Player Matchup

Thanatos
Thanatos
Blaze x Impulse
Thanatos
Level 146
God Stats
14W - 11L
1,591 SR
Queue Stats
586W - 547L
1,525 Elo+
Party 2
Apollo
Apollo
Yeahiight1027
Apollo
Level 121
God Stats
4W - 1L
1,525 SR
Queue Stats
509W - 463L
1,512 Elo+
Party 2
Raijin
Raijin
arboledajuan140_
Raijin
Level 144
God Stats
3W - 1L
1,694 SR
Queue Stats
90W - 75L
1,522 Elo+
Solo
Cupid
Cupid
bryanrivas21
Cupid
Level 129
God Stats
2W - 2L
1,370 SR
Queue Stats
362W - 331L
1,533 Elo+
Solo
Aphrodite
Aphrodite
spartalexchief
Aphrodite
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
227W - 229L
1,527 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,524 Elo+

VS

Team Averages
Level 85
1,504 SR
1,472 Elo+
Raijin
Raijin
 
Raijin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Nick2007todd_dew
Tyr
Level 127
God Stats
4W - 11L
1,367 SR
Queue Stats
361W - 344L
1,569 Elo+
Party 1
Ravana
Ravana
ThrillToucan
Ravana
Level 64
God Stats
8W - 9L
1,506 SR
Queue Stats
326W - 268L
1,530 Elo+
Solo
Ymir
Ymir
Truhero
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,202 Elo+
Solo
Cupid
Cupid
itzMystic_OW
Cupid
Level 67
God Stats
27W - 14L
1,648 SR
Queue Stats
282W - 276L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 1 / 3
8,606
662
13,197
15,772
11,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 6
7,893
607
8,088
10,274
4,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 6 / 2
7,869
605
6,109
11,546
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
7,337
564
6,771
10,992
3,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
spartalexchief
Aphrodite
13
2 / 2 / 2
6,921
532
6,790
9,374
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
6 / 3 / 0
8,585
660
10,217
9,929
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 0
7,100
546
9,444
19,757
16,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
8
0 / 3 / 1
5,475
421
3,070
7,674
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Ymir
Truhero
Ymir
10
1 / 2 / 2
5,804
446
4,991
8,869
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
6,773
521
5,115
7,220
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
14
Kills
10
10
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
3
0
2
W
Thanatos
5
1
3
6.5
L
1
4
0
0.25
L
Ravana
0
3
1
0.17
L
Ymir
Truhero
Ymir
1
2
2
1
W
3
0
6
6
W
1
6
2
0.33
W
3
1
2
4
L
2
2
1
1.25
W
Aphrodite
spartalexchief
Aphrodite
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,955
Damage
32,837
57,958
Taken
53,449
27,231
Mitigated
31,868
32,302
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,217
522
0
1,125
9,929
3,986
0
5,042
4,887
71,122
0
W
Thanatos
13,197
4,929
0
13,700
15,772
11,653
27
49
15,723
0
59,529
L
9,444
1,529
0
5,172
19,757
16,633
0
163
19,594
0
52,806
L
Ravana
3,070
1,347
0
1,249
7,674
2,766
0
1,172
6,502
0
31,933
L
Ymir
Truhero
Ymir
4,991
1,243
0
500
8,869
5,820
0
4,361
4,508
16,534
212
W
8,088
4,827
0
2,834
10,274
4,152
370
1,919
8,315
0
60,703
W
6,109
812
0
1,335
11,546
3,971
0
7,118
4,428
67,951
0
W
6,771
3,381
106
4,693
10,992
3,812
370
3,173
7,597
0
51,146
L
5,115
2,585
252
2,884
7,220
2,663
0
2,161
5,059
0
52,806
W
Aphrodite
spartalexchief
Aphrodite
6,790
856
3,814
5,820
9,374
3,643
37
2,209
6,899
46,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,626
Gold Earned
33,737
451
Minions Killed
389
0
Camps Cleared
0
1,301,241
Distance Traveled
1,192,219
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,585
660
137
11
0
239,545
0
W
Thanatos
8,606
662
87
7
0
268,055
3
L
Tyr
7,100
546
75
6
0
275,149
0
L
Ravana
5,475
421
48
4
0
197,321
0
L
Ymir
5,804
446
28
2
0
234,034
0
W
Apollo
7,893
607
86
7
0
281,992
1
W
Raijin
7,869
605
117
9
0
241,183
2
W
Cupid
7,337
564
85
7
0
264,843
0
L
Cupid
6,773
521
101
8
0
246,170
0
W
Aphrodite
6,921
532
76
6
0
245,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role