Player Matchup

Osiris
Osiris
BaronKunJa
Osiris
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,210 Elo+
Party 1
Arachne
Arachne
Braindawgs69
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,272 Elo+
Party 1
Izanami
Izanami
Dinkec
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,300 Elo+
Party 1
Cerberus
Cerberus
lagaBABAJAGA
Cerberus
Level 27
God Stats
5W - 7L
1,329 SR
Queue Stats
14W - 29L
1,224 Elo+
Party 1
Merlin
Merlin
stefiUno
Merlin
Level 19
God Stats
3W - 5L
1,164 SR
Queue Stats
10W - 20L
1,232 Elo+
Party 1
Team Averages
Level 28
1,399 SR
1,248 Elo+

VS

Team Averages
Level 116
1,408 SR
1,498 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BreadLoaf5820
Baron Samedi
Level 108
God Stats
6W - 12L
1,063 SR
Queue Stats
410W - 390L
1,470 Elo+
Solo
Danzaburou
Danzaburou
NEKSU89
Danzaburou
Level 156
God Stats
1W - 3L
1,452 SR
Queue Stats
169W - 164L
1,427 Elo+
Solo
Charon
Charon
lupusalbiciosus
Charon
Level 85
God Stats
2W - 0L
1,703 SR
Queue Stats
6W - 5L
1,686 Elo+
Solo
Anubis
Anubis
xBlackGandalfx
Anubis
Level 123
God Stats
5W - 6L
1,323 SR
Queue Stats
45W - 61L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaronKunJa
Osiris
10
3 / 3 / 0
5,876
534
5,389
10,731
7,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Braindawgs69
Arachne
9
0 / 2 / 1
5,250
477
3,405
7,792
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Dinkec
Izanami
7
2 / 4 / 1
5,259
478
4,336
7,291
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lagaBABAJAGA
Cerberus
6
0 / 3 / 0
4,654
423
2,025
9,563
6,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
stefiUno
Merlin
8
0 / 5 / 0
4,630
421
2,175
7,644
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
2 / 1 / 7
6,129
557
4,771
6,959
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BreadLoaf5820
Baron Samedi
13
5 / 0 / 3
7,997
727
8,209
5,309
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
NEKSU89
Danzaburou
10
2 / 1 / 3
6,331
576
4,888
6,270
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
3 / 1 / 7
6,328
575
4,981
9,315
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 2 / 2
7,389
672
7,534
6,640
3,038
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
17
17
Deaths
5
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
7
5.5
L
Osiris
BaronKunJa
Osiris
3
3
0
1
L
Arachne
Braindawgs69
Arachne
0
2
1
0.25
W
Baron Samedi
BreadLoaf5820
Baron Samedi
5
0
3
6.5
L
Izanami
Dinkec
Izanami
2
4
1
0.63
W
Danzaburou
NEKSU89
Danzaburou
2
1
3
3.5
L
Cerberus
lagaBABAJAGA
Cerberus
0
3
0
0
W
3
1
7
6.5
L
Merlin
stefiUno
Merlin
0
5
0
0
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,330
Damage
30,383
43,021
Taken
34,493
21,185
Mitigated
15,631
5,618
Healing
13,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,771
1,490
0
2,147
6,959
2,352
300
914
6,045
0
28,493
L
Osiris
BaronKunJa
Osiris
5,389
2,095
0
2,240
10,731
7,465
0
6,001
4,730
0
32,429
L
Arachne
Braindawgs69
Arachne
3,405
2,534
0
933
7,792
2,471
0
2,166
5,626
0
32,064
W
Baron Samedi
BreadLoaf5820
Baron Samedi
8,209
780
293
2,751
5,309
2,845
555
1,298
4,011
58,449
0
L
Izanami
Dinkec
Izanami
4,336
3,098
0
461
7,291
2,113
1
3,431
3,860
0
26,029
W
Danzaburou
NEKSU89
Danzaburou
4,888
1,852
0
2,196
6,270
2,178
536
1,092
5,178
0
43,832
L
Cerberus
lagaBABAJAGA
Cerberus
2,025
274
0
1,044
9,563
6,508
0
2,727
6,836
13,849
0
W
4,981
1,514
0
2,518
9,315
5,218
75
1,734
7,581
16,570
0
L
Merlin
stefiUno
Merlin
2,175
95
0
940
7,644
2,628
0
6,399
1,245
20,871
0
W
7,534
375
0
3,610
6,640
3,038
287
0
6,640
53,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,669
Gold Earned
34,174
215
Minions Killed
298
0
Camps Cleared
0
1,134,685
Distance Traveled
1,059,103
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,129
557
40
4
0
231,384
0
L
Osiris
5,876
534
42
4
0
232,827
0
L
Arachne
5,250
477
56
5
0
261,906
0
W
Baron Samedi
7,997
727
89
8
0
207,998
0
L
Izanami
5,259
478
63
6
0
216,182
0
W
Danzaburou
6,331
576
74
7
0
209,288
0
L
Cerberus
4,654
423
17
2
0
217,409
0
W
Charon
6,328
575
11
1
0
210,844
4
L
Merlin
4,630
421
37
3
0
206,361
0
W
Anubis
7,389
672
84
8
0
199,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role