Player Matchup

Thor
Thor
Gold V
EmergeJuice
Thor
Gold V
Level 89
God Stats
2W - 1L
1,886 SR
Queue Stats
10W - 10L
1,706 MMR
Party 2
Cernunnos
Cernunnos
Platinum IV
JnglDiff69
Cernunnos
Platinum IV
Level 158
God Stats
18W - 8L
1,764 SR
Queue Stats
168W - 152L
1,767 MMR
Party 1
Merlin
Merlin
Platinum V
LtMantisToboggan
Merlin
Platinum V
Level 149
God Stats
12W - 10L
1,577 SR
Queue Stats
369W - 380L
1,753 MMR
Solo
King Arthur
King Arthur
Gold IV
MikeOaxBig
King Arthur
Gold IV
Level 139
God Stats
0W - 1L
1,333 SR
Queue Stats
11W - 10L
1,757 MMR
Party 2
Horus
Horus
Platinum III
SuppDiff69
Horus
Platinum III
Level 116
God Stats
94W - 70L
1,673 SR
Queue Stats
177W - 163L
1,796 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,647 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,528 SR
1,756 MMR
Osiris
Osiris
Diamond IV
BillyLaughs
Osiris
Diamond IV
Level 204
God Stats
6W - 5L
1,608 SR
Queue Stats
189W - 152L
1,816 MMR
Solo
Ne Zha
Ne Zha
Gold III
DylanDiff
Ne Zha
Gold III
Level 153
God Stats
4W - 3L
1,661 SR
Queue Stats
38W - 31L
1,667 MMR
Party 3
Anhur
Anhur
Platinum V
St3llarBurst
Anhur
Platinum V
Level 59
God Stats
1W - 2L
1,284 SR
Queue Stats
70W - 61L
1,718 MMR
Solo
Chang'e
Chang'e
Platinum IV
Tdurbs
Chang'e
Platinum IV
Level 155
God Stats
1W - 1L
1,458 SR
Queue Stats
53W - 43L
1,814 MMR
Party 3
Charon
Charon
Platinum IV
TheGorger
Charon
Platinum IV
Level 223
God Stats
62W - 51L
1,628 SR
Queue Stats
159W - 158L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
7,591
506
5,755
13,075
4,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
JnglDiff69
Cernunnos
13
0 / 3 / 0
7,729
515
7,915
13,551
4,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 4 / 2
7,525
502
5,872
7,503
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
MikeOaxBig
King Arthur
13
0 / 3 / 1
8,123
542
7,727
15,984
15,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
10
0 / 4 / 2
6,822
455
3,718
13,824
9,051
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GaneshaPeleAresKhepri

VS

Bans
Ao KuangThanatosSun WukongArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 1 / 7
8,830
589
11,052
15,140
18,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
DylanDiff
Ne Zha
15
7 / 3 / 11
9,168
611
10,910
13,072
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 0 / 6
8,286
552
7,965
9,837
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Tdurbs
Chang'e
15
8 / 0 / 5
9,599
640
11,437
6,752
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
TheGorger
Charon
12
0 / 0 / 13
7,836
522
5,599
13,726
13,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
4
Kills
18
18
Deaths
4
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
7
5.5
W
Ne Zha
DylanDiff
Ne Zha
7
3
11
4.17
L
4
4
0
1
L
Cernunnos
JnglDiff69
Cernunnos
0
3
0
0
L
0
4
2
0.25
L
King Arthur
MikeOaxBig
King Arthur
0
3
1
0.17
W
1
0
6
4
L
Horus
0
4
2
0.25
W
Chang'e
Tdurbs
Chang'e
8
0
5
10.5
W
Charon
TheGorger
Charon
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,987
Damage
46,963
63,937
Taken
58,527
36,090
Mitigated
45,105
13,840
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,052
3,921
0
4,459
15,140
18,429
176
624
14,516
2,171
57,008
W
Ne Zha
DylanDiff
Ne Zha
10,910
3,557
0
2,362
13,072
7,383
0
643
12,429
0
69,093
L
5,755
2,119
0
752
13,075
4,519
0
3,690
9,385
0
54,562
L
Cernunnos
JnglDiff69
Cernunnos
7,915
4,145
0
4,679
13,551
4,180
0
2,320
11,231
0
71,189
L
5,872
52
0
409
7,503
2,389
0
2,289
5,214
68,409
0
L
King Arthur
MikeOaxBig
King Arthur
7,727
999
0
2,680
15,984
15,951
0
1,367
14,617
673
61,268
W
7,965
4,859
0
4,858
9,837
3,358
304
1,173
8,664
0
67,690
L
Horus
3,718
1,504
2,420
2,900
13,824
9,051
0
8,001
5,823
0
11,736
W
Chang'e
Tdurbs
Chang'e
11,437
949
4,610
3,778
6,752
2,927
1,226
1,369
5,383
76,075
0
W
Charon
TheGorger
Charon
5,599
1,051
0
4,008
13,726
13,008
666
2,847
10,879
19,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,790
Gold Earned
43,719
473
Minions Killed
450
0
Camps Cleared
0
1,435,299
Distance Traveled
1,532,040
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,830
589
102
7
0
280,158
4
W
Ne Zha
9,168
611
87
6
0
354,810
0
L
Thor
7,591
506
76
5
0
310,533
0
L
Cernunnos
7,729
515
129
9
0
282,724
3
L
Merlin
7,525
502
135
9
0
277,067
4
L
King Arthur
8,123
542
124
8
0
265,661
4
W
Anhur
8,286
552
107
7
0
272,192
3
L
Horus
6,822
455
9
1
0
299,314
6
W
Chang'e
9,599
640
138
9
0
313,061
0
W
Charon
7,836
522
16
1
0
311,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role