Player Matchup

Camazotz
Camazotz
Asur4x
Camazotz
Level 28
God Stats
4W - 3L
1,665 SR
Queue Stats
28W - 32L
1,503 Elo+
Party 4
Anubis
Anubis
Danger-GEN
Anubis
Level 159
God Stats
20W - 13L
1,599 SR
Queue Stats
411W - 395L
1,537 Elo+
Solo
Izanami
Izanami
Gíllbert
Izanami
Level 39
God Stats
6W - 5L
1,611 SR
Queue Stats
61W - 70L
1,475 Elo+
Party 4
Chang'e
Chang'e
Samplayer49
Chang'e
Level 105
God Stats
2W - 1L
1,810 SR
Queue Stats
112W - 106L
1,418 Elo+
Party 3
Lancelot
Lancelot
ScuzzyZZ
Lancelot
Level 107
God Stats
9W - 6L
1,614 SR
Queue Stats
330W - 287L
1,494 Elo+
Party 3
Team Averages
Level 88
1,660 SR
1,485 Elo+

VS

Team Averages
Level 83
1,612 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hazeky0
Thanatos
Level 129
God Stats
11W - 7L
1,659 SR
Queue Stats
179W - 144L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
K4tsu0
Cthulhu
Level 105
God Stats
3W - 1L
1,871 SR
Queue Stats
183W - 163L
1,467 Elo+
Party 2
Neith
Neith
Reaper65
Neith
Level 29
God Stats
3W - 2L
1,401 SR
Queue Stats
57W - 48L
1,516 Elo+
Party 1
Bellona
Bellona
ThePùnïsher
Bellona
Level 66
God Stats
29W - 18L
1,629 SR
Queue Stats
153W - 132L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Asur4x
Camazotz
17
5 / 3 / 1
11,481
675
14,858
21,519
8,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Danger-GEN
Anubis
14
3 / 6 / 2
9,096
535
9,361
15,383
6,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Gíllbert
Izanami
15
2 / 7 / 0
9,782
575
11,200
19,459
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Samplayer49
Chang'e
9
0 / 10 / 2
6,631
390
5,041
18,646
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
ScuzzyZZ
Lancelot
14
4 / 7 / 1
8,807
518
9,971
19,511
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 3 / 11
10,650
626
13,383
11,518
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Hazeky0
Thanatos
18
21 / 2 / 8
12,161
715
28,758
21,601
11,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
K4tsu0
Cthulhu
15
6 / 2 / 17
9,909
583
8,024
16,689
14,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Reaper65
Neith
17
3 / 2 / 8
10,185
599
14,724
13,344
4,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
9
0 / 5 / 2
6,923
407
7,086
12,674
12,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
14
Kills
33
33
Deaths
14
6
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
11
2.83
L
Camazotz
Asur4x
Camazotz
5
3
1
1.83
L
Anubis
Danger-GEN
Anubis
3
6
2
0.67
L
Izanami
Gíllbert
Izanami
2
7
0
0.29
W
Thanatos
Hazeky0
Thanatos
21
2
8
12.5
W
Cthulhu
K4tsu0
Cthulhu
6
2
17
7.25
W
Neith
Reaper65
Neith
3
2
8
3.5
L
Chang'e
Samplayer49
Chang'e
0
10
2
0.1
L
Lancelot
ScuzzyZZ
Lancelot
4
7
1
0.64
W
Bellona
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,431
Damage
71,975
94,518
Taken
75,826
34,453
Mitigated
46,973
30,516
Healing
31,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,383
1,477
0
750
11,518
4,118
0
5,403
6,115
104,334
0
L
Camazotz
Asur4x
Camazotz
14,858
3,813
0
8,962
21,519
8,415
0
3,523
17,898
0
94,866
L
Anubis
Danger-GEN
Anubis
9,361
707
0
6,330
15,383
6,920
445
7,282
7,809
71,533
0
L
Izanami
Gíllbert
Izanami
11,200
7,657
0
4,912
19,459
7,346
824
1,636
17,823
0
87,255
W
Thanatos
Hazeky0
Thanatos
28,758
9,808
0
17,232
21,601
11,219
30
4,477
17,124
0
85,573
W
Cthulhu
K4tsu0
Cthulhu
8,024
729
280
5,061
16,689
14,722
0
4,270
12,419
33,524
0
W
Neith
Reaper65
Neith
14,724
9,208
0
5,906
13,344
4,852
800
252
13,092
0
89,430
L
Chang'e
Samplayer49
Chang'e
5,041
297
1,458
3,822
18,646
4,626
172
5,179
13,353
19,320
0
L
Lancelot
ScuzzyZZ
Lancelot
9,971
2,063
0
5,032
19,511
7,146
0
3,151
16,228
0
69,355
W
Bellona
7,086
2,008
0
2,300
12,674
12,062
0
0
12,674
0
32,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,797
Gold Earned
49,828
506
Minions Killed
483
0
Camps Cleared
0
1,660,204
Distance Traveled
1,668,968
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,650
626
172
10
0
355,132
7
L
Camazotz
11,481
675
131
8
0
360,725
4
L
Anubis
9,096
535
114
7
0
222,083
0
L
Izanami
9,782
575
156
9
0
306,829
5
W
Thanatos
12,161
715
89
5
0
417,357
0
W
Cthulhu
9,909
583
37
2
0
364,739
5
W
Neith
10,185
599
138
8
0
337,959
0
L
Chang'e
6,631
390
13
1
0
350,312
7
L
Lancelot
8,807
518
92
5
0
420,255
1
W
Bellona
6,923
407
47
3
0
193,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role