Player Matchup

Scylla
Scylla
Devilninja6991
Scylla
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,661 Elo+
Solo
Cupid
Cupid
Elixzrr
Cupid
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 2
Poseidon
Poseidon
Nolfi92
Poseidon
Level 103
God Stats
1W - 1L
1,383 SR
Queue Stats
35W - 32L
1,485 Elo+
Party 2
Ishtar
Ishtar
UncleShooga
Ishtar
Level 126
God Stats
3W - 7L
1,323 SR
Queue Stats
461W - 446L
1,477 Elo+
Party 1
Thoth
Thoth
jbird420863
Thoth
Level 148
God Stats
11W - 10L
1,467 SR
Queue Stats
411W - 400L
1,469 Elo+
Party 1
Team Averages
Level 99
1,435 SR
1,483 Elo+

VS

Team Averages
Level 93
1,482 SR
1,447 Elo+
Kukulkan
Kukulkan
DanyBoy5
Kukulkan
Level 98
God Stats
1W - 1L
1,317 SR
Queue Stats
65W - 62L
1,489 Elo+
Solo
Geb
Geb
OmnipotentºOwl
Geb
Level 104
God Stats
14W - 12L
1,597 SR
Queue Stats
827W - 806L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
cubansmurfking
Erlang Shen
Level 65
God Stats
6W - 2L
1,455 SR
Queue Stats
507W - 499L
1,526 Elo+
Solo
Nox
Nox
guesswho8yaup
Nox
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 123L
1,341 Elo+
Solo
Olorun
Olorun
x410_AcidTripz
Olorun
Level 158
God Stats
10W - 4L
1,540 SR
Queue Stats
470W - 467L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,175
718
3,200
7,543
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Elixzrr
Cupid
12
0 / 4 / 6
6,901
690
5,898
9,182
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Nolfi92
Poseidon
13
3 / 8 / 2
7,834
783
7,711
12,307
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
14
2 / 3 / 2
7,329
733
4,500
8,099
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 5
7,645
765
11,087
8,104
4,216
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DanyBoy5
Kukulkan
17
6 / 1 / 11
9,415
942
15,342
6,608
3,357
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 12
8,894
889
4,946
12,335
10,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
cubansmurfking
Erlang Shen
14
2 / 2 / 15
8,272
827
7,865
12,298
12,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 8
7,974
797
2,704
6,743
3,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 1 / 11
9,886
989
11,224
9,017
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
8
Kills
20
20
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DanyBoy5
Kukulkan
6
1
11
11.5
L
1
3
2
0.67
L
Cupid
Elixzrr
Cupid
0
4
6
0.75
L
Poseidon
Nolfi92
Poseidon
3
8
2
0.5
W
2
1
12
8
L
Ishtar
2
3
2
1
W
Erlang Shen
cubansmurfking
Erlang Shen
2
2
15
4.75
W
3
3
8
2.33
L
2
2
5
2.25
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,396
Damage
42,081
45,235
Taken
47,001
19,655
Mitigated
34,507
11,199
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DanyBoy5
Kukulkan
15,342
618
1,105
541
6,608
3,357
585
3,096
3,512
34,937
0
L
3,200
201
0
357
7,543
3,947
0
5,631
1,606
11,391
0
L
Cupid
Elixzrr
Cupid
5,898
2,564
2,354
1,983
9,182
3,372
351
6,593
2,272
0
8,170
L
Poseidon
Nolfi92
Poseidon
7,711
624
398
1,542
12,307
4,893
0
9,702
2,346
18,660
0
W
4,946
280
3,740
5,093
12,335
10,512
297
4,513
7,710
10,339
0
L
Ishtar
4,500
2,824
1,402
975
8,099
3,227
414
4,896
2,978
0
12,908
W
Erlang Shen
cubansmurfking
Erlang Shen
7,865
891
375
3,861
12,298
12,866
314
4,352
7,798
0
8,783
W
2,704
4
360
533
6,743
3,071
0
3,534
3,193
9,800
0
L
11,087
341
494
1,694
8,104
4,216
202
7,394
668
21,037
0
W
11,224
2,129
4,943
3,705
9,017
4,701
2,526
6,191
2,790
25,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
44,441
90
Minions Killed
105
0
Camps Cleared
0
826,236
Distance Traveled
1,011,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,415
942
34
3
0
216,509
0
L
Scylla
7,175
718
27
3
0
146,756
0
L
Cupid
6,901
690
7
1
0
182,723
0
L
Poseidon
7,834
783
22
2
0
153,626
0
W
Geb
8,894
889
13
1
0
221,956
0
L
Ishtar
7,329
733
22
2
0
159,433
0
W
Erlang Shen
8,272
827
1
0
0
210,277
0
W
Nox
7,974
797
19
2
0
157,698
0
L
Thoth
7,645
765
12
1
0
183,698
0
W
Olorun
9,886
989
38
4
0
205,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role