Player Matchup

He Bo
He Bo
CrankCatLady
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,723 Elo+
Solo
Cernunnos
Cernunnos
ItzJayThoo
Cernunnos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,376 Elo+
Solo
Awilix
Awilix
NNE_Futuristic
Awilix
Level 144
God Stats
0W - 5L
1,302 SR
Queue Stats
359W - 351L
1,518 Elo+
Solo
Cliodhna
Cliodhna
PoseidonDaughte
Cliodhna
Level 100
God Stats
0W - 3L
1,305 SR
Queue Stats
29W - 22L
1,470 Elo+
Solo
Apollo
Apollo
elmatadorxxx
Apollo
Level 158
God Stats
5W - 3L
1,564 SR
Queue Stats
234W - 270L
1,466 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,511 Elo+

VS

Team Averages
Level 115
1,388 SR
1,443 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FindingEye
Gilgamesh
Level 121
God Stats
2W - 2L
1,416 SR
Queue Stats
112W - 129L
1,392 Elo+
Solo
Izanami
Izanami
NovaBerri
Izanami
Level 155
God Stats
12W - 10L
1,483 SR
Queue Stats
945W - 986L
1,483 Elo+
Solo
Agni
Agni
TheeStonedTiger
Agni
Level 86
God Stats
2W - 0L
1,298 SR
Queue Stats
213W - 215L
1,416 Elo+
Party 1
Charybdis
Charybdis
mcgrimm77
Charybdis
Level 87
God Stats
1W - 1L
1,243 SR
Queue Stats
103W - 115L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
7,548
755
3,941
9,530
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ItzJayThoo
Cernunnos
12
0 / 4 / 3
6,652
665
3,155
7,556
3,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 8 / 4
8,843
884
6,947
12,437
5,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
13
1 / 4 / 3
7,049
705
4,542
9,503
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
17
5 / 6 / 5
9,222
922
7,329
10,729
5,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
10 / 3 / 12
9,889
989
14,433
8,333
3,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FindingEye
Gilgamesh
13
2 / 2 / 13
8,626
863
6,190
10,156
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
NovaBerri
Izanami
15
4 / 2 / 12
8,862
886
5,942
6,471
2,873
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 3 / 11
9,650
965
10,955
8,191
3,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
mcgrimm77
Charybdis
16
4 / 3 / 18
9,280
928
6,816
7,714
3,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
11
Kills
28
28
Deaths
13
20
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
3
12
5.33
L
2
6
5
0.75
W
Gilgamesh
FindingEye
Gilgamesh
2
2
13
4.25
L
Cernunnos
ItzJayThoo
Cernunnos
0
4
3
0.38
L
3
8
4
0.63
W
Izanami
NovaBerri
Izanami
4
2
12
5
L
Cliodhna
1
4
3
0.63
W
8
3
11
4.5
L
Apollo
5
6
5
1.25
W
Charybdis
mcgrimm77
Charybdis
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,914
Damage
44,336
49,755
Taken
40,865
21,796
Mitigated
23,695
5,933
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,433
9,762
2,306
1,315
8,333
3,809
1,938
525
7,808
0
23,486
L
3,941
368
353
524
9,530
3,583
0
1,699
7,745
6,673
0
W
Gilgamesh
FindingEye
Gilgamesh
6,190
1,117
347
2,800
10,156
10,034
688
1,119
9,037
0
12,317
L
Cernunnos
ItzJayThoo
Cernunnos
3,155
763
0
660
7,556
3,262
0
3,060
4,352
0
13,046
L
6,947
2,188
274
128
12,437
5,713
0
1,778
10,406
0
12,569
W
Izanami
NovaBerri
Izanami
5,942
3,063
581
681
6,471
2,873
1,818
219
6,252
0
17,147
L
Cliodhna
4,542
63
585
2,372
9,503
4,160
0
2,653
6,808
0
11,633
W
10,955
860
250
2,027
8,191
3,672
1,514
931
7,260
24,171
0
L
Apollo
7,329
3,046
197
840
10,729
5,078
0
1,765
8,876
0
20,876
W
Charybdis
mcgrimm77
Charybdis
6,816
2,879
663
1,151
7,714
3,307
2,085
1,147
6,567
0
17,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
46,307
82
Minions Killed
117
0
Camps Cleared
0
759,062
Distance Traveled
859,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,889
989
24
2
0
143,761
0
L
He Bo
7,548
755
9
1
0
159,530
0
W
Gilgamesh
8,626
863
8
1
0
218,138
0
L
Cernunnos
6,652
665
24
2
0
132,340
0
L
Awilix
8,843
884
10
1
0
131,345
0
W
Izanami
8,862
886
22
2
0
147,075
0
L
Cliodhna
7,049
705
10
1
0
185,536
0
W
Agni
9,650
965
41
4
0
170,150
0
L
Apollo
9,222
922
29
3
0
150,311
0
W
Charybdis
9,280
928
22
2
0
180,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role