Player Matchup

Bacchus
Bacchus
Gold IV
KeelSilence
Bacchus
Gold IV
Level 158
God Stats
6W - 5L
1,472 SR
Queue Stats
184W - 220L
1,347 MMR
Solo
Raijin
Raijin
Gold II
Kikunz
Raijin
Gold II
Level 119
God Stats
12W - 12L
1,524 SR
Queue Stats
54W - 53L
1,547 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Tsaix
Hou Yi
Gold V
Level 53
God Stats
1W - 0L
1,705 SR
Queue Stats
13W - 20L
1,341 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,567 SR
1,411 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,685 SR
1,311 MMR
Rama
Rama
Silver I
SlayerWitch
Rama
Silver I
Level 48
God Stats
5W - 1L
1,908 SR
Queue Stats
32W - 34L
1,380 MMR
Solo
Ganesha
Ganesha
Bronze V
TCass1
Ganesha
Bronze V
Level 141
God Stats
0W - 1L
1,596 SR
Queue Stats
2W - 9L
1,242 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Taleafy
Nu Wa
Silver III
Level 156
God Stats
0W - 2L
1,551 SR
Queue Stats
8W - 12L
1,309 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KeelSilence
Bacchus
12
0 / 1 / 5
9,040
695
6,831
12,562
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
Kikunz
Raijin
13
5 / 2 / 0
10,209
785
12,921
8,318
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Tsaix
Hou Yi
12
0 / 0 / 4
9,206
708
8,241
8,026
3,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KuzenboThothAchillesBaron Samedi

VS

Bans
Ne ZhaDiscordiaAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
9,319
717
8,797
10,018
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
TCass1
Ganesha
12
0 / 0 / 3
8,478
652
5,717
12,057
13,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Taleafy
Nu Wa
12
1 / 4 / 2
8,953
689
7,841
9,080
3,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KeelSilence
Bacchus
0
1
5
2.5
W
Raijin
Kikunz
Raijin
5
2
0
2.5
L
2
1
1
2.5
L
Ganesha
TCass1
Ganesha
0
0
3
1.5
L
Nu Wa
Taleafy
Nu Wa
1
4
2
0.5
W
Hou Yi
Tsaix
Hou Yi
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,993
Damage
22,355
28,906
Taken
31,155
19,949
Mitigated
22,200
3,362
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KeelSilence
Bacchus
6,831
620
0
1,234
12,562
14,097
0
4,703
7,570
21,607
0
W
Raijin
Kikunz
Raijin
12,921
372
0
555
8,318
2,836
0
4,761
3,272
43,629
0
L
8,797
7,304
0
3,106
10,018
4,317
276
6,663
3,014
0
36,764
L
Ganesha
TCass1
Ganesha
5,717
472
203
2,067
12,057
13,999
0
6,112
5,661
23,531
0
L
Nu Wa
Taleafy
Nu Wa
7,841
1,338
0
480
9,080
3,884
120
6,705
2,301
34,350
0
W
Hou Yi
Tsaix
Hou Yi
8,241
2,686
0
1,573
8,026
3,016
108
3,608
4,242
0
52,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,455
Gold Earned
26,750
167
Minions Killed
136
0
Camps Cleared
0
709,542
Distance Traveled
700,630
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,040
695
24
2
0
234,837
2
W
Raijin
10,209
785
60
5
0
241,790
1
L
Rama
9,319
717
75
6
0
213,615
2
L
Ganesha
8,478
652
0
0
0
261,793
4
L
Nu Wa
8,953
689
61
5
0
225,222
0
W
Hou Yi
9,206
708
83
6
0
232,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role