Player Matchup

Raijin
Raijin
 
Raijin
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
MissManiacc
Scylla
Level 16
God Stats
0W - 4L
1,515 SR
Queue Stats
42W - 64L
1,500 Elo+
Party 1
Chang'e
Chang'e
PrinzessinPsycho
Chang'e
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 55L
1,500 Elo+
Party 1
Serqet
Serqet
SirEnte
Serqet
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 201L
1,453 Elo+
Party 1
Charybdis
Charybdis
smilly123
Charybdis
Level 159
God Stats
15W - 17L
1,510 SR
Queue Stats
620W - 641L
1,484 Elo+
Solo
Team Averages
Level 98
1,505 SR
1,487 Elo+

VS

Team Averages
Level 142
1,550 SR
1,534 Elo+
Izanami
Izanami
IanBlue
Izanami
Level 156
God Stats
4W - 1L
1,303 SR
Queue Stats
363W - 359L
1,610 Elo+
Solo
Vamana
Vamana
Kaerden69
Vamana
Level 148
God Stats
5W - 3L
1,712 SR
Queue Stats
206W - 233L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RideMyArrow
Ah Muzen Cab
Level 152
God Stats
8W - 7L
1,349 SR
Queue Stats
503W - 537L
1,481 Elo+
Solo
Horus
Horus
Risdekill
Horus
Level 128
God Stats
2W - 1L
1,731 SR
Queue Stats
238W - 222L
1,514 Elo+
Solo
Athena
Athena
S4TTI
Athena
Level 124
God Stats
8W - 3L
1,656 SR
Queue Stats
324W - 330L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
1 / 5 / 7
8,311
756
14,804
12,115
4,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
14
2 / 6 / 3
8,277
752
13,568
12,969
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 2 / 5
9,723
884
7,679
12,970
5,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
SirEnte
Serqet
15
3 / 5 / 3
8,750
795
4,678
9,334
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
smilly123
Charybdis
10
1 / 2 / 3
7,134
649
7,564
6,928
2,223
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IanBlue
Izanami
18
7 / 1 / 10
11,184
1,017
13,504
10,099
5,198
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Kaerden69
Vamana
14
1 / 5 / 13
8,529
775
8,679
14,050
14,950
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ah Muzen Cab
RideMyArrow
Ah Muzen Cab
17
9 / 2 / 10
10,748
977
18,210
12,445
6,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Risdekill
Horus
15
1 / 1 / 17
9,123
829
4,605
15,897
15,231
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Athena
S4TTI
Athena
16
2 / 3 / 13
9,862
897
6,814
19,692
20,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
11
Kills
20
20
Deaths
12
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
5
7
0.9
W
Izanami
IanBlue
Izanami
7
1
10
12
W
Vamana
Kaerden69
Vamana
1
5
13
1.5
L
Scylla
2
6
3
0.58
L
4
2
5
3.25
W
Ah Muzen Cab
RideMyArrow
Ah Muzen Cab
9
2
10
7
W
Horus
Risdekill
Horus
1
1
17
9.5
W
Athena
S4TTI
Athena
2
3
13
2.83
L
Serqet
SirEnte
Serqet
3
5
3
0.9
L
Charybdis
smilly123
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,293
Damage
51,812
54,316
Taken
72,183
22,140
Mitigated
61,603
21,130
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
14,804
1,396
271
1,520
12,115
4,388
0
1,004
10,850
28,167
0
W
Izanami
IanBlue
Izanami
13,504
8,207
1,740
2,822
10,099
5,198
5,238
6,434
3,349
0
40,814
W
Vamana
Kaerden69
Vamana
8,679
1,957
350
1,713
14,050
14,950
273
6,186
7,633
1,076
12,217
L
Scylla
13,568
1,069
313
127
12,969
4,437
0
2,916
9,801
29,265
0
L
7,679
497
8,002
7,669
12,970
5,002
0
1,659
11,132
16,802
0
W
Ah Muzen Cab
RideMyArrow
Ah Muzen Cab
18,210
4,357
1,095
2,904
12,445
6,148
2,425
8,127
4,257
0
46,310
W
Horus
Risdekill
Horus
4,605
1,559
9,128
8,690
15,897
15,231
178
6,551
8,612
0
7,208
W
Athena
S4TTI
Athena
6,814
1,824
2,535
3,478
19,692
20,076
84
7,934
11,381
14,690
0
L
Serqet
SirEnte
Serqet
4,678
946
583
550
9,334
6,090
0
1,433
7,857
0
6,363
L
Charybdis
smilly123
Charybdis
7,564
5,299
374
1,721
6,928
2,223
0
706
6,057
0
12,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
49,446
132
Minions Killed
146
0
Camps Cleared
0
775,450
Distance Traveled
1,130,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,311
756
28
3
0
156,012
0
W
Izanami
11,184
1,017
64
6
0
202,505
0
W
Vamana
8,529
775
8
1
0
201,764
0
L
Scylla
8,277
752
46
4
0
169,540
0
L
Chang'e
9,723
884
33
3
0
178,692
0
W
Ah Muzen Cab
10,748
977
50
5
0
232,759
0
W
Horus
9,123
829
3
0
0
252,422
0
W
Athena
9,862
897
21
2
0
241,476
0
L
Serqet
8,750
795
11
1
0
173,633
0
L
Charybdis
7,134
649
14
1
0
97,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role