Player Matchup

Thanatos
Thanatos
Diamond-Cutter81
Thanatos
Level 87
God Stats
28W - 41L
1,473 SR
Queue Stats
348W - 321L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
EPears
Zhong Kui
Level 40
God Stats
13W - 12L
1,515 SR
Queue Stats
43W - 60L
1,427 Elo+
Solo
Ganesha
Ganesha
Feje Ael
Ganesha
Level 22
God Stats
5W - 1L
1,594 SR
Queue Stats
6W - 6L
1,557 Elo+
Party 1
Ishtar
Ishtar
barquatious
Ishtar
Level 47
God Stats
1W - 1L
1,130 SR
Queue Stats
20W - 22L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
militarymikey03
Nu Wa
Level 116
God Stats
4W - 3L
1,743 SR
Queue Stats
335W - 301L
1,511 Elo+
Party 2
Team Averages
Level 62
1,491 SR
1,485 Elo+

VS

Team Averages
Level 89
1,650 SR
1,453 Elo+
Bacchus
Bacchus
Bonked8
Bacchus
Level 36
God Stats
2W - 1L
1,866 SR
Queue Stats
108W - 109L
1,446 Elo+
Solo
Chaac
Chaac
Frxst_Berry67
Chaac
Level 108
God Stats
7W - 2L
1,621 SR
Queue Stats
38W - 44L
1,485 Elo+
Solo
Heimdallr
Heimdallr
HEMIRT
Heimdallr
Level 36
God Stats
1W - 2L
1,730 SR
Queue Stats
15W - 16L
1,487 Elo+
Solo
Arachne
Arachne
PapaCap420
Arachne
Level 119
God Stats
3W - 4L
1,535 SR
Queue Stats
31W - 28L
1,334 Elo+
Solo
Aphrodite
Aphrodite
hotrodrambo
Aphrodite
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 118L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,860
772
1,326
3,936
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
EPears
Zhong Kui
8
1 / 0 / 0
4,773
955
2,148
2,437
1,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Feje Ael
Ganesha
5
0 / 0 / 1
3,446
689
906
4,682
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
6
1 / 0 / 1
3,627
725
1,663
2,596
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 1
3,964
793
1,781
2,248
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bonked8
Bacchus
5
0 / 1 / 0
3,418
684
2,072
4,564
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,627
725
995
4,444
1,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
HEMIRT
Heimdallr
6
0 / 1 / 0
3,309
662
4,163
2,333
883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
PapaCap420
Arachne
1
0 / 0 / 0
2,574
515
0
98
31
Aphrodite
hotrodrambo
Aphrodite
7
1 / 1 / 0
4,030
806
1,404
3,761
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bonked8
Bacchus
0
1
0
0
W
2
0
1
2.5
W
Zhong Kui
EPears
Zhong Kui
1
0
0
1
W
Ganesha
Feje Ael
Ganesha
0
0
1
0.5
L
0
1
0
0
L
Heimdallr
HEMIRT
Heimdallr
0
1
0
0
L
Arachne
PapaCap420
Arachne
0
0
0
0
W
Ishtar
1
0
1
1.5
L
Aphrodite
hotrodrambo
Aphrodite
1
1
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,824
Damage
8,634
15,899
Taken
15,200
6,935
Mitigated
7,775
5,145
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bonked8
Bacchus
2,072
520
0
1,412
4,564
3,690
0
841
3,723
7,828
0
W
1,326
289
0
2,230
3,936
1,228
0
378
3,558
0
19,663
W
Zhong Kui
EPears
Zhong Kui
2,148
680
0
1,568
2,437
1,851
183
0
2,437
25,452
5,011
W
Ganesha
Feje Ael
Ganesha
906
285
0
506
4,682
2,366
0
690
3,992
5,846
0
L
995
124
0
1,547
4,444
1,991
0
2,068
2,376
0
18,660
L
Heimdallr
HEMIRT
Heimdallr
4,163
2,465
0
579
2,333
883
0
134
2,199
0
19,947
L
Arachne
PapaCap420
Arachne
0
0
0
0
98
31
0
98
0
0
0
W
Ishtar
1,663
1,028
0
91
2,596
834
0
1,004
1,592
0
17,130
L
Aphrodite
hotrodrambo
Aphrodite
1,404
122
0
2,010
3,761
1,180
0
1,523
2,238
17,454
0
W
1,781
408
0
750
2,248
656
0
1,242
844
22,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,670
Gold Earned
16,958
169
Minions Killed
119
0
Camps Cleared
0
597,888
Distance Traveled
422,324
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,418
684
11
2
0
110,704
0
W
Thanatos
3,860
772
30
6
0
150,911
0
W
Zhong Kui
4,773
955
53
11
0
94,785
0
W
Ganesha
3,446
689
0
0
0
128,751
0
L
Chaac
3,627
725
31
6
0
110,824
0
L
Heimdallr
3,309
662
28
6
0
100,107
0
L
Arachne
2,574
515
0
0
0
0
0
W
Ishtar
3,627
725
40
8
0
121,089
2
L
Aphrodite
4,030
806
49
10
0
100,689
0
W
Nu Wa
3,964
793
46
9
0
102,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role