Player Matchup

Thoth
Thoth
 
Thoth
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CarelessCR ftw
Ah Puch
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,427 Elo+
Solo
Anhur
Anhur
GoCrazyNinja
Anhur
Level 155
God Stats
1W - 7L
1,371 SR
Queue Stats
83W - 83L
1,525 Elo+
Solo
Sylvanus
Sylvanus
GrandFrosty
Sylvanus
Level 129
God Stats
1W - 1L
1,779 SR
Queue Stats
48W - 43L
1,466 Elo+
Solo
Awilix
Awilix
javymarmol
Awilix
Level 137
God Stats
182W - 157L
1,569 SR
Queue Stats
785W - 704L
1,502 Elo+
Solo
Team Averages
Level 152
1,544 SR
1,484 Elo+

VS

Team Averages
Level 129
1,546 SR
1,539 Elo+
Xbalanque
Xbalanque
DarrkoTankz
Xbalanque
Level 136
God Stats
4W - 2L
1,412 SR
Queue Stats
86W - 91L
1,499 Elo+
Party 1
Horus
Horus
Flawl355Nij
Horus
Level 159
God Stats
5W - 0L
1,653 SR
Queue Stats
218W - 193L
1,545 Elo+
Solo
Raijin
Raijin
TheSweetTea
Raijin
Level 124
God Stats
28W - 13L
1,632 SR
Queue Stats
365W - 343L
1,585 Elo+
Solo
Artio
Artio
crimdus
Artio
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,594 Elo+
Solo
Arachne
Arachne
dr pepperr23
Arachne
Level 159
God Stats
32W - 30L
1,534 SR
Queue Stats
96W - 107L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 2 / 1
6,984
582
4,514
6,034
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,823
485
5,762
7,342
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 1
7,643
637
6,821
7,782
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
GrandFrosty
Sylvanus
8
0 / 3 / 1
5,373
448
2,828
11,618
6,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
javymarmol
Awilix
10
1 / 2 / 2
5,861
488
5,667
9,483
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DarrkoTankz
Xbalanque
10
2 / 1 / 4
6,030
503
6,223
8,043
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 2
6,996
583
3,930
8,806
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
13
3 / 1 / 0
7,789
649
6,147
7,088
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
crimdus
Artio
9
1 / 1 / 4
6,185
515
5,205
12,040
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
dr pepperr23
Arachne
13
5 / 1 / 4
7,868
656
5,425
7,803
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
13
13
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
1
0.75
L
0
3
0
0
W
Xbalanque
DarrkoTankz
Xbalanque
2
1
4
4
W
2
1
2
3
L
3
3
1
1.17
L
Sylvanus
GrandFrosty
Sylvanus
0
3
1
0.17
W
Raijin
3
1
0
3
W
Artio
crimdus
Artio
1
1
4
3
W
Arachne
dr pepperr23
Arachne
5
1
4
7
L
Awilix
javymarmol
Awilix
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
26,930
42,259
Taken
43,780
17,171
Mitigated
22,091
11,498
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,514
347
0
1,500
6,034
2,283
0
3,522
2,370
58,319
0
L
5,762
315
0
1,758
7,342
2,745
0
779
6,563
43,592
0
W
Xbalanque
DarrkoTankz
Xbalanque
6,223
1,553
0
2,805
8,043
2,778
420
3,467
4,576
0
42,148
W
3,930
1,612
240
2,464
8,806
4,711
0
262
8,530
0
47,601
L
6,821
4,581
0
2,463
7,782
2,525
96
0
7,782
0
55,103
L
Sylvanus
GrandFrosty
Sylvanus
2,828
875
2,317
3,240
11,618
6,378
0
4,364
7,090
12,374
0
W
Raijin
6,147
265
0
979
7,088
2,262
0
2,144
4,766
63,965
0
W
Artio
crimdus
Artio
5,205
736
533
4,351
12,040
8,715
0
6,078
5,892
18,405
0
W
Arachne
dr pepperr23
Arachne
5,425
4,119
0
3,146
7,803
3,625
748
839
6,912
0
59,562
L
Awilix
javymarmol
Awilix
5,667
2,054
0
220
9,483
3,240
0
2,249
7,102
0
43,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
34,868
392
Minions Killed
417
0
Camps Cleared
0
1,171,840
Distance Traveled
1,278,199
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,984
582
121
10
0
235,361
2
L
Ah Puch
5,823
485
70
6
0
224,182
2
W
Xbalanque
6,030
503
78
7
0
227,804
0
W
Horus
6,996
583
75
6
0
242,353
3
L
Anhur
7,643
637
106
9
0
226,936
4
L
Sylvanus
5,373
448
24
2
0
210,174
0
W
Raijin
7,789
649
131
11
0
244,337
0
W
Artio
6,185
515
38
3
0
279,453
4
W
Arachne
7,868
656
95
8
0
284,252
0
L
Awilix
5,861
488
71
6
0
275,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role