Player Matchup

Medusa
Medusa
AgentRice
Medusa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,448 Elo+
Party 2
Khepri
Khepri
CongenialKahuna
Khepri
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 172L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
GodlikeGreaves
Sun Wukong
Level 95
God Stats
5W - 5L
1,523 SR
Queue Stats
64W - 83L
1,481 Elo+
Party 2
Sol
Sol
IIOMNIVERSEII
Sol
Level 146
God Stats
10W - 3L
1,492 SR
Queue Stats
256W - 257L
1,468 Elo+
Solo
Arachne
Arachne
yvngSEAL
Arachne
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 75L
1,583 Elo+
Party 2
Team Averages
Level 112
1,503 SR
1,497 Elo+

VS

Team Averages
Level 85
1,582 SR
1,521 Elo+
Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
RZXbanshee
Ares
Level 107
God Stats
3W - 0L
1,638 SR
Queue Stats
82W - 81L
1,557 Elo+
Party 1
Chernobog
Chernobog
XD3M0N1C KN1GHT
Chernobog
Level 29
God Stats
5W - 1L
1,866 SR
Queue Stats
12W - 18L
1,444 Elo+
Party 1
Thor
Thor
phatchod69
Thor
Level 128
God Stats
2W - 1L
1,407 SR
Queue Stats
39W - 29L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AgentRice
Medusa
10
0 / 3 / 0
5,459
546
3,343
7,991
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 4
5,477
548
1,757
4,801
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
GodlikeGreaves
Sun Wukong
10
0 / 3 / 0
5,090
509
4,684
8,977
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 0
6,177
618
6,344
7,035
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
yvngSEAL
Arachne
9
1 / 4 / 0
5,024
502
3,270
11,373
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 0 / 3
6,839
684
8,378
5,835
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
11
2 / 0 / 1
6,278
628
5,123
7,790
5,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 3
5,218
522
3,478
8,102
4,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
XD3M0N1C KN1GHT
Chernobog
8
0 / 3 / 2
4,587
459
1,171
4,500
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 0 / 6
6,285
629
6,136
5,690
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Medusa
AgentRice
Medusa
0
3
0
0
L
0
1
4
2
L
Sun Wukong
GodlikeGreaves
Sun Wukong
0
3
0
0
L
4
2
0
2
W
1
2
3
1.25
W
Chernobog
XD3M0N1C KN1GHT
Chernobog
0
3
2
0.33
W
4
0
6
7
L
Arachne
yvngSEAL
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,398
Damage
24,286
40,177
Taken
31,917
18,560
Mitigated
15,857
11,574
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,378
1,853
0
3,023
5,835
1,966
0
1,971
3,864
45,267
0
W
Sun Wukong
 
Sun Wukong
5,123
781
0
3,003
7,790
5,194
0
241
7,549
0
50,479
L
Medusa
AgentRice
Medusa
3,343
814
0
1,710
7,991
2,983
0
2,186
5,805
0
44,266
L
1,757
150
0
1,335
4,801
3,977
0
1,566
3,235
12,860
0
L
Sun Wukong
GodlikeGreaves
Sun Wukong
4,684
994
0
1,500
8,977
4,987
0
958
8,019
0
38,169
L
6,344
2,283
0
3,800
7,035
2,759
830
3,512
3,523
48,132
2,982
W
3,478
219
0
1,468
8,102
4,988
0
2,644
5,458
14,807
0
W
Chernobog
XD3M0N1C KN1GHT
Chernobog
1,171
755
0
648
4,500
1,524
0
2,874
1,626
0
18,379
W
6,136
1,759
0
921
5,690
2,185
0
347
5,343
0
35,535
L
Arachne
yvngSEAL
Arachne
3,270
2,401
0
3,229
11,373
3,854
0
3,634
7,739
0
31,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
29,207
288
Minions Killed
275
0
Camps Cleared
0
954,688
Distance Traveled
1,051,340
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,839
684
80
8
0
207,840
3
W
Sun Wukong
6,278
628
87
9
0
205,758
4
L
Medusa
5,459
546
79
8
0
177,977
0
L
Khepri
5,477
548
17
2
0
201,448
0
L
Sun Wukong
5,090
509
61
6
0
187,837
0
L
Sol
6,177
618
86
9
0
173,489
0
W
Ares
5,218
522
19
2
0
215,013
2
W
Chernobog
4,587
459
25
3
0
186,684
0
W
Thor
6,285
629
64
6
0
236,045
3
L
Arachne
5,024
502
45
5
0
213,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role