Player Matchup

Mulan
Mulan
KRIPTEK_BOSS
Mulan
Level 47
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 11L
1,180 Elo+
Party 1
Zhong Kui
Zhong Kui
KRIPTEK_CASH22
Zhong Kui
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 7L
1,038 Elo+
Party 1
Da Ji
Da Ji
Xangel1987x4619
Da Ji
Level 65
God Stats
1W - 3L
1,389 SR
Queue Stats
12W - 31L
1,280 Elo+
Solo
Hera
Hera
Xehria
Hera
Level 51
God Stats
1W - 1L
1,702 SR
Queue Stats
62W - 54L
1,494 Elo+
Solo
Sylvanus
Sylvanus
sowud25
Sylvanus
Level 69
God Stats
22W - 14L
1,510 SR
Queue Stats
215W - 205L
1,464 Elo+
Solo
Team Averages
Level 52
1,426 SR
1,291 Elo+

VS

Team Averages
Level 107
1,478 SR
1,429 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GuardianSunshine
Ao Kuang
Level 109
God Stats
4W - 5L
1,410 SR
Queue Stats
86W - 77L
1,435 Elo+
Solo
Guan Yu
Guan Yu
Hopelesslionboy
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,390 Elo+
Solo
Charon
Charon
Snowviking784
Charon
Level 107
God Stats
58W - 55L
1,457 SR
Queue Stats
309W - 310L
1,394 Elo+
Solo
Neith
Neith
Z_4K94G
Neith
Level 60
God Stats
148W - 127L
1,525 SR
Queue Stats
265W - 244L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,294
441
2,589
10,760
4,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
KRIPTEK_CASH22
Zhong Kui
9
0 / 4 / 0
5,471
456
1,780
9,669
6,507
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
2 / 3 / 0
5,050
421
4,514
8,160
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
Xehria
Hera
9
1 / 3 / 1
5,256
438
6,434
7,355
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
sowud25
Sylvanus
9
0 / 1 / 2
5,663
472
3,138
9,848
5,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 0 / 0
7,526
627
5,705
6,286
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 1 / 2
6,876
573
8,578
9,571
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
7,531
628
6,845
6,833
7,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 2
6,520
543
4,517
8,316
6,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Z_4K94G
Neith
10
1 / 2 / 3
5,909
492
5,472
8,193
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
13
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
0
3
W
6
1
2
7
W
2
0
1
2.5
L
0
2
0
0
L
Zhong Kui
KRIPTEK_CASH22
Zhong Kui
0
4
0
0
W
1
0
2
2
L
2
3
0
0.67
L
Hera
Xehria
Hera
1
3
1
0.5
W
Neith
Z_4K94G
Neith
1
2
3
1.25
L
Sylvanus
sowud25
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,455
Damage
31,117
45,792
Taken
39,199
21,077
Mitigated
22,522
15,100
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,705
427
0
2,008
6,286
2,748
631
1,543
4,743
57,077
0
W
8,578
2,688
0
1,955
9,571
3,368
435
1,285
8,286
45,218
0
W
6,845
1,015
102
2,654
6,833
7,002
126
0
6,833
0
58,135
L
2,589
326
0
3,734
10,760
4,130
0
174
10,586
0
29,398
L
Zhong Kui
KRIPTEK_CASH22
Zhong Kui
1,780
170
43
1,972
9,669
6,507
0
6,543
3,126
34,087
0
W
4,517
331
0
2,102
8,316
6,161
0
4,932
3,384
25,483
0
L
4,514
1,080
0
1,863
8,160
2,514
0
3,540
4,620
0
18,993
L
Hera
Xehria
Hera
6,434
1,257
0
750
7,355
2,603
0
3,740
3,615
29,433
0
W
Neith
Z_4K94G
Neith
5,472
1,437
0
2,698
8,193
3,243
108
3,592
4,601
0
37,843
L
Sylvanus
sowud25
Sylvanus
3,138
1,369
2,526
4,212
9,848
5,323
78
4,803
5,045
17,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
34,362
190
Minions Killed
319
0
Camps Cleared
0
1,091,416
Distance Traveled
1,185,316
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,526
627
89
7
0
239,097
6
W
Ao Kuang
6,876
573
61
5
0
289,798
0
W
Guan Yu
7,531
628
82
7
0
241,780
0
L
Mulan
5,294
441
45
4
0
228,201
2
L
Zhong Kui
5,471
456
52
4
0
204,075
3
W
Charon
6,520
543
40
3
0
228,218
0
L
Da Ji
5,050
421
23
2
0
201,984
0
L
Hera
5,256
438
49
4
0
229,519
0
W
Neith
5,909
492
47
4
0
186,423
0
L
Sylvanus
5,663
472
21
2
0
227,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role