Player Matchup

Cthulhu
Cthulhu
HeadyPetty
Cthulhu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,367 Elo+
Party 1
Olorun
Olorun
LordNetherRegion
Olorun
Level 67
God Stats
2W - 0L
1,710 SR
Queue Stats
58W - 53L
1,410 Elo+
Solo
Agni
Agni
Plagued Jackal
Agni
Level 108
God Stats
5W - 2L
1,577 SR
Queue Stats
91W - 97L
1,514 Elo+
Party 1
Susano
Susano
The Wandit
Susano
Level 147
God Stats
3W - 4L
1,437 SR
Queue Stats
243W - 243L
1,524 Elo+
Party 1
Geb
Geb
TurtleJuice2632
Geb
Level 129
God Stats
5W - 2L
1,657 SR
Queue Stats
348W - 374L
1,437 Elo+
Solo
Team Averages
Level 120
1,576 SR
1,450 Elo+

VS

Team Averages
Level 166
1,394 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Juggernaut12804
Cupid
Level 135
God Stats
1W - 3L
1,376 SR
Queue Stats
255W - 256L
1,382 Elo+
Solo
Ne Zha
Ne Zha
ReallyShane
Ne Zha
Level 132
God Stats
1W - 4L
1,410 SR
Queue Stats
62W - 70L
1,420 Elo+
Solo
Bakasura
Bakasura
Xanthous1
Bakasura
Level 284
God Stats
0W - 3L
1,183 SR
Queue Stats
299W - 304L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeadyPetty
Cthulhu
13
0 / 3 / 10
8,027
803
5,778
8,760
12,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 6
9,005
901
4,522
8,078
3,915
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 1 / 8
10,086
1,009
14,242
6,219
2,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
The Wandit
Susano
14
3 / 2 / 12
8,801
880
10,396
11,708
11,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 11
8,008
801
7,430
13,434
17,248
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 7 / 4
7,297
730
9,617
12,489
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
 
Erlang Shen
13
0 / 1 / 3
6,492
649
2,736
5,498
5,643
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 3 / 3
7,890
789
4,912
7,626
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
14
3 / 4 / 4
7,359
736
8,486
10,510
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
Xanthous1
Bakasura
12
1 / 5 / 5
6,723
672
3,462
9,867
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
20
Kills
11
12
Deaths
20
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
7
4
0.71
L
Erlang Shen
 
Erlang Shen
0
1
3
1.5
W
Cthulhu
HeadyPetty
Cthulhu
0
3
10
1.67
L
4
3
3
1.83
W
5
2
6
4
W
10
1
8
14
L
Ne Zha
3
4
4
1.25
W
Susano
The Wandit
Susano
3
2
12
4.5
W
2
4
11
1.88
L
Bakasura
Xanthous1
Bakasura
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,368
Damage
29,213
48,199
Taken
45,990
47,905
Mitigated
30,416
13,307
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,617
2,602
434
1,128
12,489
5,734
0
8,816
3,673
0
19,387
L
Erlang Shen
 
Erlang Shen
2,736
614
282
1,866
5,498
5,643
0
4,307
1,191
0
6,426
W
Cthulhu
HeadyPetty
Cthulhu
5,778
236
1,208
306
8,760
12,947
462
0
8,540
14,097
0
L
4,912
2,109
756
2,048
7,626
3,601
0
5,171
2,455
0
12,929
W
4,522
1,583
2,433
2,286
8,078
3,915
2,687
0
8,039
14,884
0
W
14,242
647
998
840
6,219
2,506
1,461
0
5,843
30,015
0
L
Ne Zha
8,486
1,890
375
2,852
10,510
6,239
0
6,660
3,850
0
18,189
W
Susano
The Wandit
Susano
10,396
1,889
581
1,795
11,708
11,289
552
0
11,158
0
16,376
W
7,430
388
525
2,335
13,434
17,248
100
0
13,434
14,162
145
L
Bakasura
Xanthous1
Bakasura
3,462
1,809
365
928
9,867
9,199
0
6,873
2,994
0
3,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
35,761
108
Minions Killed
61
0
Camps Cleared
0
901,662
Distance Traveled
721,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,297
730
14
1
0
172,443
0
L
Erlang Shen
6,492
649
6
1
0
123,703
0
W
Cthulhu
8,027
803
25
3
0
156,681
0
L
Cupid
7,890
789
21
2
0
139,601
0
W
Olorun
9,005
901
22
2
0
178,105
0
W
Agni
10,086
1,009
40
4
0
190,841
0
L
Ne Zha
7,359
736
12
1
0
160,486
0
W
Susano
8,801
880
10
1
0
187,105
0
W
Geb
8,008
801
11
1
0
188,930
0
L
Bakasura
6,723
672
8
1
0
124,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role