Player Matchup

Heimdallr
Heimdallr
HarryLodbrok
Heimdallr
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
Lisu23PL
Sun Wukong
Level 66
God Stats
5W - 6L
1,736 SR
Queue Stats
75W - 88L
1,325 Elo+
Party 1
Poseidon
Poseidon
Pukei Dragon
Poseidon
Level 38
God Stats
9W - 18L
1,284 SR
Queue Stats
43W - 56L
1,294 Elo+
Party 1
Team Averages
Level 41
1,585 SR
1,301 Elo+

VS

Team Averages
Level 57
1,630 SR
1,321 Elo+
Hun Batz
Hun Batz
VirtualPL
Hun Batz
Level 98
God Stats
36W - 15L
1,655 SR
Queue Stats
80W - 57L
1,448 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Walalardime
Kumbhakarna
Level 25
God Stats
21W - 14L
1,644 SR
Queue Stats
79W - 69L
1,448 Elo+
Party 2
Ra
Ra
joperoar
Ra
Level 48
God Stats
3W - 1L
1,591 SR
Queue Stats
6W - 20L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HarryLodbrok
Heimdallr
14
0 / 6 / 2
11,250
625
20,189
16,755
7,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Lisu23PL
Sun Wukong
15
1 / 1 / 2
11,581
643
14,478
18,425
18,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Pukei Dragon
Poseidon
14
2 / 8 / 1
11,799
656
19,755
19,230
7,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
VirtualPL
Hun Batz
17
10 / 0 / 2
14,961
831
14,489
13,087
9,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Walalardime
Kumbhakarna
17
2 / 2 / 12
13,435
746
8,096
28,138
36,460
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 1 / 8
13,741
763
21,592
25,253
16,225
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
15
15
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HarryLodbrok
Heimdallr
0
6
2
0.17
L
Sun Wukong
Lisu23PL
Sun Wukong
1
1
2
2
L
Poseidon
Pukei Dragon
Poseidon
2
8
1
0.31
W
Hun Batz
VirtualPL
Hun Batz
10
0
2
11
W
Kumbhakarna
Walalardime
Kumbhakarna
2
2
12
4
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,422
Damage
44,177
54,410
Taken
66,478
33,089
Mitigated
61,731
9,212
Healing
34,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HarryLodbrok
Heimdallr
20,189
9,923
0
2,695
16,755
7,273
0
8,248
8,343
0
57,737
L
Sun Wukong
Lisu23PL
Sun Wukong
14,478
1,961
0
4,121
18,425
18,341
0
9,255
8,812
0
37,966
L
Poseidon
Pukei Dragon
Poseidon
19,755
4,266
0
2,396
19,230
7,475
0
10,196
8,770
69,924
0
W
Hun Batz
VirtualPL
Hun Batz
14,489
2,257
0
480
13,087
9,046
1,734
3,935
8,797
0
78,992
W
Kumbhakarna
Walalardime
Kumbhakarna
8,096
323
0
1,500
28,138
36,460
783
9,444
17,762
24,669
1,324
W
21,592
1,350
13,211
18,869
25,253
16,225
164
6,825
17,928
87,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
42,137
162
Minions Killed
227
0
Camps Cleared
0
881,795
Distance Traveled
1,234,829
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,250
625
55
3
0
251,282
0
L
Sun Wukong
11,581
643
29
2
0
361,353
1
L
Poseidon
11,799
656
78
4
0
269,160
2
W
Hun Batz
14,961
831
90
5
0
416,723
0
W
Kumbhakarna
13,435
746
21
1
0
454,537
0
W
Ra
13,741
763
116
6
0
363,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role