Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
Jetdisc
Ah Muzen Cab
Bronze II
Level 149
God Stats
86W - 130L
1,425 SR
Queue Stats
169W - 234L
404 MMR
Solo
Hades
Hades
Gold V
Just Tru9960
Hades
Gold V
Level 103
God Stats
29W - 15L
1,614 SR
Queue Stats
385W - 403L
1,450 MMR
Solo
Arachne
Arachne
Bronze III
R1FL3TH3ORY
Arachne
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,455 MMR
Solo
Bacchus
Bacchus
Gold V
zLAMEYz
Bacchus
Gold V
Level 155
God Stats
13W - 11L
1,581 SR
Queue Stats
241W - 246L
1,425 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,524 SR
1,247 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,457 SR
1,171 MMR
Nemesis
Nemesis
Silver I
Scorge412
Nemesis
Silver I
Level 100
God Stats
8W - 11L
1,484 SR
Queue Stats
300W - 330L
1,097 MMR
Solo
Cabrakan
Cabrakan
Silver I
TMAN109
Cabrakan
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 106L
1,037 MMR
Solo
Ullr
Ullr
Silver IV
foxysniper77
Ullr
Silver IV
Level 187
God Stats
30W - 51L
1,383 SR
Queue Stats
501W - 514L
767 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
i-Mxrk-i
Zhong Kui
Gold II
Level 146
God Stats
16W - 18L
1,577 SR
Queue Stats
187W - 193L
1,492 MMR
Solo
Bellona
Bellona
Silver II
sasaint1
Bellona
Silver II
Level 147
God Stats
0W - 1L
1,338 SR
Queue Stats
11W - 18L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 0 / 5
9,853
547
9,959
6,822
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Jetdisc
Ah Muzen Cab
13
2 / 1 / 6
8,349
464
4,779
10,780
4,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 3 / 2
10,900
606
10,367
17,213
9,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
R1FL3TH3ORY
Arachne
16
6 / 1 / 7
10,187
566
12,452
16,380
7,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
zLAMEYz
Bacchus
14
4 / 3 / 7
9,346
519
6,882
14,768
14,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliAnubisAthenaAo Kuang

VS

Bans
SurtrAchillesPeleApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Scorge412
Nemesis
15
1 / 3 / 4
9,133
507
7,362
15,095
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
TMAN109
Cabrakan
11
0 / 7 / 2
7,527
418
3,111
17,896
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 1
8,738
485
7,242
12,731
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
i-Mxrk-i
Zhong Kui
16
3 / 3 / 1
10,209
567
14,374
12,050
9,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
sasaint1
Bellona
11
2 / 3 / 0
8,088
449
8,097
13,898
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
8
8
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
5
6.5
W
Ah Muzen Cab
Jetdisc
Ah Muzen Cab
2
1
6
5
W
3
3
2
1.33
W
Arachne
R1FL3TH3ORY
Arachne
6
1
7
9.5
L
Nemesis
Scorge412
Nemesis
1
3
4
1
L
Cabrakan
TMAN109
Cabrakan
0
7
2
0.14
L
2
3
1
0.83
L
Zhong Kui
i-Mxrk-i
Zhong Kui
3
3
1
1.17
L
Bellona
sasaint1
Bellona
2
3
0
0.67
W
Bacchus
zLAMEYz
Bacchus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,439
Damage
40,186
65,963
Taken
71,670
37,387
Mitigated
44,028
24,316
Healing
12,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,959
291
0
625
6,822
2,903
0
1,935
4,887
84,141
0
W
Ah Muzen Cab
Jetdisc
Ah Muzen Cab
4,779
1,470
0
2,895
10,780
4,256
635
3,279
7,501
0
49,698
W
10,367
1,463
180
9,738
17,213
9,005
0
3,471
13,742
91,513
0
W
Arachne
R1FL3TH3ORY
Arachne
12,452
8,069
0
8,035
16,380
7,035
628
3,579
12,801
0
67,235
L
Nemesis
Scorge412
Nemesis
7,362
2,126
0
952
15,095
5,955
0
4,350
10,657
0
91,529
L
Cabrakan
TMAN109
Cabrakan
3,111
847
0
2,026
17,896
14,806
0
6,133
11,586
27,217
0
L
7,242
1,578
0
1,666
12,731
4,841
617
4,815
7,804
0
62,855
L
Zhong Kui
i-Mxrk-i
Zhong Kui
14,374
3,871
0
2,625
12,050
9,545
971
3,988
7,916
87,481
17,867
L
Bellona
sasaint1
Bellona
8,097
3,722
0
5,194
13,898
8,881
0
7,449
6,449
0
49,585
W
Bacchus
zLAMEYz
Bacchus
6,882
984
0
2,843
14,768
14,188
11
4,475
10,293
40,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
43,695
509
Minions Killed
536
0
Camps Cleared
0
1,904,994
Distance Traveled
1,599,789
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,853
547
130
7
0
405,038
6
W
Ah Muzen Cab
8,349
464
75
4
0
378,797
0
W
Hades
10,900
606
158
9
0
328,231
0
W
Arachne
10,187
566
89
5
0
416,930
4
L
Nemesis
9,133
507
126
7
0
435,619
1
L
Cabrakan
7,527
418
50
3
0
280,361
6
L
Ullr
8,738
485
111
6
0
347,921
4
L
Zhong Kui
10,209
567
170
9
0
314,423
0
L
Bellona
8,088
449
79
4
0
221,465
0
W
Bacchus
9,346
519
57
3
0
375,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role