
1
2.5
L
Nemesis
0
3
0
0
W
0
0
5
2.5
W
Thanatos
WerolecheeS
Thanatos
3
1
6
6
L
Shiva
Zon9830
Shiva
2
2
0
1
L
Thanatos
m4rsaan
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
21,398
38,991
Taken
32,790
13,423
Mitigated
15,063
14,091
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,537
528
0
3,235
6,828
2,243
0
0
6,828
40,008
2,845
W
4,609
421
372
2,281
6,425
2,580
277
2,982
3,443
52,700
0
L
Ishtar
JRGooF
Ishtar
3,201
1,994
0
2,641
7,183
2,476
841
397
6,786
0
43,349
L
4,120
776
0
2,090
6,351
2,189
56
3,644
2,663
45,437
0
W
Charybdis
ShadowWolf113
Charybdis
5,440
2,862
0
3,690
7,346
2,551
468
0
7,346
0
47,855
L
Nemesis
2,398
1,311
0
294
6,137
1,598
94
914
5,223
0
6,691
W
2,479
388
0
1,281
4,992
4,154
0
750
4,242
11,098
0
W
Thanatos
WerolecheeS
Thanatos
6,333
1,183
0
7,077
7,199
3,535
0
388
6,811
0
41,539
L
Shiva
Zon9830
Shiva
5,741
876
0
2,463
8,530
3,534
0
1,930
6,328
0
60,894
L
Thanatos
m4rsaan
Thanatos
4,486
810
0
6,603
10,790
3,626
0
1,835
8,955
0
54,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
32,698
340
Minions Killed
347
0
Camps Cleared
0
1,199,900
Distance Traveled
1,212,312
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,634
603
96
9
0
217,702
0
W
Ra
7,053
641
85
8
0
234,429
0
L
Ishtar
5,876
534
72
7
0
208,583
3
L
Hera
6,327
575
83
8
0
221,761
0
W
Charybdis
6,368
579
82
7
0
219,922
0
L
Nemesis
4,382
398
11
1
0
258,062
0
W
Khepri
5,874
534
17
2
0
259,040
0
W
Thanatos
6,769
615
67
6
0
281,219
0
L
Shiva
7,381
671
94
9
0
230,671
2
L
Thanatos
6,414
583
80
7
0
280,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role