Player Matchup

Hercules
Hercules
Apocalipyse
Hercules
Level 79
God Stats
27W - 41L
1,322 SR
Queue Stats
104W - 192L
1,341 Elo+
Party 1
Fenrir
Fenrir
Dranbarto
Fenrir
Level 68
God Stats
9W - 18L
1,350 SR
Queue Stats
71W - 177L
1,311 Elo+
Party 1
Yu Huang
Yu Huang
Selecane
Yu Huang
Level 45
God Stats
5W - 6L
1,401 SR
Queue Stats
111W - 208L
1,350 Elo+
Party 1
Team Averages
Level 64
1,358 SR
1,334 Elo+

VS

Team Averages
Level 104
1,627 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Cotocoquin
Cupid
Level 107
God Stats
6W - 4L
1,882 SR
Queue Stats
309W - 309L
1,543 Elo+
Solo
Amaterasu
Amaterasu
wW-SordadinN-Ww
Amaterasu
Level 47
God Stats
5W - 10L
1,500 SR
Queue Stats
79W - 107L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apocalipyse
Hercules
14
3 / 5 / 7
12,344
772
9,016
20,675
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
Dranbarto
Fenrir
13
1 / 7 / 4
11,562
723
8,165
13,063
5,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Selecane
Yu Huang
16
7 / 0 / 3
13,535
846
18,451
13,088
5,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 2 / 5
10,449
653
9,225
4,556
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
15
5 / 5 / 5
12,462
779
14,274
16,615
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
wW-SordadinN-Ww
Amaterasu
15
5 / 4 / 6
12,258
766
12,943
21,534
18,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
12
12
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
5
2.25
W
Hercules
Apocalipyse
Hercules
3
5
7
1.3
L
Cupid
5
5
5
1.5
W
Fenrir
Dranbarto
Fenrir
1
7
4
0.43
W
Yu Huang
Selecane
Yu Huang
7
0
3
8.5
L
Amaterasu
wW-SordadinN-Ww
Amaterasu
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,632
Damage
36,442
46,826
Taken
42,705
22,597
Mitigated
26,324
7,964
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,225
3,579
0
1,167
4,556
1,535
611
2,021
2,369
23,054
0
W
Hercules
Apocalipyse
Hercules
9,016
2,236
0
6,598
20,675
12,038
136
3,872
15,992
0
35,104
L
Cupid
14,274
8,228
410
2,538
16,615
6,683
538
7,964
7,464
0
53,743
W
Fenrir
Dranbarto
Fenrir
8,165
2,705
0
1,116
13,063
5,002
949
1,796
10,849
0
25,546
W
Yu Huang
Selecane
Yu Huang
18,451
1,262
0
250
13,088
5,557
1,253
3,510
9,015
64,200
0
L
Amaterasu
wW-SordadinN-Ww
Amaterasu
12,943
7,223
0
3,108
21,534
18,106
226
7,354
13,335
0
43,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
35,169
158
Minions Killed
158
0
Camps Cleared
0
902,464
Distance Traveled
726,627
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,449
653
32
2
0
151,012
0
W
Hercules
12,344
772
45
3
0
319,088
0
L
Cupid
12,462
779
72
5
0
288,962
5
W
Fenrir
11,562
723
24
2
0
281,016
0
W
Yu Huang
13,535
846
89
6
0
302,360
0
L
Amaterasu
12,258
766
54
3
0
286,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role