Player Matchup

Sylvanus
Sylvanus
EckoSicario
Sylvanus
Level 4
God Stats
1W - 1L
1,921 SR
Queue Stats
10W - 18L
1,421 Elo+
Party 1
Anubis
Anubis
MACHO_PR10
Anubis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 33L
1,616 Elo+
Party 1
Medusa
Medusa
Sevii_77
Medusa
Level 101
God Stats
5W - 2L
1,477 SR
Queue Stats
43W - 52L
1,357 Elo+
Solo
Team Averages
Level 45
1,633 SR
1,465 Elo+

VS

Team Averages
Level 103
1,431 SR
1,482 Elo+
Gilgamesh
Gilgamesh
CreamyDragonBall
Gilgamesh
Level 116
God Stats
1W - 0L
1,289 SR
Queue Stats
8W - 14L
1,478 Elo+
Solo
Merlin
Merlin
Funded
Merlin
Level 63
God Stats
5W - 3L
1,503 SR
Queue Stats
31W - 33L
1,469 Elo+
Solo
Artemis
Artemis
MrWhipple
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EckoSicario
Sylvanus
13
0 / 6 / 5
10,553
660
4,644
20,418
21,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
MACHO_PR10
Anubis
14
2 / 5 / 3
11,984
749
17,203
14,570
7,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sevii_77
Medusa
13
3 / 5 / 1
11,193
700
12,181
16,161
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
4 / 2 / 9
12,390
774
9,761
19,975
17,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
Funded
Merlin
17
4 / 1 / 12
13,290
831
17,158
8,774
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
MrWhipple
Artemis
16
8 / 2 / 7
13,525
845
20,054
13,757
4,360
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
16
16
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
4
2
9
4.25
L
Sylvanus
EckoSicario
Sylvanus
0
6
5
0.42
W
Merlin
Funded
Merlin
4
1
12
10
L
Anubis
MACHO_PR10
Anubis
2
5
3
0.7
W
Artemis
MrWhipple
Artemis
8
2
7
5.75
L
Medusa
Sevii_77
Medusa
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
46,973
51,149
Taken
42,506
36,583
Mitigated
25,083
8,406
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
9,761
2,547
0
3,315
19,975
17,630
639
8,198
11,777
0
33,875
L
Sylvanus
EckoSicario
Sylvanus
4,644
1,595
1,032
1,090
20,418
21,851
21
7,594
12,824
11,860
0
W
Merlin
Funded
Merlin
17,158
1,293
0
1,897
8,774
3,093
325
4,861
3,913
78,002
0
L
Anubis
MACHO_PR10
Anubis
17,203
337
0
3,643
14,570
7,788
0
3,131
11,439
72,215
0
W
Artemis
MrWhipple
Artemis
20,054
10,103
0
4,160
13,757
4,360
799
9,125
4,632
0
57,184
L
Medusa
Sevii_77
Medusa
12,181
5,296
158
2,483
16,161
6,944
0
6,714
9,447
0
40,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
39,205
170
Minions Killed
197
0
Camps Cleared
0
791,370
Distance Traveled
866,833
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,390
774
40
3
0
311,297
2
L
Sylvanus
10,553
660
15
1
0
241,486
0
W
Merlin
13,290
831
88
6
0
293,379
0
L
Anubis
11,984
749
107
7
0
258,792
0
W
Artemis
13,525
845
69
4
0
262,157
0
L
Medusa
11,193
700
48
3
0
291,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role