Player Matchup

Mulan
Mulan
NoGodsJustMen
Mulan
Level 88
God Stats
18W - 13L
1,537 SR
Queue Stats
261W - 255L
1,377 Elo+
Party 1
Hel
Hel
Stickly69
Hel
Level 89
God Stats
4W - 18L
1,366 SR
Queue Stats
288W - 292L
1,353 Elo+
Party 1
Rama
Rama
UGotThisTravis
Rama
Level 89
God Stats
1W - 5L
1,041 SR
Queue Stats
151W - 157L
1,374 Elo+
Party 1
Team Averages
Level 89
1,315 SR
1,368 Elo+

VS

Team Averages
Level 56
1,514 SR
1,429 Elo+
Rama
Rama
SpiderBex
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 111L
1,391 Elo+
Solo
Ah Puch
Ah Puch
v Wiiz
Ah Puch
Level 56
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 4L
1,488 Elo+
Party 2
Bellona
Bellona
vRAAAM
Bellona
Level 48
God Stats
2W - 1L
1,328 SR
Queue Stats
18W - 20L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,303
630
1,208
10,653
6,315
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
6,375
638
3,095
6,529
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 2 / 0
6,624
662
1,875
7,932
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
6 / 0 / 3
8,428
843
9,870
4,599
1,784
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
v Wiiz
Ah Puch
11
3 / 0 / 6
8,212
821
7,901
3,873
1,392
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
vRAAAM
Bellona
10
0 / 0 / 7
7,200
720
4,000
6,586
6,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Rama
6
0
3
7.5
L
0
3
0
0
L
0
2
0
0
W
Ah Puch
v Wiiz
Ah Puch
3
0
6
6
W
Bellona
vRAAAM
Bellona
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,178
Damage
21,771
25,114
Taken
15,058
11,912
Mitigated
9,518
10,228
Healing
1,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,208
158
96
1,284
10,653
6,315
0
2,670
7,983
0
14,660
W
Rama
9,870
6,100
52
290
4,599
1,784
2,395
1,524
3,075
0
34,999
L
3,095
0
3,505
2,685
6,529
2,498
0
2,522
4,007
16,536
0
L
1,875
1,124
205
2,453
7,932
3,099
0
3,039
4,893
0
28,079
W
Ah Puch
v Wiiz
Ah Puch
7,901
431
0
677
3,873
1,392
271
921
2,952
32,237
0
W
Bellona
vRAAAM
Bellona
4,000
984
0
727
6,586
6,342
124
1,104
5,482
0
15,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,302
Gold Earned
23,840
96
Minions Killed
95
0
Camps Cleared
0
518,898
Distance Traveled
505,922
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,303
630
21
2
0
171,285
0
W
Rama
8,428
843
37
4
0
149,871
2
L
Hel
6,375
638
18
2
0
187,183
0
L
Rama
6,624
662
57
6
0
160,430
0
W
Ah Puch
8,212
821
42
4
0
163,780
4
W
Bellona
7,200
720
16
2
0
192,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role