Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BloodyRevenant
Odin
Level 123
God Stats
2W - 2L
1,693 SR
Queue Stats
65W - 55L
1,524 Elo+
Party 1
Zeus
Zeus
DragoHeart1820
Zeus
Level 124
God Stats
3W - 0L
1,902 SR
Queue Stats
160W - 139L
1,564 Elo+
Solo
Mercury
Mercury
coffeeonecream
Mercury
Level 123
God Stats
3W - 0L
1,836 SR
Queue Stats
235W - 87L
1,694 Elo+
Solo
Team Averages
Level 108
1,686 SR
1,557 Elo+

VS

Team Averages
Level 74
1,504 SR
1,520 Elo+
Ravana
Ravana
Kosak
Ravana
Level 109
God Stats
3W - 5L
1,643 SR
Queue Stats
537W - 531L
1,538 Elo+
Solo
Heimdallr
Heimdallr
MammmaMiia
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Solo
Ishtar
Ishtar
OmnipotentºOwl
Ishtar
Level 104
God Stats
0W - 4L
1,231 SR
Queue Stats
827W - 806L
1,475 Elo+
Solo
Xing Tian
Xing Tian
k-k-klemick420
Xing Tian
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,797 Elo+
Solo
Da Ji
Da Ji
lsduwu
Da Ji
Level 98
God Stats
3W - 4L
1,646 SR
Queue Stats
116W - 121L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 2 / 8
8,374
1,196
10,512
9,182
10,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
 
Sun Wukong
13
2 / 2 / 9
7,045
1,006
5,580
7,742
9,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
3 / 2 / 11
7,236
1,034
4,906
8,105
7,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 7
7,175
1,025
10,143
3,755
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 3 / 4
6,529
933
3,947
7,345
3,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kosak
Ravana
10
1 / 5 / 4
5,654
808
3,643
9,781
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
MammmaMiia
Heimdallr
5
0 / 0 / 0
4,808
687
185
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 2
6,507
930
3,974
7,321
3,087
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
k-k-klemick420
Xing Tian
15
3 / 2 / 4
7,124
1,018
5,449
14,628
10,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
lsduwu
Da Ji
10
1 / 5 / 2
5,839
834
5,410
7,442
4,170
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
16
Kills
7
10
Deaths
16
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
8
4.5
W
Sun Wukong
 
Sun Wukong
2
2
9
3.25
W
3
2
11
4.25
W
4
1
7
7.5
L
Ravana
Kosak
Ravana
1
5
4
0.6
L
Heimdallr
MammmaMiia
Heimdallr
0
0
0
0
L
2
4
2
0.75
W
2
3
4
1.33
L
Xing Tian
k-k-klemick420
Xing Tian
3
2
4
2.5
L
Da Ji
lsduwu
Da Ji
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,088
Damage
18,661
36,129
Taken
39,172
33,251
Mitigated
23,448
9,115
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,512
1,204
971
1,007
9,182
10,902
390
1,978
7,204
22,161
254
W
Sun Wukong
 
Sun Wukong
5,580
724
691
1,454
7,742
9,662
326
655
7,087
0
11,099
W
4,906
1,216
797
1,063
8,105
7,926
394
1,674
6,431
0
10,064
W
10,143
776
0
1,031
3,755
1,517
1,040
386
3,369
14,250
0
L
Ravana
Kosak
Ravana
3,643
1,060
242
614
9,781
6,060
0
5,712
3,804
0
7,187
L
Heimdallr
MammmaMiia
Heimdallr
185
185
0
0
0
0
0
0
0
0
185
L
3,974
1,668
79
1,210
7,321
3,087
0
4,591
2,560
0
13,955
W
3,947
1,409
391
1,710
7,345
3,244
360
756
6,589
0
6,473
L
Xing Tian
k-k-klemick420
Xing Tian
5,449
640
83
4,361
14,628
10,131
0
6,673
7,682
12,550
0
L
Da Ji
lsduwu
Da Ji
5,410
1,677
600
786
7,442
4,170
0
2,550
4,725
0
7,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,359
Gold Earned
29,932
74
Minions Killed
49
0
Camps Cleared
0
728,080
Distance Traveled
516,384
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,374
1,196
26
4
0
138,425
0
W
Sun Wukong
7,045
1,006
11
2
0
156,294
0
W
Odin
7,236
1,034
12
2
0
139,726
0
W
Zeus
7,175
1,025
16
2
0
138,962
0
L
Ravana
5,654
808
6
1
0
107,276
0
L
Heimdallr
4,808
687
0
0
0
34,751
0
L
Ishtar
6,507
930
24
3
0
107,592
0
W
Mercury
6,529
933
9
1
0
154,673
0
L
Xing Tian
7,124
1,018
10
1
0
145,653
0
L
Da Ji
5,839
834
9
1
0
121,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role