Player Matchup

Ishtar
Ishtar
BUXO33
Ishtar
Level 47
God Stats
5W - 5L
1,756 SR
Queue Stats
105W - 106L
1,410 Elo+
Party 3
Erlang Shen
Erlang Shen
Oostergetel_06
Erlang Shen
Level 42
God Stats
10W - 12L
1,503 SR
Queue Stats
103W - 112L
1,358 Elo+
Party 3
Ymir
Ymir
Snt_Christopher
Ymir
Level 5
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
fabled_gunter
Hades
Level 18
God Stats
1W - 3L
1,112 SR
Queue Stats
2W - 5L
1,569 Elo+
Party 2
Ao Kuang
Ao Kuang
fabled_prime
Ao Kuang
Level 34
God Stats
2W - 3L
972 SR
Queue Stats
10W - 14L
1,587 Elo+
Party 2
Team Averages
Level 29
1,300 SR
1,485 Elo+

VS

Team Averages
Level 66
1,519 SR
1,439 Elo+
Heimdallr
Heimdallr
DazBooth
Heimdallr
Level 69
God Stats
3W - 0L
1,695 SR
Queue Stats
69W - 71L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
NMAIS
Sun Wukong
Level 67
God Stats
10W - 10L
1,433 SR
Queue Stats
123W - 147L
1,451 Elo+
Solo
Kali
Kali
iHTaF_
Kali
Level 47
God Stats
6W - 2L
1,568 SR
Queue Stats
54W - 52L
1,387 Elo+
Party 1
Janus
Janus
shapshup44
Janus
Level 87
God Stats
122W - 114L
1,491 SR
Queue Stats
535W - 515L
1,502 Elo+
Solo
Achilles
Achilles
xBlackSinckly
Achilles
Level 58
God Stats
3W - 4L
1,409 SR
Queue Stats
60W - 57L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BUXO33
Ishtar
7
0 / 6 / 0
4,732
473
2,843
7,634
2,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Oostergetel_06
Erlang Shen
11
2 / 4 / 0
6,112
611
4,325
11,569
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 8 / 0
4,200
420
1,006
11,705
6,803
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 2 / 1
4,696
470
2,112
5,654
2,358
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
fabled_prime
Ao Kuang
9
1 / 2 / 2
5,373
537
3,068
7,467
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DazBooth
Heimdallr
11
8 / 0 / 8
7,193
719
9,947
5,873
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NMAIS
Sun Wukong
10
2 / 0 / 1
6,083
608
5,251
7,679
5,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
iHTaF_
Kali
11
2 / 2 / 1
6,262
626
3,268
7,972
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
11
2 / 2 / 1
6,266
627
5,283
4,966
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xBlackSinckly
Achilles
10
8 / 0 / 8
7,407
741
6,034
7,297
6,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
22
22
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BUXO33
Ishtar
0
6
0
0
W
Heimdallr
DazBooth
Heimdallr
8
0
8
12
W
Sun Wukong
NMAIS
Sun Wukong
2
0
1
2.5
L
Erlang Shen
Oostergetel_06
Erlang Shen
2
4
0
0.5
L
0
8
0
0
L
0
2
1
0.25
L
Ao Kuang
fabled_prime
Ao Kuang
1
2
2
1
W
Kali
iHTaF_
Kali
2
2
1
1.25
W
Janus
2
2
1
1.25
W
Achilles
xBlackSinckly
Achilles
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,354
Damage
29,783
44,029
Taken
33,787
19,526
Mitigated
19,502
6,317
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BUXO33
Ishtar
2,843
1,706
0
404
7,634
2,619
0
0
7,631
0
27,202
W
Heimdallr
DazBooth
Heimdallr
9,947
5,907
0
3,734
5,873
2,662
360
1,423
4,450
0
44,064
W
Sun Wukong
NMAIS
Sun Wukong
5,251
1,271
0
807
7,679
5,824
208
0
7,679
0
38,980
L
Erlang Shen
Oostergetel_06
Erlang Shen
4,325
2,547
0
4,396
11,569
5,559
0
43
11,526
0
43,009
L
1,006
805
0
176
11,705
6,803
0
718
10,954
4,494
0
L
2,112
87
0
640
5,654
2,358
90
3,434
2,031
18,008
0
L
Ao Kuang
fabled_prime
Ao Kuang
3,068
921
0
701
7,467
2,187
0
799
6,600
27,017
0
W
Kali
iHTaF_
Kali
3,268
1,609
0
1,429
7,972
2,947
256
1,114
6,858
0
39,728
W
Janus
5,283
697
0
240
4,966
1,733
313
2,515
2,451
44,760
0
W
Achilles
xBlackSinckly
Achilles
6,034
2,934
0
2,331
7,297
6,336
100
1,134
6,163
0
16,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,113
Gold Earned
33,211
222
Minions Killed
278
0
Camps Cleared
0
1,047,534
Distance Traveled
1,003,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,732
473
53
5
0
210,222
0
W
Heimdallr
7,193
719
56
6
0
172,049
0
W
Sun Wukong
6,083
608
44
4
0
202,653
2
L
Erlang Shen
6,112
611
70
7
0
208,592
0
L
Ymir
4,200
420
8
1
0
218,728
0
L
Hades
4,696
470
28
3
0
185,524
0
L
Ao Kuang
5,373
537
63
6
0
224,468
0
W
Kali
6,262
626
75
8
0
233,674
0
W
Janus
6,266
627
85
9
0
197,217
0
W
Achilles
7,407
741
18
2
0
197,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role