Player Matchup

Chaac
Chaac
EmadReza
Chaac
Level 62
God Stats
2W - 2L
1,451 SR
Queue Stats
38W - 59L
1,395 Elo+
Solo
Anubis
Anubis
I-Am-GRooT-_-1
Anubis
Level 22
God Stats
62W - 76L
1,461 SR
Queue Stats
175W - 173L
1,405 Elo+
Party 1
Bacchus
Bacchus
Larzen_91
Bacchus
Level 184
God Stats
195W - 176L
1,506 SR
Queue Stats
630W - 607L
1,462 Elo+
Party 1
Artemis
Artemis
Rahel Joyce
Artemis
Level 113
God Stats
3W - 3L
1,566 SR
Queue Stats
156W - 157L
1,460 Elo+
Solo
Hun Batz
Hun Batz
karafillis1312
Hun Batz
Level 147
God Stats
1W - 1L
1,718 SR
Queue Stats
195W - 178L
1,453 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,435 Elo+

VS

Team Averages
Level 101
1,591 SR
1,481 Elo+
Izanami
Izanami
KIKO_MOLON_12
Izanami
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 85L
1,514 Elo+
Party 2
Horus
Horus
TheDarkSouls7
Horus
Level 145
God Stats
2W - 2L
1,797 SR
Queue Stats
133W - 122L
1,478 Elo+
Party 2
Chronos
Chronos
TrX_Chusi
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 50L
1,520 Elo+
Solo
Amaterasu
Amaterasu
jordi3
Amaterasu
Level 109
God Stats
14W - 8L
1,660 SR
Queue Stats
144W - 124L
1,525 Elo+
Solo
Pele
Pele
madkiller--83
Pele
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 207L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmadReza
Chaac
11
0 / 2 / 1
6,843
526
6,481
11,051
5,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

13
8 / 3 / 1
8,329
641
8,253
9,138
4,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Larzen_91
Bacchus
10
1 / 2 / 6
6,585
507
9,065
12,023
10,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Rahel Joyce
Artemis
10
1 / 4 / 0
6,112
470
3,615
6,820
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
12
1 / 3 / 4
7,176
552
7,967
11,389
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
3 / 2 / 4
6,840
526
4,499
6,739
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
0 / 0 / 7
6,733
518
4,869
9,433
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
TrX_Chusi
Chronos
13
3 / 5 / 3
7,152
550
7,315
12,838
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
jordi3
Amaterasu
14
6 / 0 / 0
8,480
652
10,556
10,318
9,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 5
7,306
562
5,656
12,755
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
11
Kills
14
14
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
EmadReza
Chaac
0
2
1
0.25
L
8
3
1
2.83
W
Izanami
3
2
4
2.5
L
Bacchus
Larzen_91
Bacchus
1
2
6
2
L
Artemis
Rahel Joyce
Artemis
1
4
0
0.25
W
0
0
7
3.5
W
Chronos
TrX_Chusi
Chronos
3
5
3
0.9
W
Amaterasu
jordi3
Amaterasu
6
0
0
6
L
Hun Batz
1
3
4
1
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
32,895
50,421
Taken
52,083
27,159
Mitigated
25,318
17,215
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
EmadReza
Chaac
6,481
1,670
137
4,736
11,051
5,658
260
0
11,051
0
41,173
L
8,253
360
0
3,598
9,138
4,671
714
4,130
5,008
56,634
0
W
Izanami
4,499
3,083
0
938
6,739
2,320
874
2,071
4,400
0
44,594
L
Bacchus
Larzen_91
Bacchus
9,065
1,033
237
3,531
12,023
10,378
444
1,953
10,070
22,094
275
L
Artemis
Rahel Joyce
Artemis
3,615
1,404
0
880
6,820
2,144
645
0
6,820
0
31,515
W
4,869
1,760
516
3,295
9,433
5,912
0
2,618
6,539
0
13,762
W
Chronos
TrX_Chusi
Chronos
7,315
3,431
0
2,164
12,838
3,768
0
7,719
4,811
55,649
0
W
Amaterasu
jordi3
Amaterasu
10,556
5,449
0
5,151
10,318
9,070
396
585
9,703
0
56,522
L
Hun Batz
7,967
1,009
0
4,096
11,389
4,308
0
1,232
10,157
0
51,516
W
5,656
1,180
0
2,043
12,755
4,248
0
2,976
9,587
0
52,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,045
Gold Earned
36,511
328
Minions Killed
325
0
Camps Cleared
0
1,201,601
Distance Traveled
1,236,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,843
526
72
6
0
252,230
0
L
Anubis
8,329
641
88
7
0
198,356
1
W
Izanami
6,840
526
74
6
0
214,661
0
L
Bacchus
6,585
507
40
3
0
259,334
2
L
Artemis
6,112
470
51
4
0
206,174
3
W
Horus
6,733
518
11
1
0
250,920
2
W
Chronos
7,152
550
76
6
0
243,142
0
W
Amaterasu
8,480
652
87
7
0
227,965
0
L
Hun Batz
7,176
552
77
6
0
285,507
0
W
Pele
7,306
562
77
6
0
299,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role