Player Matchup

Ravana
Ravana
BillyRoyaltn
Ravana
Level 240
God Stats
13W - 8L
1,483 SR
Queue Stats
151W - 189L
1,429 Elo+
Party 1
Apollo
Apollo
DadisTough
Apollo
Level 110
God Stats
0W - 2L
1,217 SR
Queue Stats
14W - 56L
1,281 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ISK Im Dball
Morgan Le Fay
Level 136
God Stats
4W - 7L
1,670 SR
Queue Stats
161W - 215L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
KsiQual
Sylvanus
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 76L
1,292 Elo+
Party 1
Mercury
Mercury
Steezin406
Mercury
Level 188
God Stats
12W - 20L
1,457 SR
Queue Stats
405W - 471L
1,484 Elo+
Party 1
Team Averages
Level 164
1,465 SR
1,384 Elo+

VS

Team Averages
Level 98
1,601 SR
1,518 Elo+
Sylvanus
Sylvanus
BlankFTP
Sylvanus
Level 48
God Stats
10W - 4L
1,740 SR
Queue Stats
44W - 42L
1,511 Elo+
Solo
Apollo
Apollo
MoodLighting
Apollo
Level 115
God Stats
18W - 11L
1,593 SR
Queue Stats
312W - 275L
1,524 Elo+
Solo
Anubis
Anubis
Raven_Azurath
Anubis
Level 145
God Stats
26W - 16L
1,614 SR
Queue Stats
227W - 232L
1,518 Elo+
Solo
Odin
Odin
XxLazyPotatoxX98
Odin
Level 105
God Stats
15W - 12L
1,560 SR
Queue Stats
302W - 308L
1,529 Elo+
Solo
Kuzenbo
Kuzenbo
ninjakiller_rp7
Kuzenbo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 122L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
2 / 0 / 0
4,424
885
1,869
1,731
584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
DadisTough
Apollo
1
0 / 0 / 0
2,424
485
0
0
0
Morgan Le Fay
ISK Im Dball
Morgan Le Fay
6
0 / 1 / 0
3,195
639
2,758
2,522
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KsiQual
Sylvanus
6
2 / 0 / 0
3,623
725
2,893
2,059
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Steezin406
Mercury
6
0 / 1 / 1
3,523
705
1,488
4,780
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlankFTP
Sylvanus
5
1 / 0 / 0
3,394
679
857
2,722
1,214
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Apollo
4
0 / 2 / 0
2,943
589
999
3,385
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
3,759
752
1,762
2,948
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

6
0 / 2 / 0
3,395
679
628
3,793
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

4
0 / 0 / 0
3,196
639
522
2,995
1,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
2
2
Deaths
4
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
2
0
0
2
W
Sylvanus
BlankFTP
Sylvanus
1
0
0
1
L
Apollo
DadisTough
Apollo
0
0
0
0
L
Morgan Le Fay
ISK Im Dball
Morgan Le Fay
0
1
0
0
L
Sylvanus
KsiQual
Sylvanus
2
0
0
2
W
Apollo
0
2
0
0
W
1
0
0
1
L
Mercury
Steezin406
Mercury
0
1
1
0.5
W
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,008
Damage
4,768
11,092
Taken
15,843
3,549
Mitigated
7,664
3,429
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
1,869
632
0
394
1,731
584
0
0
1,731
0
21,955
W
Sylvanus
BlankFTP
Sylvanus
857
375
138
1,305
2,722
1,214
0
912
1,738
11,426
7,144
L
Apollo
DadisTough
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
ISK Im Dball
Morgan Le Fay
2,758
514
0
578
2,522
581
0
1,189
1,137
14,411
0
L
Sylvanus
KsiQual
Sylvanus
2,893
1,759
0
1,078
2,059
1,154
0
522
1,537
11,762
3,519
W
Apollo
999
526
0
920
3,385
865
0
1,179
2,206
0
12,945
W
1,762
0
0
900
2,948
1,309
0
1,674
1,096
19,194
0
L
Mercury
Steezin406
Mercury
1,488
790
0
1,379
4,780
1,230
0
1,107
3,643
0
17,497
W
628
180
0
788
3,793
2,296
0
0
3,793
0
16,914
W
522
352
0
819
2,995
1,980
0
1,293
1,702
5,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,189
Gold Earned
16,687
134
Minions Killed
137
0
Camps Cleared
0
407,065
Distance Traveled
448,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,424
885
49
10
0
113,061
0
W
Sylvanus
3,394
679
27
5
0
88,394
0
L
Apollo
2,424
485
0
0
0
0
0
L
Morgan Le Fay
3,195
639
26
5
0
108,661
0
L
Sylvanus
3,623
725
25
5
0
73,553
0
W
Apollo
2,943
589
19
4
0
80,657
0
W
Anubis
3,759
752
51
10
0
90,579
0
L
Mercury
3,523
705
34
7
0
111,790
0
W
Odin
3,395
679
26
5
0
91,507
0
W
Kuzenbo
3,196
639
14
3
0
97,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role