Player Matchup

Geb
Geb
AngusAnguish
Geb
Level 59
God Stats
1W - 2L
1,834 SR
Queue Stats
95W - 83L
1,449 Elo+
Party 2
Achilles
Achilles
BobbyShmurda1
Achilles
Level 25
God Stats
6W - 5L
1,603 SR
Queue Stats
18W - 26L
1,401 Elo+
Party 2
Hou Yi
Hou Yi
MagicMocha32
Hou Yi
Level 103
God Stats
4W - 4L
1,661 SR
Queue Stats
128W - 111L
1,473 Elo+
Party 2
Team Averages
Level 62
1,699 SR
1,441 Elo+

VS

Team Averages
Level 60
1,567 SR
1,474 Elo+
Ao Kuang
Ao Kuang
CrownedCrusader
Ao Kuang
Level 40
God Stats
31W - 15L
1,602 SR
Queue Stats
172W - 165L
1,477 Elo+
Party 1
Odin
Odin
Matamadres18
Odin
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,475 Elo+
Solo
Ne Zha
Ne Zha
Quenille
Ne Zha
Level 64
God Stats
9W - 4L
1,598 SR
Queue Stats
231W - 243L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
8,715
726
12,879
14,728
6,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
BobbyShmurda1
Achilles
11
2 / 4 / 3
8,879
740
7,454
14,662
15,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
2 / 3 / 2
9,046
754
6,824
10,548
3,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
4 / 3 / 3
10,097
841
9,014
15,567
15,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 6
9,528
794
7,785
13,632
10,588
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Quenille
Ne Zha
13
2 / 1 / 6
9,739
812
16,331
11,269
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
8
8
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
Achilles
BobbyShmurda1
Achilles
2
4
3
0.88
W
Ao Kuang
4
3
3
1.83
L
Hou Yi
2
3
2
1
W
2
1
6
5
W
Ne Zha
Quenille
Ne Zha
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,157
Damage
33,130
39,938
Taken
40,468
25,814
Mitigated
31,025
4,240
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,879
1,234
0
3,012
14,728
6,624
0
3,287
11,441
27,609
0
L
Achilles
BobbyShmurda1
Achilles
7,454
1,496
0
478
14,662
15,669
0
4,111
10,551
0
17,887
W
Ao Kuang
9,014
2,795
216
2,194
15,567
15,156
1,524
3,069
12,144
30,364
4,691
L
Hou Yi
6,824
5,853
0
750
10,548
3,521
0
1,491
9,057
0
36,125
W
7,785
876
0
2,250
13,632
10,588
0
5,367
7,791
0
24,464
W
Ne Zha
Quenille
Ne Zha
16,331
3,331
0
2,027
11,269
5,281
1,311
3,680
7,225
0
60,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
29,364
107
Minions Killed
135
0
Camps Cleared
0
680,670
Distance Traveled
725,990
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,715
726
27
2
0
235,784
0
L
Achilles
8,879
740
14
1
0
237,899
0
W
Ao Kuang
10,097
841
51
4
0
227,524
0
L
Hou Yi
9,046
754
66
6
0
206,987
0
W
Odin
9,528
794
21
2
0
237,893
2
W
Ne Zha
9,739
812
63
5
0
260,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role