Player Matchup

Thanatos
Thanatos
Archer5100
Thanatos
Level 17
God Stats
1W - 1L
1,641 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 3
Ah Puch
Ah Puch
Atomicv0rtez
Ah Puch
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
282W - 271L
1,499 Elo+
Solo
Horus
Horus
BoOkami
Horus
Level 165
God Stats
0W - 1L
1,402 SR
Queue Stats
6W - 2L
1,862 Elo+
Party 3
Hachiman
Hachiman
Maxokins
Hachiman
Level 45
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 1L
1,742 Elo+
Party 3
Janus
Janus
nexusv200
Janus
Level 48
God Stats
2W - 1L
1,701 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 3
Team Averages
Level 72
1,580 SR
1,732 Elo+

VS

Team Averages
Level 132
1,564 SR
1,522 Elo+
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Artimities24
Discordia
Level 153
God Stats
3W - 1L
1,626 SR
Queue Stats
105W - 105L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Daymian2018
Cthulhu
Level 80
God Stats
15W - 15L
1,565 SR
Queue Stats
127W - 94L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
IGr00vyI
Gilgamesh
Level 143
God Stats
23W - 12L
1,627 SR
Queue Stats
249W - 198L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
x Benik x
Sun Wukong
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 61L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archer5100
Thanatos
15
5 / 4 / 1
9,316
518
8,471
18,055
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Atomicv0rtez
Ah Puch
15
1 / 3 / 2
9,404
522
10,710
14,220
9,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
BoOkami
Horus
10
0 / 4 / 4
7,467
415
5,240
19,442
16,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Maxokins
Hachiman
13
0 / 5 / 3
8,283
460
10,053
13,318
6,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
nexusv200
Janus
15
4 / 4 / 3
9,304
517
11,063
12,083
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 1 / 7
10,893
605
9,785
11,178
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Artimities24
Discordia
17
1 / 2 / 7
10,216
568
8,411
9,373
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Daymian2018
Cthulhu
13
1 / 5 / 10
8,145
453
11,471
18,284
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
IGr00vyI
Gilgamesh
18
12 / 0 / 4
11,211
623
18,936
14,079
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
x Benik x
Sun Wukong
17
2 / 2 / 3
10,894
605
7,565
15,086
11,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
20
20
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
L
Thanatos
Archer5100
Thanatos
5
4
1
1.38
W
Discordia
Artimities24
Discordia
1
2
7
2.25
L
Ah Puch
Atomicv0rtez
Ah Puch
1
3
2
0.67
L
Horus
BoOkami
Horus
0
4
4
0.5
W
Cthulhu
Daymian2018
Cthulhu
1
5
10
1.2
W
Gilgamesh
IGr00vyI
Gilgamesh
12
0
4
14
L
Hachiman
Maxokins
Hachiman
0
5
3
0.3
L
Janus
nexusv200
Janus
4
4
3
1.38
W
Sun Wukong
x Benik x
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,537
Damage
56,168
77,118
Taken
68,000
43,637
Mitigated
41,378
28,341
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,785
4,469
0
7,164
11,178
4,467
592
0
11,178
92,205
10,746
L
Thanatos
Archer5100
Thanatos
8,471
1,212
0
12,067
18,055
7,295
398
3,634
14,335
0
82,402
W
Discordia
Artimities24
Discordia
8,411
0
0
420
9,373
3,256
0
3,504
5,630
89,190
0
L
Ah Puch
Atomicv0rtez
Ah Puch
10,710
747
0
5,352
14,220
9,561
200
164
14,056
73,131
0
L
Horus
BoOkami
Horus
5,240
2,268
3,112
4,431
19,442
16,062
0
10,463
8,099
0
14,564
W
Cthulhu
Daymian2018
Cthulhu
11,471
443
344
1,274
18,284
15,274
0
5,231
12,826
32,826
0
W
Gilgamesh
IGr00vyI
Gilgamesh
18,936
6,540
0
2,535
14,079
6,762
0
3,410
10,524
0
111,067
L
Hachiman
Maxokins
Hachiman
10,053
6,519
0
2,889
13,318
6,116
165
8,569
4,425
0
57,741
L
Janus
nexusv200
Janus
11,063
628
0
490
12,083
4,603
0
5,174
6,602
76,161
0
W
Sun Wukong
x Benik x
Sun Wukong
7,565
1,804
0
5,715
15,086
11,619
18
9,325
5,672
0
80,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
51,359
477
Minions Killed
656
0
Camps Cleared
0
1,785,964
Distance Traveled
1,883,040
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,893
605
158
9
0
320,956
0
L
Thanatos
9,316
518
100
6
0
399,136
0
W
Discordia
10,216
568
161
9
0
367,917
0
L
Ah Puch
9,404
522
123
7
0
298,253
0
L
Horus
7,467
415
16
1
0
371,467
4
W
Cthulhu
8,145
453
32
2
0
380,091
8
W
Gilgamesh
11,211
623
136
8
0
436,252
2
L
Hachiman
8,283
460
110
6
0
335,912
0
L
Janus
9,304
517
128
7
0
381,196
0
W
Sun Wukong
10,894
605
169
9
0
377,824
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role