Player Matchup

Sol
Sol
Ayazen
Sol
Level 17
God Stats
13W - 4L
1,654 SR
Queue Stats
13W - 5L
1,533 Elo+
Party 2
Merlin
Merlin
OmegaSquad
Merlin
Level 47
God Stats
8W - 7L
1,565 SR
Queue Stats
63W - 77L
1,377 Elo+
Solo
Ullr
Ullr
SPY3D
Ullr
Level 102
God Stats
156W - 164L
1,500 SR
Queue Stats
666W - 637L
1,510 Elo+
Party 2
Lancelot
Lancelot
ZiggedTwice
Lancelot
Level 68
God Stats
11W - 7L
1,622 SR
Queue Stats
277W - 312L
1,434 Elo+
Solo
Geb
Geb
godHades666
Geb
Level 63
God Stats
16W - 7L
1,613 SR
Queue Stats
178W - 170L
1,525 Elo+
Party 2
Team Averages
Level 59
1,591 SR
1,476 Elo+

VS

Team Averages
Level 114
1,428 SR
1,432 Elo+
Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Alexgg_26
Thor
Level 129
God Stats
15W - 21L
1,273 SR
Queue Stats
82W - 79L
1,494 Elo+
Solo
Merlin
Merlin
Cursam
Merlin
Level 82
God Stats
0W - 1L
1,439 SR
Queue Stats
8W - 9L
1,244 Elo+
Party 1
Artemis
Artemis
p2011683
Artemis
Level 119
God Stats
10W - 10L
1,429 SR
Queue Stats
150W - 154L
1,455 Elo+
Party 1
Janus
Janus
xxNeoxx07
Janus
Level 137
God Stats
1W - 4L
1,501 SR
Queue Stats
279W - 279L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ayazen
Sol
9
2 / 0 / 1
5,715
572
6,460
4,230
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
OmegaSquad
Merlin
11
1 / 2 / 4
6,780
678
3,132
5,076
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
SPY3D
Ullr
11
0 / 1 / 0
5,804
580
5,299
6,846
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
ZiggedTwice
Lancelot
11
7 / 0 / 1
6,721
672
5,079
7,253
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 5
5,901
590
2,942
5,467
3,354
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 3 / 0
4,520
452
1,622
7,459
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
11
0 / 0 / 1
5,907
591
3,542
9,154
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Cursam
Merlin
9
2 / 4 / 0
5,249
525
2,763
6,120
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
p2011683
Artemis
8
0 / 2 / 0
4,622
462
3,102
5,650
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
xxNeoxx07
Janus
11
1 / 1 / 1
5,908
591
4,376
7,508
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
0
0
L
Thor
0
0
1
0.5
W
Sol
Ayazen
Sol
2
0
1
2.5
L
Merlin
Cursam
Merlin
2
4
0
0.5
W
Merlin
OmegaSquad
Merlin
1
2
4
1.5
W
Ullr
SPY3D
Ullr
0
1
0
0
W
Lancelot
ZiggedTwice
Lancelot
7
0
1
7.5
W
0
0
5
2.5
L
Artemis
p2011683
Artemis
0
2
0
0
L
Janus
xxNeoxx07
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
15,405
28,872
Taken
35,891
11,820
Mitigated
15,772
9,564
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,622
378
0
2,114
7,459
5,691
0
5,020
2,439
11,562
0
L
Thor
3,542
582
0
2,962
9,154
3,688
0
284
8,870
0
43,452
W
Sol
Ayazen
Sol
6,460
4,146
0
1,670
4,230
1,250
576
1,540
2,690
34,401
4,795
L
Merlin
Cursam
Merlin
2,763
42
0
285
6,120
1,776
0
1,883
4,237
27,472
0
W
Merlin
OmegaSquad
Merlin
3,132
287
0
980
5,076
1,838
0
2,833
2,243
49,584
0
W
Ullr
SPY3D
Ullr
5,299
2,260
0
1,500
6,846
2,491
0
708
6,138
0
43,218
W
Lancelot
ZiggedTwice
Lancelot
5,079
1,665
0
3,889
7,253
2,887
0
2,013
5,240
0
39,676
W
2,942
424
0
1,525
5,467
3,354
0
1,605
3,862
16,543
0
L
Artemis
p2011683
Artemis
3,102
1,032
0
1,424
5,650
2,024
0
3,774
1,876
0
24,890
L
Janus
xxNeoxx07
Janus
4,376
465
0
3,652
7,508
2,593
0
1,551
5,957
52,264
498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
26,206
312
Minions Killed
262
0
Camps Cleared
0
1,035,376
Distance Traveled
978,867
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,520
452
4
0
0
211,433
0
L
Thor
5,907
591
69
7
0
194,021
0
W
Sol
5,715
572
72
7
0
198,071
1
L
Merlin
5,249
525
47
5
0
184,974
1
W
Merlin
6,780
678
101
10
0
178,119
1
W
Ullr
5,804
580
59
6
0
189,651
0
W
Lancelot
6,721
672
66
7
0
236,055
2
W
Geb
5,901
590
14
1
0
233,480
4
L
Artemis
4,622
462
51
5
0
178,616
0
L
Janus
5,908
591
91
9
0
209,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role