Player Matchup

Discordia
Discordia
Fvtvre6303
Discordia
Level 27
God Stats
8W - 6L
1,357 SR
Queue Stats
147W - 178L
1,188 Elo+
Party 2
Sol
Sol
Imperialtuba287
Sol
Level 154
God Stats
12W - 5L
1,245 SR
Queue Stats
161W - 160L
1,379 Elo+
Party 2
Osiris
Osiris
sagemastah
Osiris
Level 160
God Stats
8W - 7L
1,604 SR
Queue Stats
323W - 340L
1,420 Elo+
Party 2
Team Averages
Level 114
1,402 SR
1,329 Elo+

VS

Team Averages
Level 65
1,467 SR
1,353 Elo+
Vulcan
Vulcan
Callme_ale91
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,428 Elo+
Party 1
Medusa
Medusa
callme_Mik1994
Medusa
Level 65
God Stats
3W - 10L
1,296 SR
Queue Stats
4W - 11L
1,176 Elo+
Party 1
Guan Yu
Guan Yu
reybadavid
Guan Yu
Level 66
God Stats
7W - 6L
1,605 SR
Queue Stats
23W - 26L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fvtvre6303
Discordia
13
3 / 1 / 8
10,132
844
10,551
5,660
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
12 / 3 / 3
11,702
975
18,553
12,786
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
sagemastah
Osiris
13
4 / 0 / 12
10,449
871
7,160
10,727
10,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 7 / 1
8,710
726
9,250
10,074
4,189
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 6 / 0
8,536
711
3,854
14,337
5,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
reybadavid
Guan Yu
10
1 / 6 / 2
8,407
701
3,794
15,441
11,738
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
19
Kills
4
4
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
7
1
0.36
W
Discordia
Fvtvre6303
Discordia
3
1
8
7
W
12
3
3
4.5
L
1
6
0
0.17
L
Guan Yu
reybadavid
Guan Yu
1
6
2
0.33
W
Osiris
sagemastah
Osiris
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
16,898
29,173
Taken
39,852
17,199
Mitigated
21,252
13,018
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
9,250
5,273
0
0
10,074
4,189
0
7,290
2,784
25,925
0
W
Discordia
Fvtvre6303
Discordia
10,551
197
0
1,396
5,660
2,013
234
1,664
3,996
45,948
0
W
18,553
5,188
0
7,531
12,786
5,063
2,246
4,405
8,381
51,630
5,154
L
3,854
1,637
0
2,203
14,337
5,325
0
9,460
4,877
0
25,145
L
Guan Yu
reybadavid
Guan Yu
3,794
548
2,664
3,507
15,441
11,738
0
11,887
3,554
0
9,368
W
Osiris
sagemastah
Osiris
7,160
2,168
0
4,091
10,727
10,123
680
3,852
6,875
0
31,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
25,653
156
Minions Killed
85
0
Camps Cleared
0
697,770
Distance Traveled
635,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,710
726
38
3
0
217,858
0
W
Discordia
10,132
844
60
5
0
214,399
0
W
Sol
11,702
975
58
5
0
222,979
0
L
Medusa
8,536
711
33
3
0
181,523
0
L
Guan Yu
8,407
701
14
1
0
235,696
0
W
Osiris
10,449
871
38
3
0
260,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role