Player Matchup

Hera
Hera
 
Hera
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Akvell
Agni
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 2L
1,975 Elo+
Party 1
Fafnir
Fafnir
Destenia
Fafnir
Level 154
God Stats
1W - 0L
1,737 SR
Queue Stats
89W - 32L
1,773 Elo+
Party 1
Guan Yu
Guan Yu
FG_xZeRo
Guan Yu
Level 156
God Stats
6W - 3L
1,636 SR
Queue Stats
170W - 167L
1,566 Elo+
Solo
Da Ji
Da Ji
tripluf
Da Ji
Level 181
God Stats
3W - 3L
1,140 SR
Queue Stats
590W - 585L
1,504 Elo+
Solo
Team Averages
Level 181
1,503 SR
1,663 Elo+

VS

Team Averages
Level 149
1,644 SR
1,610 Elo+
Cthulhu
Cthulhu
Colrezz
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 27L
1,629 Elo+
Party 3
Artemis
Artemis
D7ominator
Artemis
Level 186
God Stats
1W - 1L
1,700 SR
Queue Stats
83W - 40L
1,678 Elo+
Party 3
Susano
Susano
Hazer
Susano
Level 138
God Stats
5W - 8L
1,493 SR
Queue Stats
171W - 180L
1,582 Elo+
Party 2
Sylvanus
Sylvanus
LoneWoOolf
Sylvanus
Level 149
God Stats
1W - 1L
1,750 SR
Queue Stats
73W - 63L
1,585 Elo+
Party 3
Baba Yaga
Baba Yaga
TalicTV
Baba Yaga
Level 133
God Stats
10W - 5L
1,775 SR
Queue Stats
507W - 503L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 0 / 9
9,388
939
12,123
8,518
5,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Agni
Akvell
Agni
16
5 / 2 / 11
9,305
931
16,442
7,237
3,535
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Destenia
Fafnir
15
4 / 2 / 14
9,673
967
9,918
15,402
18,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
FG_xZeRo
Guan Yu
15
4 / 2 / 12
8,601
860
5,778
13,812
13,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
tripluf
Da Ji
13
0 / 2 / 16
7,778
778
6,269
10,797
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Colrezz
Cthulhu
12
3 / 4 / 1
7,399
740
9,490
12,347
12,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
D7ominator
Artemis
12
1 / 4 / 4
7,048
705
11,626
10,418
6,919
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Hazer
Susano
14
2 / 3 / 4
8,142
814
7,247
9,945
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
LoneWoOolf
Sylvanus
11
0 / 4 / 2
7,012
701
2,341
9,650
8,145
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
TalicTV
Baba Yaga
14
1 / 4 / 3
7,773
777
11,048
10,059
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
19
Kills
7
8
Deaths
19
62
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
9
10.5
W
Agni
Akvell
Agni
5
2
11
5.25
L
Cthulhu
Colrezz
Cthulhu
3
4
1
0.88
L
Artemis
D7ominator
Artemis
1
4
4
0.75
W
Fafnir
Destenia
Fafnir
4
2
14
5.5
W
Guan Yu
FG_xZeRo
Guan Yu
4
2
12
5
L
Susano
Hazer
Susano
2
3
4
1.33
L
Sylvanus
LoneWoOolf
Sylvanus
0
4
2
0.25
L
Baba Yaga
TalicTV
Baba Yaga
1
4
3
0.63
W
Da Ji
tripluf
Da Ji
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,530
Damage
41,752
55,766
Taken
52,419
46,732
Mitigated
36,314
19,194
Healing
14,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,123
2,793
820
1,588
8,518
5,173
1,619
3,798
4,435
25,634
0
W
Agni
Akvell
Agni
16,442
545
1,290
487
7,237
3,535
281
3,744
3,368
37,370
0
L
Cthulhu
Colrezz
Cthulhu
9,490
323
642
661
12,347
12,181
0
8,984
3,199
13,762
0
L
Artemis
D7ominator
Artemis
11,626
3,264
812
1,077
10,418
6,919
84
7,379
3,039
0
21,132
W
Fafnir
Destenia
Fafnir
9,918
2,603
1,912
5,472
15,402
18,286
312
4,335
10,329
11,928
509
W
Guan Yu
FG_xZeRo
Guan Yu
5,778
605
1,760
2,708
13,812
13,224
421
5,067
8,063
0
11,998
L
Susano
Hazer
Susano
7,247
709
311
1,017
9,945
4,768
0
6,638
3,251
0
11,987
L
Sylvanus
LoneWoOolf
Sylvanus
2,341
361
5,214
1,673
9,650
8,145
0
6,661
2,989
4,488
0
L
Baba Yaga
TalicTV
Baba Yaga
11,048
400
1,237
1,596
10,059
4,301
0
8,092
1,967
30,958
0
W
Da Ji
tripluf
Da Ji
6,269
960
404
2,753
10,797
6,514
1,101
4,628
5,714
0
8,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,745
Gold Earned
37,374
114
Minions Killed
93
0
Camps Cleared
0
950,597
Distance Traveled
855,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,388
939
39
4
0
211,916
0
W
Agni
9,305
931
54
5
0
185,156
0
L
Cthulhu
7,399
740
16
2
0
175,127
0
L
Artemis
7,048
705
24
2
0
178,240
0
W
Fafnir
9,673
967
8
1
0
191,467
0
W
Guan Yu
8,601
860
9
1
0
215,502
0
L
Susano
8,142
814
15
2
0
193,101
0
L
Sylvanus
7,012
701
3
0
0
120,610
0
L
Baba Yaga
7,773
777
35
4
0
188,097
0
W
Da Ji
7,778
778
4
0
0
146,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role