Player Matchup

Neith
Neith
Draco2019
Neith
Level 109
God Stats
8W - 5L
1,738 SR
Queue Stats
81W - 69L
1,558 Elo+
Solo
Atlas
Atlas
HillbillyJose69
Atlas
Level 28
God Stats
8W - 5L
1,609 SR
Queue Stats
12W - 13L
1,540 Elo+
Party 1
Xing Tian
Xing Tian
OneHandedGod564
Xing Tian
Level 146
God Stats
1W - 6L
1,459 SR
Queue Stats
75W - 102L
1,359 Elo+
Party 1
King Arthur
King Arthur
Savini_Sm0nk
King Arthur
Level 67
God Stats
7W - 5L
1,443 SR
Queue Stats
158W - 151L
1,471 Elo+
Solo
Mulan
Mulan
WonTongsOnMe
Mulan
Level 95
God Stats
3W - 1L
1,716 SR
Queue Stats
436W - 427L
1,514 Elo+
Solo
Team Averages
Level 89
1,593 SR
1,488 Elo+

VS

Team Averages
Level 72
1,526 SR
1,524 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
X1TrueAlphaX
Nu Wa
Level 24
God Stats
8W - 14L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
XDemi_-i-_GodX
Baron Samedi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 67L
1,354 Elo+
Party 2
Thor
Thor
cHarley sMuRrfy
Thor
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,753 Elo+
Solo
Kukulkan
Kukulkan
smilingfreddie
Kukulkan
Level 51
God Stats
15W - 19L
1,629 SR
Queue Stats
268W - 284L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Draco2019
Neith
12
2 / 0 / 4
6,976
1,163
6,439
3,965
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 0 / 6
7,346
1,224
4,900
5,667
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
OneHandedGod564
Xing Tian
12
1 / 0 / 8
6,646
1,108
3,268
5,781
5,523
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Savini_Sm0nk
King Arthur
12
4 / 1 / 5
7,551
1,259
3,842
6,140
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 8
6,598
1,100
4,360
3,505
2,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

381

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,581
930
0
0
0
11
0 / 2 / 2
6,345
1,058
4,832
6,633
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
XDemi_-i-_GodX
Baron Samedi
11
1 / 3 / 1
6,487
1,081
4,338
7,305
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 0
6,650
1,108
4,878
5,859
2,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
0 / 2 / 2
6,183
1,031
6,896
4,778
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
10
Kills
2
2
Deaths
10
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
W
Neith
Draco2019
Neith
2
0
4
4
W
3
0
6
6
W
Xing Tian
OneHandedGod564
Xing Tian
1
0
8
5
W
King Arthur
Savini_Sm0nk
King Arthur
4
1
5
6.5
W
0
1
8
4
L
0
2
2
0.5
L
Baron Samedi
XDemi_-i-_GodX
Baron Samedi
1
3
1
0.5
L
1
3
0
0.33
L
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,809
Damage
20,944
25,058
Taken
24,575
17,829
Mitigated
9,842
1,549
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Draco2019
Neith
6,439
2,215
0
742
3,965
1,507
0
2,315
1,650
0
21,343
W
4,900
1,330
0
0
5,667
3,562
0
3,360
2,157
19,662
0
W
Xing Tian
OneHandedGod564
Xing Tian
3,268
70
0
288
5,781
5,523
0
4,061
1,720
9,541
0
W
King Arthur
Savini_Sm0nk
King Arthur
3,842
0
0
0
6,140
5,187
0
3,936
2,204
0
20,267
W
4,360
735
0
519
3,505
2,050
0
2,244
1,261
0
10,178
L
4,832
1,859
0
0
6,633
2,348
0
2,446
3,801
17,622
0
L
Baron Samedi
XDemi_-i-_GodX
Baron Samedi
4,338
674
232
974
7,305
3,182
0
3,064
3,808
11,622
0
L
4,878
984
0
180
5,859
2,519
0
1,487
4,184
0
15,907
L
Kukulkan
6,896
194
0
0
4,778
1,793
0
1,171
3,378
15,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
31,246
141
Minions Killed
99
6
Camps Cleared
5
568,537
Distance Traveled
419,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,581
930
0
0
0
0
0
W
Neith
6,976
1,163
47
8
1
108,662
0
W
Atlas
7,346
1,224
30
5
1
100,705
0
W
Xing Tian
6,646
1,108
11
2
1
123,118
0
W
King Arthur
7,551
1,259
40
7
0
128,318
0
W
Mulan
6,598
1,100
13
2
3
107,734
0
L
Nu Wa
6,345
1,058
28
5
1
101,606
0
L
Baron Samedi
6,487
1,081
13
2
1
97,320
0
L
Thor
6,650
1,108
29
5
3
108,015
0
L
Kukulkan
6,183
1,031
29
5
0
112,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role